Player Matchup

Sun Wukong
Sun Wukong
DeserterBert
Sun Wukong
Level 68
God Stats
14W - 4L
1,731 SR
Queue Stats
96W - 66L
1,649 Elo+
Party 3
Sylvanus
Sylvanus
MeatballMarvin
Sylvanus
Level 24
God Stats
1W - 1L
1,264 SR
Queue Stats
6W - 6L
1,431 Elo+
Party 1
Bellona
Bellona
SoB WARZONE
Bellona
Level 106
God Stats
1W - 1L
1,599 SR
Queue Stats
65W - 62L
1,546 Elo+
Party 1
Surtr
Surtr
TheNoodler
Surtr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 13L
1,803 Elo+
Party 3
Ishtar
Ishtar
Trigootk
Ishtar
Level 165
God Stats
2W - 1L
1,701 SR
Queue Stats
89W - 81L
1,559 Elo+
Party 1
Team Averages
Level 78
1,559 SR
1,598 Elo+

VS

Team Averages
Level 78
1,555 SR
1,493 Elo+
Ymir
Ymir
Duklugx
Ymir
Level 119
God Stats
9W - 10L
1,631 SR
Queue Stats
9W - 13L
1,523 Elo+
Party 4
Janus
Janus
IDONTGOPOSITIVE
Janus
Level 132
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 60L
1,504 Elo+
Party 2
Nut
Nut
IMIGHTGOPOSITIVE
Nut
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,432 Elo+
Party 2
Thor
Thor
Kopacabana1443
Thor
Level 48
God Stats
9W - 10L
1,514 SR
Queue Stats
43W - 51L
1,499 Elo+
Party 4
Amaterasu
Amaterasu
puppydog
Amaterasu
Level 74
God Stats
2W - 2L
1,631 SR
Queue Stats
34W - 34L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeserterBert
Sun Wukong
12
8 / 0 / 2
6,838
684
6,469
6,655
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
9
1 / 3 / 5
5,515
552
4,729
8,058
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
SoB WARZONE
Bellona
11
3 / 0 / 4
6,849
685
6,973
12,244
8,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Surtr
11
3 / 1 / 6
6,019
602
4,897
8,048
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Trigootk
Ishtar
10
1 / 4 / 3
5,330
533
6,605
8,356
3,615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Duklugx
Ymir
7
0 / 2 / 6
5,023
502
2,636
9,901
7,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 3 / 0
5,221
522
1,298
5,519
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 4 / 2
5,615
562
8,985
11,189
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
1 / 2 / 1
4,891
489
2,168
8,309
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Amaterasu
puppydog
Amaterasu
9
0 / 5 / 0
5,086
509
5,587
10,993
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
8
8
Deaths
16
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeserterBert
Sun Wukong
8
0
2
9
L
Ymir
Duklugx
Ymir
0
2
6
1.5
L
2
3
0
0.67
L
5
4
2
1.5
L
1
2
1
0.75
W
Sylvanus
1
3
5
1.17
W
Bellona
SoB WARZONE
Bellona
3
0
4
5
W
Surtr
3
1
6
6
W
Ishtar
Trigootk
Ishtar
1
4
3
0.63
L
Amaterasu
puppydog
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,673
Damage
20,674
43,361
Taken
45,911
24,712
Mitigated
21,636
20,317
Healing
14,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeserterBert
Sun Wukong
6,469
1,838
0
1,842
6,655
2,896
16
770
5,759
0
43,260
L
Ymir
Duklugx
Ymir
2,636
1,059
110
2,953
9,901
7,304
0
2,176
7,725
9,955
0
L
1,298
233
0
1,100
5,519
1,572
0
184
5,335
29,529
832
L
8,985
5,991
0
5,236
11,189
3,806
5
2,509
8,680
0
43,372
L
2,168
449
0
1,553
8,309
3,442
0
188
8,121
0
31,885
W
Sylvanus
4,729
1,693
1,590
3,168
8,058
6,499
351
950
7,108
18,927
0
W
Bellona
SoB WARZONE
Bellona
6,973
3,538
0
8,349
12,244
8,154
189
64
12,180
0
47,937
W
Surtr
4,897
2,129
0
3,559
8,048
3,548
4
510
7,458
1,680
35,983
W
Ishtar
Trigootk
Ishtar
6,605
4,012
0
1,809
8,356
3,615
173
1,434
6,922
0
35,808
L
Amaterasu
puppydog
Amaterasu
5,587
3,222
0
3,839
10,993
5,512
0
74
10,919
0
34,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,551
Gold Earned
25,836
304
Minions Killed
269
0
Camps Cleared
0
959,762
Distance Traveled
868,507
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,838
684
71
7
0
208,332
0
L
Ymir
5,023
502
9
1
0
184,936
0
L
Janus
5,221
522
62
6
0
177,436
2
L
Nut
5,615
562
79
8
0
151,048
0
L
Thor
4,891
489
61
6
0
190,345
4
W
Sylvanus
5,515
552
26
3
0
164,978
0
W
Bellona
6,849
685
78
8
0
200,700
0
W
Surtr
6,019
602
70
7
0
218,229
0
W
Ishtar
5,330
533
59
6
0
167,523
0
L
Amaterasu
5,086
509
58
6
0
164,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role