Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
Nokranio
Cabrakan
Level 104
God Stats
0W - 2L
1,302 SR
Queue Stats
45W - 61L
1,547 Elo+
Solo
Thor
Thor
ViiRukKin
Thor
Level 209
God Stats
1W - 2L
1,500 SR
Queue Stats
413W - 449L
1,496 Elo+
Party 3
Apollo
Apollo
brixoz
Apollo
Level 123
God Stats
0W - 1L
1,651 SR
Queue Stats
6W - 4L
1,622 Elo+
Party 2
Bastet
Bastet
xLovelesS
Bastet
Level 156
God Stats
4W - 5L
1,582 SR
Queue Stats
274W - 304L
1,482 Elo+
Party 3
Team Averages
Level 144
1,507 SR
1,529 Elo+

VS

Team Averages
Level 143
1,578 SR
1,570 Elo+
Artemis
Artemis
 
Artemis
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Egien
Cthulhu
Level 108
God Stats
3W - 3L
1,630 SR
Queue Stats
237W - 74L
1,784 Elo+
Party 1
Hun Batz
Hun Batz
Empherial
Hun Batz
Level 183
God Stats
4W - 0L
1,496 SR
Queue Stats
122W - 114L
1,501 Elo+
Solo
Atlas
Atlas
Seyryu
Atlas
Level 153
God Stats
6W - 3L
1,762 SR
Queue Stats
322W - 148L
1,739 Elo+
Party 1
Ah Puch
Ah Puch
SirlMont
Ah Puch
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 5 / 4
8,268
636
6,190
9,111
4,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cabrakan
Nokranio
Cabrakan
14
1 / 5 / 3
8,039
618
3,771
20,427
19,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
15
3 / 4 / 3
8,878
683
7,181
9,852
11,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
brixoz
Apollo
14
1 / 6 / 5
8,168
628
5,754
11,944
6,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
xLovelesS
Bastet
14
1 / 3 / 4
7,881
606
7,766
9,897
8,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 1 / 12
10,188
784
9,139
5,901
3,291
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Egien
Cthulhu
17
4 / 3 / 14
11,165
859
11,897
16,716
26,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
Empherial
Hun Batz
17
6 / 2 / 13
10,805
831
16,950
10,497
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Atlas
Seyryu
Atlas
17
5 / 2 / 15
10,931
841
12,388
13,756
16,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Puch
SirlMont
Ah Puch
17
3 / 1 / 12
10,186
784
7,022
6,364
3,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
7
Kills
23
23
Deaths
9
19
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
5
4
0.6
W
Artemis
 
Artemis
5
1
12
11
W
Cthulhu
Egien
Cthulhu
4
3
14
3.67
W
Hun Batz
Empherial
Hun Batz
6
2
13
6.25
L
Cabrakan
Nokranio
Cabrakan
1
5
3
0.5
W
Atlas
Seyryu
Atlas
5
2
15
6.25
W
Ah Puch
SirlMont
Ah Puch
3
1
12
9
L
Thor
3
4
3
1.13
L
Apollo
brixoz
Apollo
1
6
5
0.58
L
Bastet
xLovelesS
Bastet
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,662
Damage
57,396
61,231
Taken
53,234
50,907
Mitigated
56,977
12,297
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,190
216
410
918
9,111
4,624
0
4,569
4,542
24,068
0
W
Artemis
 
Artemis
9,139
4,269
993
644
5,901
3,291
3,215
1,091
4,626
0
31,261
W
Cthulhu
Egien
Cthulhu
11,897
597
1,776
2,403
16,716
26,551
308
2,667
13,887
19,330
900
W
Hun Batz
Empherial
Hun Batz
16,950
1,983
1,680
2,528
10,497
6,859
2,133
2,026
8,375
0
37,576
L
Cabrakan
Nokranio
Cabrakan
3,771
447
544
5,625
20,427
19,074
0
11,364
9,063
6,491
109
W
Atlas
Seyryu
Atlas
12,388
4,119
813
2,296
13,756
16,531
392
2,620
10,914
20,524
656
W
Ah Puch
SirlMont
Ah Puch
7,022
448
950
1,640
6,364
3,745
429
1,552
4,726
20,399
73
L
Thor
7,181
242
537
1,218
9,852
11,683
0
5,621
4,231
0
18,277
L
Apollo
brixoz
Apollo
5,754
3,441
485
1,104
11,944
6,808
0
4,789
7,155
0
16,525
L
Bastet
xLovelesS
Bastet
7,766
1,747
115
1,341
9,897
8,718
0
3,390
6,507
0
12,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,234
Gold Earned
53,275
126
Minions Killed
176
0
Camps Cleared
0
943,445
Distance Traveled
1,189,168
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,268
636
59
5
0
179,008
0
W
Artemis
10,188
784
36
3
0
204,316
0
W
Cthulhu
11,165
859
28
2
0
240,332
0
W
Hun Batz
10,805
831
55
4
0
253,521
0
L
Cabrakan
8,039
618
10
1
0
208,067
0
W
Atlas
10,931
841
14
1
0
252,446
0
W
Ah Puch
10,186
784
43
3
0
238,553
0
L
Thor
8,878
683
21
2
0
178,806
0
L
Apollo
8,168
628
22
2
0
179,469
0
L
Bastet
7,881
606
14
1
0
198,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role