Player Matchup

Chang'e
Chang'e
AWildUmbreon917
Chang'e
Level 106
God Stats
3W - 2L
1,791 SR
Queue Stats
28W - 25L
1,514 Elo+
Solo
Da Ji
Da Ji
CRzombie
Da Ji
Level 125
God Stats
21W - 19L
1,578 SR
Queue Stats
175W - 183L
1,499 Elo+
Party 2
Rama
Rama
Cooler_Webos
Rama
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 181L
1,497 Elo+
Party 2
Shiva
Shiva
NeoPancakeBoy
Shiva
Level 31
God Stats
24W - 23L
1,532 SR
Queue Stats
68W - 82L
1,501 Elo+
Party 2
Ymir
Ymir
WalfixOficial
Ymir
Level 101
God Stats
4W - 6L
1,481 SR
Queue Stats
85W - 89L
1,492 Elo+
Party 2
Team Averages
Level 96
1,577 SR
1,500 Elo+

VS

Team Averages
Level 113
1,462 SR
1,441 Elo+
Yemoja
Yemoja
Cruisin Coffee3
Yemoja
Level 146
God Stats
5W - 6L
1,054 SR
Queue Stats
31W - 31L
1,364 Elo+
Party 1
Arachne
Arachne
DefeatedVipr
Arachne
Level 29
God Stats
4W - 3L
1,284 SR
Queue Stats
21W - 24L
1,383 Elo+
Party 1
Bellona
Bellona
Graeaxe
Bellona
Level 126
God Stats
5W - 2L
1,823 SR
Queue Stats
110W - 101L
1,563 Elo+
Party 3
Medusa
Medusa
SuppaHotFire30
Medusa
Level 149
God Stats
2W - 2L
1,494 SR
Queue Stats
31W - 31L
1,364 Elo+
Party 1
Nox
Nox
russhazl
Nox
Level 116
God Stats
2W - 1L
1,653 SR
Queue Stats
18W - 19L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,053
561
1,473
4,302
1,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
CRzombie
Da Ji
10
3 / 0 / 0
5,191
577
2,439
5,724
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 1 / 1
4,369
485
1,851
3,557
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

1
0 / 0 / 0
3,165
352
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,743
527
2,122
7,590
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,065
563
2,828
3,800
2,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
DefeatedVipr
Arachne
9
0 / 1 / 0
4,815
535
1,386
7,576
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Graeaxe
Bellona
10
0 / 1 / 0
6,085
676
1,098
3,064
2,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
2 / 1 / 0
5,233
581
4,929
4,808
1,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,868
652
2,055
1,533
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
3
Kills
2
2
Deaths
3
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Da Ji
CRzombie
Da Ji
3
0
0
3
L
0
1
1
0.5
W
0
0
1
0.5
W
Arachne
DefeatedVipr
Arachne
0
1
0
0
W
Bellona
Graeaxe
Bellona
0
1
0
0
L
0
0
0
0
W
2
1
0
2
L
0
1
1
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,885
Damage
12,296
21,173
Taken
20,781
10,196
Mitigated
9,412
7,339
Healing
6,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,473
0
160
1,279
4,302
1,535
0
1,463
2,714
34,724
1,810
L
Da Ji
CRzombie
Da Ji
2,439
866
0
3,210
5,724
2,042
0
456
5,134
0
31,808
L
1,851
1,611
0
566
3,557
1,375
0
908
2,649
0
26,730
W
2,828
490
1,324
1,389
3,800
2,198
288
693
3,107
17,814
234
W
Arachne
DefeatedVipr
Arachne
1,386
551
0
2,495
7,576
2,987
0
865
6,711
0
33,565
W
Bellona
Graeaxe
Bellona
1,098
275
0
1,030
3,064
2,272
0
0
3,064
0
40,334
L
0
0
0
0
0
0
0
0
0
0
0
W
4,929
1,971
0
655
4,808
1,424
646
1,096
3,712
0
38,426
L
2,122
181
0
2,124
7,590
5,244
0
1,866
5,724
19,331
1,795
W
2,055
150
0
0
1,533
531
176
555
978
42,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,521
Gold Earned
27,066
217
Minions Killed
321
0
Camps Cleared
0
784,090
Distance Traveled
837,903
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,053
561
83
9
0
183,073
0
L
Da Ji
5,191
577
54
6
0
221,801
2
L
Rama
4,369
485
61
7
0
181,013
2
W
Yemoja
5,065
563
30
3
0
143,654
0
W
Arachne
4,815
535
57
6
0
190,697
0
W
Bellona
6,085
676
78
9
0
152,752
0
L
Shiva
3,165
352
0
0
0
10,253
0
W
Medusa
5,233
581
61
7
0
167,523
0
L
Ymir
4,743
527
19
2
0
187,950
0
W
Nox
5,868
652
95
11
0
183,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role