Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ErickRacer
Baron Samedi
Level 129
God Stats
9W - 1L
1,839 SR
Queue Stats
67W - 61L
1,497 Elo+
Party 1
He Bo
He Bo
IchiNiaSan
He Bo
Level 141
God Stats
2W - 1L
1,815 SR
Queue Stats
63W - 51L
1,535 Elo+
Party 1
Sun Wukong
Sun Wukong
JH0NYY
Sun Wukong
Level 125
God Stats
1W - 0L
1,254 SR
Queue Stats
54W - 52L
1,502 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JRblacklight
Morgan Le Fay
Level 89
God Stats
4W - 6L
1,283 SR
Queue Stats
14W - 15L
1,443 Elo+
Party 1
Team Averages
Level 125
1,538 SR
1,496 Elo+

VS

Team Averages
Level 103
1,503 SR
1,382 Elo+
Zhong Kui
Zhong Kui
FluffyCalf63272
Zhong Kui
Level 104
God Stats
15W - 13L
1,506 SR
Queue Stats
156W - 128L
1,575 Elo+
Solo
Nike
Nike
LoW Dredd
Nike
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,518 Elo+
Solo
Nut
Nut
MiniCatfish
Nut
Level 81
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 11L
1,066 Elo+
Party 2
Sylvanus
Sylvanus
SaplingZ
Sylvanus
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,292 Elo+
Party 2
Ah Puch
Ah Puch
smokinthekush420
Ah Puch
Level 158
God Stats
32W - 33L
1,508 SR
Queue Stats
519W - 501L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 0 / 2
5,432
543
5,890
6,469
2,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
ErickRacer
Baron Samedi
9
2 / 1 / 0
5,508
551
3,604
5,675
3,755
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

He Bo
12
7 / 1 / 1
6,788
679
8,157
8,364
2,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
JH0NYY
Sun Wukong
10
0 / 2 / 2
5,805
581
3,344
8,029
4,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
JRblacklight
Morgan Le Fay
12
1 / 3 / 1
6,110
611
2,955
5,334
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FluffyCalf63272
Zhong Kui
12
3 / 3 / 0
6,894
689
3,626
7,166
5,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nike
9
1 / 1 / 1
5,563
556
4,088
5,860
2,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 2
4,959
496
4,895
7,535
2,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
SaplingZ
Sylvanus
10
2 / 1 / 0
6,134
613
3,685
11,341
6,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 3 / 2
5,937
594
3,214
7,851
2,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
10
Kills
7
7
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
0
0
2
1
W
Baron Samedi
ErickRacer
Baron Samedi
2
1
0
2
L
Zhong Kui
FluffyCalf63272
Zhong Kui
3
3
0
1
W
He Bo
7
1
1
7.5
W
Sun Wukong
JH0NYY
Sun Wukong
0
2
2
0.5
W
Morgan Le Fay
JRblacklight
Morgan Le Fay
1
3
1
0.5
L
Nike
1
1
1
1.5
L
0
2
2
0.5
L
Sylvanus
SaplingZ
Sylvanus
2
1
0
2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,950
Damage
19,508
33,871
Taken
39,753
14,643
Mitigated
20,671
13,970
Healing
13,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,890
2,008
0
3,363
6,469
2,032
0
1,357
5,112
0
42,635
W
Baron Samedi
ErickRacer
Baron Samedi
3,604
333
268
2,176
5,675
3,755
201
2,135
3,463
18,489
691
L
Zhong Kui
FluffyCalf63272
Zhong Kui
3,626
474
0
1,298
7,166
5,696
0
5,142
2,024
46,723
1,867
W
He Bo
8,157
796
0
4,283
8,364
2,572
0
2,184
5,952
49,302
1,713
W
Sun Wukong
JH0NYY
Sun Wukong
3,344
460
0
2,677
8,029
4,459
0
1,519
5,715
0
37,856
W
Morgan Le Fay
JRblacklight
Morgan Le Fay
2,955
241
0
1,203
5,334
1,825
352
2,819
2,471
41,345
0
L
Nike
4,088
471
0
1,875
5,860
2,847
0
1,285
4,207
0
35,508
L
4,895
3,250
0
1,763
7,535
2,554
20
3,410
4,125
0
34,495
L
Sylvanus
SaplingZ
Sylvanus
3,685
1,322
1,416
4,337
11,341
6,964
0
3,010
8,331
16,615
0
L
3,214
243
0
3,070
7,851
2,610
0
1,548
6,174
40,673
18

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
29,487
294
Minions Killed
290
0
Camps Cleared
0
1,043,168
Distance Traveled
950,837
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,432
543
76
8
0
182,713
1
W
Baron Samedi
5,508
551
14
1
0
202,655
0
L
Zhong Kui
6,894
689
88
9
0
191,529
3
W
He Bo
6,788
679
84
8
0
247,727
0
W
Sun Wukong
5,805
581
57
6
0
219,958
0
W
Morgan Le Fay
6,110
611
63
6
0
190,115
2
L
Nike
5,563
556
54
5
0
158,791
0
L
Nut
4,959
496
60
6
0
192,990
1
L
Sylvanus
6,134
613
16
2
0
209,699
4
L
Ah Puch
5,937
594
72
7
0
197,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role