Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold III
AceAmp01
Ah Muzen Cab
Gold III
Level 136
God Stats
13W - 6L
1,719 SR
Queue Stats
181W - 176L
1,400 MMR
Party 1
Agni
Agni
Gold II
Lovelynoob3
Agni
Gold II
Level 105
God Stats
22W - 9L
1,603 SR
Queue Stats
74W - 81L
1,572 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
Proxdegator
Erlang Shen
Gold III
Level 127
God Stats
2W - 2L
1,564 SR
Queue Stats
178W - 186L
1,523 MMR
Party 1
Geb
Geb
Gold V
RapsLinger99
Geb
Gold V
Level 138
God Stats
6W - 2L
1,530 SR
Queue Stats
113W - 121L
1,332 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
jacklegger
Sun Wukong
Bronze III
Level 109
God Stats
2W - 4L
1,528 SR
Queue Stats
3W - 6L
1,447 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 123
1,589 SR
1,455 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 130
1,509 SR
1,455 MMR
Arachne
Arachne
Silver II
Delaxxer
Arachne
Silver II
Level 85
God Stats
8W - 5L
1,663 SR
Queue Stats
13W - 13L
1,462 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
Divinity-kitana
Gilgamesh
Gold II
Level 146
God Stats
0W - 2L
1,272 SR
Queue Stats
75W - 81L
1,466 MMR
Solo
Hachiman
Hachiman
Gold IV
IstaywitdatAsi
Hachiman
Gold IV
Level 95
God Stats
0W - 1L
1,285 SR
Queue Stats
21W - 30L
1,456 MMR
Solo
Janus
Janus
Gold II
NukeMasterr69
Janus
Gold II
Level 122
God Stats
26W - 25L
1,603 SR
Queue Stats
116W - 108L
1,444 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
aira12
Baron Samedi
Gold IV
Level 203
God Stats
1W - 1L
1,723 SR
Queue Stats
68W - 67L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AceAmp01
Ah Muzen Cab
14
1 / 1 / 1
8,323
595
5,633
7,992
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

13
1 / 3 / 2
7,797
557
2,330
6,974
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Proxdegator
Erlang Shen
14
5 / 0 / 2
8,186
585
5,944
12,558
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

11
1 / 2 / 5
6,653
475
7,337
9,587
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
jacklegger
Sun Wukong
15
2 / 0 / 1
8,929
638
6,636
9,935
5,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SusanoCthulhuIzanamiCabrakanThanatos

VS

Bans
ThothBake KujiraOdinTsukuyomiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Delaxxer
Arachne
12
3 / 2 / 2
6,833
488
5,210
15,283
5,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Gilgamesh
Divinity-kitana
Gilgamesh
10
0 / 3 / 0
6,575
470
4,719
9,613
8,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
5
0 / 3 / 0
5,095
364
1,793
4,284
1,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 0 / 3
8,359
597
8,142
7,942
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Baron Samedi
aira12
Baron Samedi
12
1 / 2 / 2
6,627
473
5,222
10,201
8,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
10
Kills
6
6
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AceAmp01
Ah Muzen Cab
1
1
1
1.5
L
Arachne
Delaxxer
Arachne
3
2
2
2
L
Gilgamesh
Divinity-kitana
Gilgamesh
0
3
0
0
L
Hachiman
0
3
0
0
W
1
3
2
0.67
L
2
0
3
3.5
W
Erlang Shen
Proxdegator
Erlang Shen
5
0
2
6
W
1
2
5
1.75
L
Baron Samedi
aira12
Baron Samedi
1
2
2
1
W
Sun Wukong
jacklegger
Sun Wukong
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,880
Damage
25,086
47,046
Taken
47,323
25,652
Mitigated
27,112
14,335
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AceAmp01
Ah Muzen Cab
5,633
2,195
0
1,919
7,992
3,056
564
2,906
4,736
0
64,439
L
Arachne
Delaxxer
Arachne
5,210
2,778
0
7,867
15,283
5,692
0
2,922
12,062
0
50,351
L
Gilgamesh
Divinity-kitana
Gilgamesh
4,719
1,205
0
1,584
9,613
8,677
0
222
9,351
0
43,518
L
Hachiman
1,793
1,278
0
747
4,284
1,097
0
1,012
3,056
0
15,882
W
2,330
113
0
369
6,974
2,595
0
4,049
2,547
50,763
616
L
8,142
484
0
2,515
7,942
3,167
0
2,487
5,150
80,208
2,297
W
Erlang Shen
Proxdegator
Erlang Shen
5,944
2,623
0
4,781
12,558
7,150
0
1,629
10,752
0
62,341
W
7,337
1,007
0
2,686
9,587
6,898
0
2,926
6,089
24,084
2,304
L
Baron Samedi
aira12
Baron Samedi
5,222
622
436
4,835
10,201
8,479
0
1,931
7,947
34,791
0
W
Sun Wukong
jacklegger
Sun Wukong
6,636
1,872
0
4,580
9,935
5,953
216
451
8,796
0
75,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,888
Gold Earned
33,489
489
Minions Killed
411
0
Camps Cleared
0
1,512,201
Distance Traveled
1,244,229
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,323
595
116
8
0
279,265
1
L
Arachne
6,833
488
70
5
0
329,688
0
L
Gilgamesh
6,575
470
81
6
0
210,410
1
L
Hachiman
5,095
364
27
2
0
112,594
0
W
Agni
7,797
557
111
8
0
292,185
4
L
Janus
8,359
597
162
12
0
332,179
0
W
Erlang Shen
8,186
585
94
7
0
353,632
1
W
Geb
6,653
475
30
2
0
302,297
0
L
Baron Samedi
6,627
473
71
5
0
259,358
2
W
Sun Wukong
8,929
638
138
10
0
284,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role