Player Matchup

Xbalanque
Xbalanque
Keeeeeeefer
Xbalanque
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
227W - 215L
1,562 Elo+
Solo
Arachne
Arachne
Lungger
Arachne
Level 126
God Stats
119W - 64L
1,710 SR
Queue Stats
227W - 209L
1,543 Elo+
Party 1
Hades
Hades
PolloLeg_5
Hades
Level 42
God Stats
12W - 4L
1,799 SR
Queue Stats
383W - 385L
1,409 Elo+
Solo
Osiris
Osiris
deminn
Osiris
Level 128
God Stats
5W - 3L
1,634 SR
Queue Stats
137W - 119L
1,543 Elo+
Party 1
Cerberus
Cerberus
tommygunchris96
Cerberus
Level 49
God Stats
10W - 3L
1,674 SR
Queue Stats
113W - 108L
1,449 Elo+
Solo
Team Averages
Level 82
1,663 SR
1,501 Elo+

VS

Team Averages
Level 53
1,520 SR
1,466 Elo+
Chernobog
Chernobog
Beanee
Chernobog
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 17L
1,480 Elo+
Party 2
Athena
Athena
DriftedSpark012
Athena
Level 62
God Stats
58W - 60L
1,510 SR
Queue Stats
103W - 121L
1,438 Elo+
Party 3
Kukulkan
Kukulkan
JMilkk
Kukulkan
Level 21
God Stats
10W - 2L
1,687 SR
Queue Stats
26W - 18L
1,423 Elo+
Party 2
Gilgamesh
Gilgamesh
SrKenshi
Gilgamesh
Level 34
God Stats
0W - 1L
1,405 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Arachne
Arachne
Tperk412
Arachne
Level 63
God Stats
44W - 57L
1,499 SR
Queue Stats
168W - 157L
1,491 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Keeeeeeefer
Xbalanque
11
2 / 1 / 2
6,524
593
10,184
6,903
2,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Lungger
Arachne
13
9 / 1 / 0
7,662
697
6,150
9,069
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
12
1 / 1 / 4
7,398
673
5,295
6,741
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
deminn
Osiris
12
0 / 2 / 3
6,954
632
5,608
10,721
9,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cerberus
10
1 / 2 / 3
6,059
551
4,545
11,150
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Beanee
Chernobog
10
2 / 3 / 0
5,662
515
5,866
8,599
2,382
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
5,783
526
2,099
11,967
8,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
JMilkk
Kukulkan
11
1 / 3 / 0
6,109
555
3,249
5,712
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
SrKenshi
Gilgamesh
10
1 / 2 / 0
5,810
528
5,486
10,614
10,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Tperk412
Arachne
11
3 / 6 / 0
6,299
573
3,595
11,287
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
13
Kills
7
7
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Beanee
Chernobog
2
3
0
0.67
L
0
1
2
1
L
Kukulkan
JMilkk
Kukulkan
1
3
0
0.33
W
Xbalanque
Keeeeeeefer
Xbalanque
2
1
2
3
W
Arachne
Lungger
Arachne
9
1
0
9
W
Hades
1
1
4
3
L
Gilgamesh
SrKenshi
Gilgamesh
1
2
0
0.5
L
Arachne
Tperk412
Arachne
3
6
0
0.5
W
Osiris
deminn
Osiris
0
2
3
0.75
W
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,782
Damage
20,295
44,584
Taken
48,179
26,485
Mitigated
27,628
17,127
Healing
9,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Beanee
Chernobog
5,866
4,002
0
1,419
8,599
2,382
0
2,375
6,224
0
36,361
L
2,099
267
126
3,421
11,967
8,301
0
1,692
10,275
19,260
2,047
L
Kukulkan
JMilkk
Kukulkan
3,249
1,522
0
860
5,712
1,930
0
4,323
1,389
42,956
0
W
Xbalanque
Keeeeeeefer
Xbalanque
10,184
4,878
0
2,229
6,903
2,516
139
923
5,980
0
54,148
W
Arachne
Lungger
Arachne
6,150
5,118
0
2,185
9,069
3,983
165
127
8,942
0
52,645
W
Hades
5,295
1,112
0
3,776
6,741
2,856
438
3,122
3,619
52,556
1,084
L
Gilgamesh
SrKenshi
Gilgamesh
5,486
2,404
0
1,736
10,614
10,559
0
0
10,614
0
31,796
L
Arachne
Tperk412
Arachne
3,595
2,938
0
1,540
11,287
4,456
20
1,264
10,023
0
42,114
W
Osiris
deminn
Osiris
5,608
2,709
0
4,921
10,721
9,596
0
0
10,017
0
46,795
W
Cerberus
4,545
810
0
4,016
11,150
7,534
202
680
10,470
25,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,597
Gold Earned
29,663
406
Minions Killed
315
0
Camps Cleared
0
1,038,104
Distance Traveled
1,046,156
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,662
515
55
5
0
233,153
0
L
Athena
5,783
526
27
2
0
233,589
0
L
Kukulkan
6,109
555
93
8
0
186,971
0
W
Xbalanque
6,524
593
86
8
0
199,285
0
W
Arachne
7,662
697
84
8
0
218,564
0
W
Hades
7,398
673
102
9
0
209,344
0
L
Gilgamesh
5,810
528
66
6
0
181,746
0
L
Arachne
6,299
573
74
7
0
210,697
0
W
Osiris
6,954
632
74
7
0
185,919
0
W
Cerberus
6,059
551
60
5
0
224,992
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role