Player Matchup

Nox
Nox
DESTROYERX7
Nox
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,515 Elo+
Party 1
Charon
Charon
Graybush2
Charon
Level 119
God Stats
0W - 3L
1,733 SR
Queue Stats
34W - 70L
1,389 Elo+
Party 1
Hercules
Hercules
PrototypeXenon
Hercules
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 62L
1,390 Elo+
Party 1
Danzaburou
Danzaburou
Tumoreth1
Danzaburou
Level 129
God Stats
0W - 2L
1,340 SR
Queue Stats
43W - 72L
1,452 Elo+
Party 1
King Arthur
King Arthur
Valnic
King Arthur
Level 101
God Stats
10W - 15L
1,443 SR
Queue Stats
55W - 90L
1,448 Elo+
Party 1
Team Averages
Level 109
1,503 SR
1,439 Elo+

VS

Team Averages
Level 89
1,632 SR
1,594 Elo+
Agni
Agni
ALargeSplinter
Agni
Level 76
God Stats
3W - 0L
1,500 SR
Queue Stats
6W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
DemonicMaster1
Surtr
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Vayu17
Heimdallr
Level 65
God Stats
2W - 0L
1,708 SR
Queue Stats
7W - 0L
1,888 Elo+
Party 2
Erlang Shen
Erlang Shen
likibot
Erlang Shen
Level 87
God Stats
1W - 0L
1,845 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2
Athena
Athena
poppy0322
Athena
Level 135
God Stats
59W - 37L
1,605 SR
Queue Stats
623W - 530L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,740
474
1,833
5,738
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Graybush2
Charon
8
0 / 3 / 1
4,833
483
2,885
8,508
6,211
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
9
2 / 4 / 0
5,440
544
4,488
10,999
4,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Tumoreth1
Danzaburou
8
0 / 2 / 1
4,853
485
3,437
5,386
1,984
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Valnic
King Arthur
9
0 / 4 / 1
5,329
533
6,451
11,647
9,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,130
713
5,418
5,231
1,887
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
5 / 1 / 1
7,045
705
9,546
11,391
7,113
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heimdallr
Vayu17
Heimdallr
11
2 / 0 / 4
5,898
590
5,525
4,626
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Erlang Shen
likibot
Erlang Shen
11
3 / 0 / 3
5,989
599
4,724
10,964
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
poppy0322
Athena
11
2 / 1 / 4
6,199
620
3,092
5,848
5,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
2
Kills
16
16
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
L
0
3
0
0
W
5
1
1
5.5
L
Charon
Graybush2
Charon
0
3
1
0.17
L
Hercules
2
4
0
0.5
L
Danzaburou
Tumoreth1
Danzaburou
0
2
1
0.25
L
King Arthur
Valnic
King Arthur
0
4
1
0.13
W
Heimdallr
Vayu17
Heimdallr
2
0
4
4
W
Erlang Shen
likibot
Erlang Shen
3
0
3
4.5
W
Athena
poppy0322
Athena
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,094
Damage
28,305
42,278
Taken
38,060
24,927
Mitigated
22,826
8,780
Healing
17,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,418
444
0
727
5,231
1,887
606
1,833
3,398
50,112
666
L
1,833
337
0
500
5,738
2,253
0
4,369
1,369
26,229
0
W
9,546
3,564
0
5,689
11,391
7,113
0
294
11,097
2,967
45,336
L
Charon
Graybush2
Charon
2,885
460
0
1,395
8,508
6,211
0
1,318
7,190
14,771
658
L
Hercules
4,488
1,369
0
3,542
10,999
4,864
0
2,033
8,807
0
31,932
L
Danzaburou
Tumoreth1
Danzaburou
3,437
1,247
0
1,530
5,386
1,984
0
1,020
4,366
0
32,542
L
King Arthur
Valnic
King Arthur
6,451
1,216
0
1,813
11,647
9,615
0
957
9,999
966
46,178
W
Heimdallr
Vayu17
Heimdallr
5,525
3,563
0
3,232
4,626
2,492
0
969
3,657
0
52,217
W
Erlang Shen
likibot
Erlang Shen
4,724
2,852
0
6,788
10,964
5,573
0
401
10,563
0
55,529
W
Athena
poppy0322
Athena
3,092
1,245
0
1,486
5,848
5,761
0
1,100
4,748
15,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,195
Gold Earned
32,261
275
Minions Killed
370
0
Camps Cleared
0
1,011,530
Distance Traveled
1,114,911
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,130
713
95
10
0
212,616
2
L
Nox
4,740
474
45
5
0
179,743
0
W
Surtr
7,045
705
86
9
0
205,191
0
L
Charon
4,833
483
23
2
0
237,555
3
L
Hercules
5,440
544
58
6
0
214,302
0
L
Danzaburou
4,853
485
70
7
0
183,088
1
L
King Arthur
5,329
533
79
8
0
196,842
0
W
Heimdallr
5,898
590
80
8
0
200,954
2
W
Erlang Shen
5,989
599
81
8
0
266,322
2
W
Athena
6,199
620
28
3
0
229,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role