Player Matchup

Amaterasu
Amaterasu
EMGG_Wind
Amaterasu
Level 125
God Stats
4W - 1L
1,478 SR
Queue Stats
33W - 28L
1,534 Elo+
Party 2
Sobek
Sobek
Opal_Blaster
Sobek
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,542 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ReneitoXD
Tsukuyomi
Level 89
God Stats
7W - 3L
1,650 SR
Queue Stats
24W - 22L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
Slepyoneshot
Heimdallr
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Party 4
Zhong Kui
Zhong Kui
ThiccBoned
Zhong Kui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,229 Elo+
Party 4
Team Averages
Level 113
1,525 SR
1,395 Elo+

VS

Team Averages
Level 99
1,595 SR
1,512 Elo+
Ymir
Ymir
ADub4yoBoy
Ymir
Level 99
God Stats
5W - 6L
1,552 SR
Queue Stats
5W - 8L
1,473 Elo+
Party 3
Gilgamesh
Gilgamesh
Bernels36
Gilgamesh
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,393 Elo+
Solo
Odin
Odin
SampleTextExe
Odin
Level 88
God Stats
3W - 2L
1,691 SR
Queue Stats
62W - 61L
1,490 Elo+
Party 1
Tiamat
Tiamat
Trusty0418
Tiamat
Level 103
God Stats
1W - 2L
1,483 SR
Queue Stats
110W - 102L
1,456 Elo+
Party 1
Izanami
Izanami
WTFISASMITE
Izanami
Level 84
God Stats
0W - 1L
1,748 SR
Queue Stats
46W - 20L
1,748 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EMGG_Wind
Amaterasu
15
0 / 2 / 6
9,338
519
11,548
18,622
13,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 3 / 6
9,269
515
9,290
17,800
17,873
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
ReneitoXD
Tsukuyomi
16
6 / 1 / 4
9,321
518
7,588
10,929
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Slepyoneshot
Heimdallr
15
2 / 3 / 4
8,645
480
7,320
13,088
6,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
ThiccBoned
Zhong Kui
16
3 / 1 / 3
10,304
572
15,649
11,419
9,905
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
8,546
475
9,177
16,306
18,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Bernels36
Gilgamesh
16
4 / 3 / 0
10,243
569
14,408
20,820
20,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 3 / 2
7,515
418
3,414
19,340
10,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

Tiamat
Trusty0418
Tiamat
16
1 / 3 / 1
9,126
507
7,614
12,845
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Izanami
WTFISASMITE
Izanami
16
2 / 1 / 5
9,519
529
12,304
11,288
5,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
14
Kills
10
10
Deaths
14
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Gilgamesh
Bernels36
Gilgamesh
4
3
0
1.33
W
Amaterasu
EMGG_Wind
Amaterasu
0
2
6
1.5
W
3
3
6
2
W
Tsukuyomi
ReneitoXD
Tsukuyomi
6
1
4
8
L
0
3
2
0.33
W
Heimdallr
Slepyoneshot
Heimdallr
2
3
4
1.33
W
Zhong Kui
ThiccBoned
Zhong Kui
3
1
3
4.5
L
Tiamat
Trusty0418
Tiamat
1
3
1
0.5
L
Izanami
WTFISASMITE
Izanami
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,395
Damage
46,917
71,858
Taken
80,599
52,084
Mitigated
62,681
29,750
Healing
16,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,177
1,438
0
1,924
16,306
18,438
0
6,459
9,801
31,640
0
L
Gilgamesh
Bernels36
Gilgamesh
14,408
4,170
0
4,101
20,820
20,325
0
2,076
17,645
0
78,969
W
Amaterasu
EMGG_Wind
Amaterasu
11,548
5,698
0
7,230
18,622
13,310
0
756
16,735
0
75,806
W
9,290
577
2,140
6,221
17,800
17,873
0
5,424
12,281
32,094
0
W
Tsukuyomi
ReneitoXD
Tsukuyomi
7,588
1,884
0
5,662
10,929
4,867
0
1,869
8,966
0
61,540
L
3,414
1,196
0
4,243
19,340
10,850
0
4,519
14,711
0
62,034
W
Heimdallr
Slepyoneshot
Heimdallr
7,320
3,502
0
2,662
13,088
6,129
0
3,678
9,365
0
57,798
W
Zhong Kui
ThiccBoned
Zhong Kui
15,649
2,653
322
5,513
11,419
9,905
693
5,238
6,181
85,121
3,674
L
Tiamat
Trusty0418
Tiamat
7,614
1,073
0
2,158
12,845
7,743
0
7,857
4,988
71,983
2,266
L
Izanami
WTFISASMITE
Izanami
12,304
7,756
0
3,690
11,288
5,325
126
3,973
7,315
0
103,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,877
Gold Earned
44,949
478
Minions Killed
547
0
Camps Cleared
0
1,727,146
Distance Traveled
1,697,267
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,546
475
22
1
0
319,156
7
L
Gilgamesh
10,243
569
127
7
0
348,843
2
W
Amaterasu
9,338
519
116
6
0
351,027
0
W
Sobek
9,269
515
30
2
0
352,320
0
W
Tsukuyomi
9,321
518
78
4
0
410,632
0
L
Odin
7,515
418
82
5
0
376,241
0
W
Heimdallr
8,645
480
97
5
0
325,197
0
W
Zhong Kui
10,304
572
157
9
0
287,970
0
L
Tiamat
9,126
507
150
8
0
330,943
6
L
Izanami
9,519
529
166
9
0
322,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role