Player Matchup

Ix Chel
Ix Chel
Highlarity
Ix Chel
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 24L
1,429 Elo+
Party 1
Neith
Neith
MeRcULeeZ
Neith
Level 13
God Stats
6W - 6L
1,804 SR
Queue Stats
26W - 21L
1,436 Elo+
Party 1
Jormungandr
Jormungandr
Shmeguildwarf
Jormungandr
Level 10
God Stats
5W - 5L
1,500 SR
Queue Stats
29W - 24L
1,429 Elo+
Party 1
Team Averages
Level 41
1,601 SR
1,431 Elo+

VS

Team Averages
Level 65
1,385 SR
1,258 Elo+
Nike
Nike
FattWolf
Nike
Level 17
God Stats
0W - 1L
1,321 SR
Queue Stats
1W - 5L
1,238 Elo+
Party 2
Surtr
Surtr
TrashPanda1879
Surtr
Level 18
God Stats
3W - 7L
1,335 SR
Queue Stats
8W - 21L
1,303 Elo+
Party 2
Vulcan
Vulcan
scottahawk
Vulcan
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Highlarity
Ix Chel
15
5 / 0 / 9
9,203
837
11,330
7,593
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
MeRcULeeZ
Neith
14
8 / 1 / 5
9,216
838
12,350
6,209
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Shmeguildwarf
Jormungandr
14
3 / 1 / 9
8,874
807
4,554
9,003
6,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
8
1 / 6 / 0
7,032
639
1,295
10,904
6,403
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 0
7,296
663
4,199
12,320
10,448
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
scottahawk
Vulcan
13
1 / 6 / 0
7,617
692
9,160
9,803
3,605
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
16
Kills
2
2
Deaths
16
23
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
1
6
0
0.17
W
Ix Chel
Highlarity
Ix Chel
5
0
9
9.5
W
Neith
MeRcULeeZ
Neith
8
1
5
10.5
W
Jormungandr
Shmeguildwarf
Jormungandr
3
1
9
7.5
L
0
4
0
0
L
Vulcan
scottahawk
Vulcan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,234
Damage
14,654
22,805
Taken
33,027
12,914
Mitigated
20,456
6,189
Healing
1,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
1,295
106
0
0
10,904
6,403
0
4,596
6,189
0
4,735
W
Ix Chel
Highlarity
Ix Chel
11,330
1,904
151
1,650
7,593
3,353
892
3,317
4,245
40,435
468
W
Neith
MeRcULeeZ
Neith
12,350
5,890
0
1,002
6,209
2,784
818
2,269
3,923
0
30,750
W
Jormungandr
Shmeguildwarf
Jormungandr
4,554
1,119
319
3,067
9,003
6,777
590
3,955
5,014
20,912
400
L
4,199
1,141
90
1,009
12,320
10,448
0
3,617
8,370
708
20,328
L
Vulcan
scottahawk
Vulcan
9,160
1,307
0
0
9,803
3,605
0
6,713
2,699
33,220
596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,293
Gold Earned
21,945
181
Minions Killed
99
0
Camps Cleared
0
623,362
Distance Traveled
489,876
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,032
639
3
0
0
117,561
0
W
Ix Chel
9,203
837
69
6
0
208,547
0
W
Neith
9,216
838
61
6
0
205,265
0
W
Jormungandr
8,874
807
51
5
0
209,550
0
L
Surtr
7,296
663
45
4
0
204,833
0
L
Vulcan
7,617
692
51
5
0
167,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role