Player Matchup

Charon
Charon
CONOWILLY
Charon
Level 85
God Stats
13W - 9L
1,382 SR
Queue Stats
395W - 386L
1,451 Elo+
Party 1
He Bo
He Bo
Cryoaegis
He Bo
Level 93
God Stats
2W - 1L
1,460 SR
Queue Stats
212W - 197L
1,542 Elo+
Solo
Anhur
Anhur
JNROPS
Anhur
Level 129
God Stats
24W - 30L
1,410 SR
Queue Stats
474W - 486L
1,453 Elo+
Party 1
Surtr
Surtr
LASTI5000
Surtr
Level 235
God Stats
10W - 9L
1,473 SR
Queue Stats
374W - 327L
1,604 Elo+
Solo
Awilix
Awilix
alvinisag
Awilix
Level 115
God Stats
23W - 23L
1,311 SR
Queue Stats
259W - 281L
1,436 Elo+
Party 1
Team Averages
Level 131
1,407 SR
1,497 Elo+

VS

Team Averages
Level 92
1,565 SR
1,534 Elo+
Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DriftedSpark012
Artemis
Level 62
God Stats
3W - 4L
1,490 SR
Queue Stats
103W - 121L
1,447 Elo+
Party 2
Yu Huang
Yu Huang
Petal Burst
Yu Huang
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 96L
1,570 Elo+
Solo
Ne Zha
Ne Zha
ReverseBlade
Ne Zha
Level 109
God Stats
1W - 1L
1,684 SR
Queue Stats
67W - 40L
1,650 Elo+
Solo
Ao Kuang
Ao Kuang
Tperk412
Ao Kuang
Level 63
God Stats
101W - 60L
1,652 SR
Queue Stats
168W - 157L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CONOWILLY
Charon
10
1 / 4 / 9
7,266
559
4,241
12,289
8,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
Cryoaegis
He Bo
12
2 / 1 / 3
7,551
581
7,102
6,757
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
JNROPS
Anhur
13
2 / 1 / 8
7,966
613
7,437
9,118
3,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
LASTI5000
Surtr
14
2 / 1 / 3
8,735
672
9,354
11,793
7,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
alvinisag
Awilix
13
9 / 3 / 3
8,004
616
6,887
11,760
4,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 2 / 4
7,045
542
4,314
10,902
7,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

10
1 / 4 / 5
6,087
468
3,857
7,942
2,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yu Huang
Petal Burst
Yu Huang
12
3 / 2 / 4
6,966
536
7,690
7,928
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
11
2 / 3 / 3
6,128
471
4,209
11,780
4,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Tperk412
Ao Kuang
10
0 / 5 / 1
5,435
418
4,164
14,167
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
26
16
Kills
9
10
Deaths
16
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
2
4
2.5
W
Charon
CONOWILLY
Charon
1
4
9
1.38
W
He Bo
Cryoaegis
He Bo
2
1
3
3.5
L
1
4
5
0.88
W
Anhur
JNROPS
Anhur
2
1
8
6
W
Surtr
LASTI5000
Surtr
2
1
3
3.5
L
Yu Huang
Petal Burst
Yu Huang
3
2
4
2.5
L
Ne Zha
2
3
3
1.17
L
Ao Kuang
Tperk412
Ao Kuang
0
5
1
0.1
W
Awilix
alvinisag
Awilix
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,021
Damage
24,234
51,717
Taken
52,719
26,376
Mitigated
22,556
18,266
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,314
752
0
2,962
10,902
7,572
0
2,315
8,486
21,932
1,840
W
Charon
CONOWILLY
Charon
4,241
954
0
1,915
12,289
8,876
0
4,174
8,115
22,232
1,043
W
He Bo
Cryoaegis
He Bo
7,102
87
75
1,696
6,757
2,189
0
3,807
2,950
43,998
908
L
3,857
1,261
0
1,101
7,942
2,327
216
1,823
6,119
0
29,310
W
Anhur
JNROPS
Anhur
7,437
4,753
0
4,011
9,118
3,264
0
1,564
7,554
0
64,877
W
Surtr
LASTI5000
Surtr
9,354
4,107
0
6,836
11,793
7,935
1,231
4,339
7,454
1,806
63,224
L
Yu Huang
Petal Burst
Yu Huang
7,690
385
0
1,154
7,928
3,097
0
3,477
3,877
50,351
1,910
L
Ne Zha
4,209
1,114
0
5,230
11,780
4,228
0
1,930
9,664
0
43,798
L
Ao Kuang
Tperk412
Ao Kuang
4,164
1,084
0
3,722
14,167
5,332
0
1,639
11,887
29,246
3,060
W
Awilix
alvinisag
Awilix
6,887
2,016
0
3,733
11,760
4,112
0
2,612
9,148
0
40,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,522
Gold Earned
31,661
365
Minions Killed
272
0
Camps Cleared
0
1,337,560
Distance Traveled
1,271,732
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,045
542
22
2
0
246,955
0
W
Charon
7,266
559
20
2
0
239,330
0
W
He Bo
7,551
581
78
6
0
274,000
1
L
Artemis
6,087
468
44
3
0
233,163
0
W
Anhur
7,966
613
109
8
0
247,645
0
W
Surtr
8,735
672
106
8
0
267,410
0
L
Yu Huang
6,966
536
95
7
0
257,099
0
L
Ne Zha
6,128
471
67
5
0
310,249
1
L
Ao Kuang
5,435
418
44
3
0
224,266
0
W
Awilix
8,004
616
52
4
0
309,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role