Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
AguasFrescas69
Heimdallr
Level 145
God Stats
10W - 12L
1,611 SR
Queue Stats
205W - 226L
1,513 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JosueTG
Cu Chulainn
Level 127
God Stats
4W - 4L
1,735 SR
Queue Stats
166W - 194L
1,523 Elo+
Party 1
Chang'e
Chang'e
MrsFrescas
Chang'e
Level 119
God Stats
3W - 3L
1,333 SR
Queue Stats
110W - 117L
1,552 Elo+
Party 1
Kumbhakarna
Kumbhakarna
nitorico14
Kumbhakarna
Level 118
God Stats
9W - 12L
1,516 SR
Queue Stats
75W - 101L
1,477 Elo+
Party 1
Team Averages
Level 127
1,539 SR
1,513 Elo+

VS

Team Averages
Level 141
1,654 SR
1,566 Elo+
Pele
Pele
CHUBLETIC
Pele
Level 148
God Stats
4W - 2L
1,786 SR
Queue Stats
301W - 282L
1,556 Elo+
Party 2
Hachiman
Hachiman
CHUBLETIV
Hachiman
Level 149
God Stats
9W - 11L
1,580 SR
Queue Stats
284W - 275L
1,579 Elo+
Party 2
Vulcan
Vulcan
CHUBLETXI
Vulcan
Level 138
God Stats
3W - 5L
1,665 SR
Queue Stats
189W - 181L
1,585 Elo+
Party 2
Surtr
Surtr
Helgraf95
Surtr
Level 113
God Stats
10W - 5L
1,742 SR
Queue Stats
202W - 193L
1,540 Elo+
Solo
Sobek
Sobek
NicoVillan20
Sobek
Level 158
God Stats
5W - 5L
1,500 SR
Queue Stats
584W - 559L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 2 / 2
8,556
611
10,050
15,106
6,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
AguasFrescas69
Heimdallr
13
0 / 2 / 1
7,544
539
5,868
8,684
3,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
JosueTG
Cu Chulainn
15
3 / 0 / 4
8,913
637
5,995
9,250
6,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chang'e
MrsFrescas
Chang'e
12
4 / 3 / 4
7,801
557
6,844
11,007
4,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
nitorico14
Kumbhakarna
13
3 / 2 / 9
8,448
603
4,169
15,773
12,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
5 / 5 / 2
7,134
510
6,176
15,182
5,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
CHUBLETIV
Hachiman
14
1 / 1 / 2
7,489
535
7,782
10,709
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
CHUBLETXI
Vulcan
11
0 / 6 / 5
6,377
456
9,464
8,166
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
Helgraf95
Surtr
12
0 / 1 / 3
6,726
480
2,416
7,058
4,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
3 / 4 / 2
7,144
510
6,757
15,923
15,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
23
17
Kills
9
9
Deaths
17
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
2
2
4
W
Heimdallr
AguasFrescas69
Heimdallr
0
2
1
0.25
L
Pele
5
5
2
1.2
L
Hachiman
CHUBLETIV
Hachiman
1
1
2
2
L
Vulcan
CHUBLETXI
Vulcan
0
6
5
0.42
L
Surtr
Helgraf95
Surtr
0
1
3
1.5
W
Cu Chulainn
JosueTG
Cu Chulainn
3
0
4
5
W
Chang'e
MrsFrescas
Chang'e
4
3
4
2
L
3
4
2
1
W
Kumbhakarna
nitorico14
Kumbhakarna
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,926
Damage
32,595
59,820
Taken
57,038
34,664
Mitigated
32,692
25,859
Healing
18,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
10,050
2,650
0
6,459
15,106
6,783
0
2,783
12,287
0
74,147
W
Heimdallr
AguasFrescas69
Heimdallr
5,868
1,397
0
3,286
8,684
3,843
404
424
8,260
0
65,470
L
Pele
6,176
1,576
0
6,124
15,182
5,818
14
2,692
12,490
0
52,051
L
Hachiman
CHUBLETIV
Hachiman
7,782
4,907
0
3,747
10,709
3,912
0
436
10,273
0
70,243
L
Vulcan
CHUBLETXI
Vulcan
9,464
1,848
0
500
8,166
3,113
0
1,392
6,774
43,565
0
L
Surtr
Helgraf95
Surtr
2,416
876
0
2,049
7,058
4,062
0
0
7,058
1,199
44,930
W
Cu Chulainn
JosueTG
Cu Chulainn
5,995
572
0
4,650
9,250
6,729
0
503
8,410
0
74,865
W
Chang'e
MrsFrescas
Chang'e
6,844
732
2,302
5,280
11,007
4,387
208
6,885
4,122
44,595
1,400
L
6,757
673
0
5,749
15,923
15,787
0
5,753
10,170
25,176
0
W
Kumbhakarna
nitorico14
Kumbhakarna
4,169
313
0
3,882
15,773
12,922
0
5,795
9,978
16,415
1,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,262
Gold Earned
34,870
426
Minions Killed
384
0
Camps Cleared
0
1,396,458
Distance Traveled
1,214,543
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,556
611
106
8
0
306,889
2
W
Heimdallr
7,544
539
92
7
0
264,373
0
L
Pele
7,134
510
83
6
0
233,874
3
L
Hachiman
7,489
535
114
8
0
223,703
0
L
Vulcan
6,377
456
71
5
0
250,770
0
L
Surtr
6,726
480
83
6
0
262,392
0
W
Cu Chulainn
8,913
637
134
10
0
274,059
0
W
Chang'e
7,801
557
73
5
0
271,285
0
L
Sobek
7,144
510
33
2
0
243,804
0
W
Kumbhakarna
8,448
603
21
2
0
279,852
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role