Player Matchup

Hera
Hera
LunchtimeRowdy
Hera
Level 126
God Stats
8W - 4L
1,587 SR
Queue Stats
246W - 210L
1,519 Elo+
Party 1
Ratatoskr
Ratatoskr
Shawty12inch
Ratatoskr
Level 100
God Stats
4W - 6L
1,413 SR
Queue Stats
219W - 204L
1,580 Elo+
Solo
Surtr
Surtr
SixMillion2High
Surtr
Level 153
God Stats
3W - 2L
1,927 SR
Queue Stats
50W - 43L
1,578 Elo+
Party 1
Nut
Nut
ZARCK36
Nut
Level 108
God Stats
4W - 4L
1,428 SR
Queue Stats
239W - 211L
1,485 Elo+
Party 4
Ymir
Ymir
f4b1o_lol123
Ymir
Level 117
God Stats
2W - 3L
1,247 SR
Queue Stats
69W - 72L
1,441 Elo+
Party 4
Team Averages
Level 121
1,520 SR
1,521 Elo+

VS

Team Averages
Level 103
1,596 SR
1,544 Elo+
Athena
Athena
FlyEmris
Athena
Level 66
God Stats
10W - 5L
1,608 SR
Queue Stats
44W - 43L
1,510 Elo+
Party 2
Lancelot
Lancelot
NotValence
Lancelot
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,665 Elo+
Party 3
Skadi
Skadi
Pеachy
Skadi
Level 122
God Stats
1W - 0L
1,678 SR
Queue Stats
43W - 49L
1,461 Elo+
Party 3
Nike
Nike
crickety
Nike
Level 141
God Stats
3W - 4L
1,666 SR
Queue Stats
64W - 48L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
skoots7
Nu Wa
Level 160
God Stats
9W - 13L
1,528 SR
Queue Stats
353W - 354L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 2
7,651
547
5,205
7,133
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
Shawty12inch
Ratatoskr
14
5 / 4 / 0
7,408
529
8,161
13,437
5,307
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 2 / 1
7,452
532
4,394
11,358
7,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nut
12
0 / 5 / 1
6,724
480
4,286
10,547
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
0 / 4 / 2
6,178
441
2,053
11,786
9,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FlyEmris
Athena
13
3 / 0 / 11
8,344
596
3,819
7,969
5,903
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
NotValence
Lancelot
16
9 / 1 / 5
9,161
654
15,155
13,659
6,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Skadi
Pеachy
Skadi
14
2 / 2 / 2
7,788
556
7,017
8,343
3,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nike
15
3 / 0 / 3
8,831
631
7,900
10,515
7,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
skoots7
Nu Wa
14
1 / 3 / 5
7,591
542
4,713
7,949
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
18
18
Deaths
6
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Athena
FlyEmris
Athena
3
0
11
8.5
L
1
3
2
0.67
W
Lancelot
NotValence
Lancelot
9
1
5
11.5
W
Skadi
Pеachy
Skadi
2
2
2
1.5
L
Ratatoskr
Shawty12inch
Ratatoskr
5
4
0
1.25
L
0
2
1
0.25
L
Nut
0
5
1
0.1
W
Nike
3
0
3
4.5
L
0
4
2
0.25
W
Nu Wa
skoots7
Nu Wa
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,099
Damage
38,604
54,261
Taken
48,435
27,928
Mitigated
24,967
8,425
Healing
14,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
FlyEmris
Athena
3,819
880
1,876
2,200
7,969
5,903
0
1,258
6,605
21,324
0
L
5,205
528
0
613
7,133
2,090
62
2,187
4,946
55,237
828
W
Lancelot
NotValence
Lancelot
15,155
3,228
0
5,500
13,659
6,418
0
2,390
11,004
0
79,339
W
Skadi
Pеachy
Skadi
7,017
2,178
0
880
8,343
3,031
0
393
7,950
0
68,178
L
Ratatoskr
Shawty12inch
Ratatoskr
8,161
1,936
0
1,000
13,437
5,307
0
1,652
11,785
0
64,016
L
4,394
1,104
0
3,532
11,358
7,657
0
1,163
10,195
667
52,338
L
Nut
4,286
1,471
0
740
10,547
3,600
0
1,450
9,097
0
47,827
W
Nike
7,900
929
0
2,065
10,515
7,088
45
493
9,406
10,581
67,022
L
2,053
713
84
2,456
11,786
9,274
0
3,023
8,763
23,837
0
W
Nu Wa
skoots7
Nu Wa
4,713
703
0
1,500
7,949
2,527
81
2,257
5,386
56,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,413
Gold Earned
41,715
429
Minions Killed
482
0
Camps Cleared
0
1,395,440
Distance Traveled
1,508,953
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,344
596
25
2
0
332,690
3
L
Hera
7,651
547
108
8
0
257,562
1
W
Lancelot
9,161
654
117
8
0
359,996
1
W
Skadi
7,788
556
108
8
0
262,181
0
L
Ratatoskr
7,408
529
88
6
0
302,645
3
L
Surtr
7,452
532
105
8
0
265,621
0
L
Nut
6,724
480
97
7
0
265,849
0
W
Nike
8,831
631
138
10
0
283,294
4
L
Ymir
6,178
441
31
2
0
303,763
3
W
Nu Wa
7,591
542
94
7
0
270,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role