Player Matchup

Thoth
Thoth
Platinum II
Beaky Chibi
Thoth
Platinum II
Level 205
God Stats
10W - 8L
1,598 SR
Queue Stats
65W - 55L
1,916 MMR
Party 3
Danzaburou
Danzaburou
Platinum V
Diabetic127
Danzaburou
Platinum V
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
76W - 68L
1,741 MMR
Party 2
Nemesis
Nemesis
Platinum III
MorningMimosas
Nemesis
Platinum III
Level 84
God Stats
5W - 2L
1,641 SR
Queue Stats
40W - 28L
1,747 MMR
Solo
Odin
Odin
Gold V
boblosboat
Odin
Gold V
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 23L
1,599 MMR
Party 3
Geb
Geb
Platinum V
xNotorious_VICx
Geb
Platinum V
Level 156
God Stats
12W - 7L
1,796 SR
Queue Stats
76W - 68L
1,741 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,607 SR
1,749 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 154
1,611 SR
1,747 MMR
Anubis
Anubis
Gold I
LeoViBe
Anubis
Gold I
Level 245
God Stats
10W - 10L
1,538 SR
Queue Stats
417W - 420L
1,703 MMR
Solo
Da Ji
Da Ji
Gold I
SES44
Da Ji
Gold I
Level 188
God Stats
7W - 6L
1,613 SR
Queue Stats
392W - 395L
1,652 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
SL FeaRz
Kuzenbo
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 161L
1,734 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold V
THEEGOATED
Ah Muzen Cab
Gold V
Level 103
God Stats
5W - 6L
1,697 SR
Queue Stats
29W - 27L
1,782 MMR
Solo
Neith
Neith
Platinum II
iGankLanez
Neith
Platinum II
Level 79
God Stats
8W - 5L
1,705 SR
Queue Stats
126W - 107L
1,864 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 3
12,744
579
14,290
11,402
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Diabetic127
Danzaburou
20
3 / 2 / 1
13,109
596
10,500
17,194
9,484
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 1 / 6
12,458
566
14,352
14,655
7,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 0 / 8
14,311
651
13,849
17,968
18,134
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
0 / 0 / 9
12,106
550
8,085
18,305
23,762
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ThorSusanoBacchusThanatosLancelot

VS

Bans
Sun WukongSobekRavanaAgniAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LeoViBe
Anubis
14
0 / 8 / 0
9,381
426
6,964
16,376
7,894
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
SES44
Da Ji
20
3 / 3 / 2
10,989
500
9,303
23,536
11,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
SL FeaRz
Kuzenbo
13
0 / 4 / 2
9,680
440
4,951
16,722
19,207
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
THEEGOATED
Ah Muzen Cab
17
1 / 4 / 1
10,498
477
8,348
15,302
7,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
16
1 / 4 / 3
10,304
468
11,128
14,388
4,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
23
Kills
5
5
Deaths
23
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Danzaburou
Diabetic127
Danzaburou
3
2
1
1.75
L
Anubis
LeoViBe
Anubis
0
8
0
0
W
7
1
6
10
L
Da Ji
SES44
Da Ji
3
3
2
1.33
L
Kuzenbo
SL FeaRz
Kuzenbo
0
4
2
0.25
L
Ah Muzen Cab
THEEGOATED
Ah Muzen Cab
1
4
1
0.38
W
8
0
8
12
L
Neith
1
4
3
0.63
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,076
Damage
40,694
79,524
Taken
86,324
62,791
Mitigated
50,473
22,951
Healing
19,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,290
280
0
1,692
11,402
4,246
2,887
1,261
10,141
104,239
0
W
Danzaburou
Diabetic127
Danzaburou
10,500
4,939
0
8,884
17,194
9,484
4,636
1,221
15,973
0
124,012
L
Anubis
LeoViBe
Anubis
6,964
50
0
4,252
16,376
7,894
0
2,653
13,613
64,941
0
W
14,352
7,601
0
2,955
14,655
7,165
1,064
2,988
11,667
0
112,341
L
Da Ji
SES44
Da Ji
9,303
3,454
0
10,060
23,536
11,663
0
4,972
18,304
0
123,247
L
Kuzenbo
SL FeaRz
Kuzenbo
4,951
1,648
0
909
16,722
19,207
139
3,639
12,974
38,596
0
L
Ah Muzen Cab
THEEGOATED
Ah Muzen Cab
8,348
2,425
0
1,467
15,302
7,076
695
2,747
12,525
0
102,345
W
13,849
3,328
0
4,315
17,968
18,134
1,256
6,570
11,398
665
108,557
L
Neith
11,128
2,499
0
2,677
14,388
4,633
0
7,268
6,560
0
81,467
W
8,085
655
73
5,032
18,305
23,762
637
2,908
15,397
36,433
2,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,728
Gold Earned
50,852
738
Minions Killed
671
0
Camps Cleared
0
2,311,847
Distance Traveled
1,952,389
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,744
579
170
8
0
432,409
3
W
Danzaburou
13,109
596
212
10
0
417,121
4
L
Anubis
9,381
426
117
5
0
306,520
4
W
Nemesis
12,458
566
142
6
0
551,918
5
L
Da Ji
10,989
500
178
8
0
469,110
0
L
Kuzenbo
9,680
440
65
3
0
377,010
5
L
Ah Muzen Cab
10,498
477
154
7
0
432,592
7
W
Odin
14,311
651
166
8
0
434,960
0
L
Neith
10,304
468
157
7
0
367,157
0
W
Geb
12,106
550
48
2
0
475,439
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role