Player Matchup

Hera
Hera
Gold III
 
Hera
Gold III
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Gold IV
For Grins
Odin
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 20L
1,527 MMR
Party 2
Xing Tian
Xing Tian
Gold III
HatedNTC
Xing Tian
Gold III
Level 80
God Stats
5W - 2L
1,746 SR
Queue Stats
43W - 43L
1,519 MMR
Party 1
Nu Wa
Nu Wa
Gold III
iEmadness
Nu Wa
Gold III
Level 148
God Stats
7W - 8L
1,483 SR
Queue Stats
100W - 103L
1,556 MMR
Solo
Thor
Thor
Gold IV
logannpotter
Thor
Gold IV
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 27L
1,563 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,546 SR
1,533 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,548 SR
1,536 MMR
Chernobog
Chernobog
Gold II
 
Chernobog
Gold II
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver II
BigDaddyChowder
Anubis
Silver II
Level 78
God Stats
1W - 1L
1,625 SR
Queue Stats
28W - 19L
1,527 MMR
Party 3
Amaterasu
Amaterasu
Silver II
Elitesanwich
Amaterasu
Silver II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,561 MMR
Party 3
Janus
Janus
Gold II
Roman9944
Janus
Gold II
Level 129
God Stats
29W - 37L
1,528 SR
Queue Stats
187W - 187L
1,554 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Sarukay_Ken
Cu Chulainn
Platinum V
Level 159
God Stats
4W - 2L
1,589 SR
Queue Stats
114W - 109L
1,539 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 5 / 1
5,861
488
4,919
7,645
2,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
12
0 / 1 / 0
6,153
513
3,574
7,945
6,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
HatedNTC
Xing Tian
9
0 / 2 / 0
5,593
466
5,092
10,436
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
iEmadness
Nu Wa
12
0 / 2 / 0
6,367
531
4,526
6,328
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 4 / 0
5,368
447
4,630
10,490
3,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
AgniAwilixArachneNut

VS

Bans
Ao KuangCharonThothSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
3 / 1 / 6
8,375
698
5,004
8,110
3,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 6
7,443
620
6,989
7,308
3,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Elitesanwich
Amaterasu
11
3 / 0 / 8
6,734
561
5,101
11,282
8,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Roman9944
Janus
14
3 / 0 / 4
7,736
645
5,521
5,834
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
Sarukay_Ken
Cu Chulainn
13
1 / 0 / 4
8,055
671
7,000
9,960
7,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
14
14
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
1
0.1
W
Chernobog
 
Chernobog
3
1
6
6
W
4
0
6
7
W
Amaterasu
Elitesanwich
Amaterasu
3
0
8
7
L
Odin
0
1
0
0
L
Xing Tian
HatedNTC
Xing Tian
0
2
0
0
W
Janus
Roman9944
Janus
3
0
4
5
W
Cu Chulainn
Sarukay_Ken
Cu Chulainn
1
0
4
3
L
Nu Wa
iEmadness
Nu Wa
0
2
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,741
Damage
29,615
42,844
Taken
42,494
21,824
Mitigated
24,445
5,710
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,919
1,143
0
790
7,645
2,204
0
2,516
5,083
46,081
804
W
Chernobog
 
Chernobog
5,004
2,250
0
4,146
8,110
3,244
1,178
3,443
4,347
0
68,843
W
6,989
361
0
4,454
7,308
3,576
100
1,993
4,949
64,374
809
W
Amaterasu
Elitesanwich
Amaterasu
5,101
2,844
0
4,272
11,282
8,357
0
4,648
6,332
0
20,174
L
Odin
3,574
679
0
1,502
7,945
6,487
0
1,085
6,828
0
40,268
L
Xing Tian
HatedNTC
Xing Tian
5,092
395
0
1,715
10,436
7,537
0
2,508
7,884
16,616
0
W
Janus
Roman9944
Janus
5,521
362
0
599
5,834
2,052
0
1,424
4,117
62,890
0
W
Cu Chulainn
Sarukay_Ken
Cu Chulainn
7,000
1,547
0
2,645
9,960
7,216
0
1,640
7,632
440
62,874
L
Nu Wa
iEmadness
Nu Wa
4,526
146
0
631
6,328
1,884
0
2,894
3,198
49,734
1,705
L
4,630
1,226
0
1,072
10,490
3,712
0
3,351
7,073
0
35,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,342
Gold Earned
38,343
357
Minions Killed
436
0
Camps Cleared
0
1,214,818
Distance Traveled
1,361,170
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,861
488
88
7
0
217,816
2
W
Chernobog
8,375
698
103
9
0
238,106
0
W
Anubis
7,443
620
97
8
0
263,910
2
W
Amaterasu
6,734
561
36
3
0
314,793
2
L
Odin
6,153
513
81
7
0
253,836
0
L
Xing Tian
5,593
466
16
1
0
269,303
1
W
Janus
7,736
645
107
9
0
294,599
1
W
Cu Chulainn
8,055
671
93
8
0
249,762
0
L
Nu Wa
6,367
531
108
9
0
227,043
2
L
Thor
5,368
447
64
5
0
246,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role