Player Matchup

Janus
Janus
Anti_Sober_
Janus
Level 121
God Stats
4W - 2L
1,299 SR
Queue Stats
65W - 75L
1,506 Elo+
Solo
Lancelot
Lancelot
Grancruise
Lancelot
Level 86
God Stats
31W - 24L
1,500 SR
Queue Stats
270W - 244L
1,554 Elo+
Solo
Fenrir
Fenrir
PowPowHammer
Fenrir
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 11L
1,568 Elo+
Party 1
Bacchus
Bacchus
Ragpicker
Bacchus
Level 86
God Stats
1W - 0L
1,773 SR
Queue Stats
4W - 3L
1,568 Elo+
Party 1
Hel
Hel
vkijo
Hel
Level 107
God Stats
94W - 81L
1,574 SR
Queue Stats
1,169W - 1,223L
1,540 Elo+
Solo
Team Averages
Level 105
1,529 SR
1,547 Elo+

VS

Team Averages
Level 83
1,526 SR
1,514 Elo+
Loki
Loki
Ciclomaniaco
Loki
Level 79
God Stats
10W - 9L
1,560 SR
Queue Stats
85W - 75L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
GustavMax
Sun Wukong
Level 106
God Stats
11W - 13L
1,283 SR
Queue Stats
371W - 360L
1,508 Elo+
Solo
Bake Kujira
Bake Kujira
Tyrox09
Bake Kujira
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
XII-_-STEFEY
Ne Zha
Level 69
God Stats
2W - 8L
1,785 SR
Queue Stats
268W - 273L
1,520 Elo+
Solo
Cernunnos
Cernunnos
ZzZdreicoZzZ
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,379
1,276
4,837
3,716
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Grancruise
Lancelot
10
1 / 0 / 5
5,856
1,171
5,493
4,235
1,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
10
1 / 2 / 7
5,765
1,153
5,423
6,683
4,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Ragpicker
Bacchus
10
3 / 0 / 5
6,651
1,330
3,528
5,491
5,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
vkijo
Hel
11
2 / 0 / 6
6,732
1,346
2,876
4,134
1,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

404

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,587
1,117
4,582
6,411
2,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
GustavMax
Sun Wukong
10
1 / 1 / 2
5,667
1,133
5,801
5,366
3,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bake Kujira
Tyrox09
Bake Kujira
10
0 / 3 / 3
5,602
1,120
5,283
6,659
5,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
8
0 / 0 / 0
3,344
669
0
0
0
Cernunnos
ZzZdreicoZzZ
Cernunnos
10
1 / 3 / 2
5,777
1,155
5,322
5,689
2,246
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
9
Kills
3
3
Deaths
9
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
L
1
2
1
0.75
W
Lancelot
Grancruise
Lancelot
1
0
5
3.5
L
Sun Wukong
GustavMax
Sun Wukong
1
1
2
2
W
Fenrir
1
2
7
2.25
W
Bacchus
Ragpicker
Bacchus
3
0
5
5.5
L
Bake Kujira
Tyrox09
Bake Kujira
0
3
3
0.5
L
Ne Zha
0
0
0
0
L
Cernunnos
ZzZdreicoZzZ
Cernunnos
1
3
2
0.67
W
Hel
vkijo
Hel
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,157
Damage
20,988
24,259
Taken
24,125
14,251
Mitigated
13,339
9,119
Healing
904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,837
87
0
700
3,716
1,298
0
738
2,942
16,293
22
L
4,582
504
0
0
6,411
2,212
0
2,810
3,434
0
17,676
W
Lancelot
Grancruise
Lancelot
5,493
852
0
0
4,235
1,748
0
910
3,280
0
9,707
L
Sun Wukong
GustavMax
Sun Wukong
5,801
403
0
383
5,366
3,129
0
2,295
2,847
137
9,804
W
Fenrir
5,423
1,078
0
538
6,683
4,046
0
1,317
5,244
0
10,203
W
Bacchus
Ragpicker
Bacchus
3,528
618
0
1,006
5,491
5,275
0
1,495
3,919
5,858
0
L
Bake Kujira
Tyrox09
Bake Kujira
5,283
3,028
0
213
6,659
5,752
0
3,039
3,354
11,574
0
L
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
ZzZdreicoZzZ
Cernunnos
5,322
2,247
0
308
5,689
2,246
0
2,470
2,950
0
13,294
W
Hel
vkijo
Hel
2,876
220
3,761
3,114
4,134
1,884
0
543
3,591
17,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,383
Gold Earned
25,977
91
Minions Killed
75
4
Camps Cleared
3
533,875
Distance Traveled
393,060
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,379
1,276
41
8
0
94,620
0
L
Loki
5,587
1,117
24
5
0
105,284
0
W
Lancelot
5,856
1,171
16
3
1
124,764
0
L
Sun Wukong
5,667
1,133
10
2
3
109,273
0
W
Fenrir
5,765
1,153
8
2
1
99,443
0
W
Bacchus
6,651
1,330
6
1
1
110,809
0
L
Bake Kujira
5,602
1,120
15
3
0
93,463
0
L
Ne Zha
3,344
669
0
0
0
0
0
L
Cernunnos
5,777
1,155
26
5
0
85,040
0
W
Hel
6,732
1,346
20
4
1
104,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role