Player Matchup

Sol
Sol
Mia642
Sol
Level 129
God Stats
2W - 3L
1,244 SR
Queue Stats
139W - 144L
1,446 Elo+
Party 2
Artemis
Artemis
Xx69MOUSE69xX
Artemis
Level 114
God Stats
30W - 30L
1,543 SR
Queue Stats
87W - 95L
1,404 Elo+
Party 2
Mulan
Mulan
buisnesstime
Mulan
Level 137
God Stats
6W - 6L
1,567 SR
Queue Stats
140W - 137L
1,450 Elo+
Party 2
Team Averages
Level 127
1,452 SR
1,433 Elo+

VS

Team Averages
Level 97
1,434 SR
1,599 Elo+
Merlin
Merlin
DaddyDillz
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,671 Elo+
Party 1
Bacchus
Bacchus
Nusaith
Bacchus
Level 121
God Stats
0W - 2L
1,301 SR
Queue Stats
50W - 56L
1,455 Elo+
Solo
Bellona
Bellona
ShayShayy
Bellona
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Mia642
Sol
13
2 / 2 / 7
8,094
809
7,063
6,841
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artemis
13
1 / 3 / 7
7,727
773
4,618
7,368
3,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
11 / 0 / 3
9,468
947
12,286
10,654
7,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DaddyDillz
Merlin
10
2 / 6 / 0
7,108
711
2,264
8,601
3,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Nusaith
Bacchus
12
1 / 3 / 3
7,352
735
9,842
11,946
12,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ShayShayy
Bellona
12
2 / 5 / 2
7,672
767
5,037
11,042
10,376
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
5
5
Deaths
14
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
DaddyDillz
Merlin
2
6
0
0.33
W
Sol
Mia642
Sol
2
2
7
2.75
L
Bacchus
Nusaith
Bacchus
1
3
3
0.83
L
Bellona
ShayShayy
Bellona
2
5
2
0.6
W
Artemis
1
3
7
1.5
W
11
0
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,967
Damage
17,143
24,863
Taken
31,589
13,607
Mitigated
26,426
6,368
Healing
3,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DaddyDillz
Merlin
2,264
220
0
46
8,601
3,370
0
1,464
6,893
14,020
50
W
Sol
Mia642
Sol
7,063
2,041
0
2,274
6,841
2,781
1,061
3,219
3,452
31,695
0
L
Bacchus
Nusaith
Bacchus
9,842
715
0
2,133
11,946
12,680
0
3,767
7,799
18,649
1,221
L
Bellona
ShayShayy
Bellona
5,037
1,257
0
878
11,042
10,376
0
2,620
8,092
470
25,394
W
Artemis
4,618
2,566
125
713
7,368
3,113
1,066
4,292
2,823
0
21,550
W
12,286
2,566
0
3,256
10,654
7,713
215
3,409
6,736
263
38,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,289
Gold Earned
22,132
142
Minions Killed
98
0
Camps Cleared
0
550,936
Distance Traveled
508,577
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,108
711
33
3
0
152,707
0
W
Sol
8,094
809
48
5
0
180,866
0
L
Bacchus
7,352
735
20
2
0
179,553
0
L
Bellona
7,672
767
45
5
0
176,317
0
W
Artemis
7,727
773
39
4
0
163,914
2
W
Mulan
9,468
947
55
6
0
206,156
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role