Player Matchup

Cabrakan
Cabrakan
Deceived3377
Cabrakan
Level 140
God Stats
2W - 2L
1,298 SR
Queue Stats
150W - 124L
1,594 Elo+
Solo
Danzaburou
Danzaburou
Epherrent
Danzaburou
Level 144
God Stats
35W - 25L
1,625 SR
Queue Stats
177W - 160L
1,550 Elo+
Party 2
Bellona
Bellona
KodiddlySquat42
Bellona
Level 108
God Stats
7W - 10L
1,423 SR
Queue Stats
148W - 139L
1,517 Elo+
Party 2
Hera
Hera
TooNice2Kill
Hera
Level 109
God Stats
19W - 14L
1,686 SR
Queue Stats
40W - 40L
1,486 Elo+
Party 2
Nut
Nut
paraNoiâ
Nut
Level 158
God Stats
13W - 11L
1,518 SR
Queue Stats
291W - 259L
1,555 Elo+
Solo
Team Averages
Level 132
1,510 SR
1,540 Elo+

VS

Team Averages
Level 134
1,636 SR
1,498 Elo+
Cthulhu
Cthulhu
FrOsTyGa1axy
Cthulhu
Level 147
God Stats
0W - 2L
1,325 SR
Queue Stats
14W - 17L
1,477 Elo+
Party 3
Xbalanque
Xbalanque
FrOsTySnOwMaN27
Xbalanque
Level 155
God Stats
0W - 1L
1,731 SR
Queue Stats
13W - 15L
1,477 Elo+
Party 3
Horus
Horus
GalacticTater
Horus
Level 153
God Stats
2W - 1L
1,906 SR
Queue Stats
82W - 72L
1,528 Elo+
Party 1
Yu Huang
Yu Huang
VigilanteDePaz
Yu Huang
Level 124
God Stats
16W - 19L
1,534 SR
Queue Stats
280W - 263L
1,486 Elo+
Solo
Ne Zha
Ne Zha
Zanderlit1456
Ne Zha
Level 91
God Stats
3W - 2L
1,683 SR
Queue Stats
88W - 88L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Deceived3377
Cabrakan
14
5 / 2 / 6
8,806
550
7,719
16,639
19,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Epherrent
Danzaburou
16
6 / 2 / 7
10,025
627
11,616
11,188
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 2 / 2
10,181
636
10,206
13,701
9,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 7
8,290
518
8,559
8,731
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
5 / 1 / 3
10,312
645
10,771
9,590
4,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FrOsTyGa1axy
Cthulhu
14
3 / 4 / 1
8,386
524
12,352
14,015
18,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
FrOsTySnOwMaN27
Xbalanque
13
1 / 5 / 2
7,856
491
7,454
13,266
5,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 5 / 4
7,083
443
5,054
16,700
16,028
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
13
1 / 4 / 1
7,908
494
7,028
10,335
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 1
7,965
498
7,507
17,676
9,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
21
Kills
9
9
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Deceived3377
Cabrakan
5
2
6
4
W
Danzaburou
Epherrent
Danzaburou
6
2
7
4.75
L
Cthulhu
FrOsTyGa1axy
Cthulhu
3
4
1
0.88
L
Xbalanque
FrOsTySnOwMaN27
Xbalanque
1
5
2
0.4
L
0
5
4
0.4
W
4
2
2
2.5
W
1
2
7
2.25
L
Yu Huang
1
4
1
0.38
L
4
4
1
1.13
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,871
Damage
39,395
59,849
Taken
71,992
41,584
Mitigated
53,112
20,900
Healing
18,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Deceived3377
Cabrakan
7,719
1,129
1,864
4,942
16,639
19,125
0
3,722
12,636
24,297
0
W
Danzaburou
Epherrent
Danzaburou
11,616
5,761
0
1,163
11,188
5,301
485
2,710
8,228
0
93,454
L
Cthulhu
FrOsTyGa1axy
Cthulhu
12,352
506
242
1,645
14,015
18,063
0
1,955
12,060
62,671
1,743
L
Xbalanque
FrOsTySnOwMaN27
Xbalanque
7,454
2,589
0
4,154
13,266
5,429
0
1,377
11,889
0
71,803
L
5,054
1,988
1,570
5,409
16,700
16,028
0
4,710
11,990
0
20,384
W
10,206
4,299
0
5,082
13,701
9,146
302
4,553
8,479
0
72,583
W
8,559
2,183
0
1,352
8,731
3,390
232
5,019
3,663
53,298
946
L
Yu Huang
7,028
460
0
1,250
10,335
4,285
0
6,190
4,145
54,695
1,872
L
7,507
2,619
0
4,130
17,676
9,307
0
1,726
15,950
0
81,633
W
10,771
6,802
0
6,497
9,590
4,622
0
435
9,053
0
102,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,614
Gold Earned
39,198
518
Minions Killed
452
0
Camps Cleared
0
1,619,012
Distance Traveled
1,486,012
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
8,806
550
20
1
0
325,035
0
W
Danzaburou
10,025
627
122
8
0
367,484
0
L
Cthulhu
8,386
524
97
6
0
316,129
3
L
Xbalanque
7,856
491
120
8
0
269,153
0
L
Horus
7,083
443
34
2
0
274,150
2
W
Bellona
10,181
636
121
8
0
333,467
2
W
Hera
8,290
518
88
6
0
287,007
0
L
Yu Huang
7,908
494
97
6
0
285,238
0
L
Ne Zha
7,965
498
104
7
0
341,342
2
W
Nut
10,312
645
167
10
0
306,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role