Player Matchup

Izanami
Izanami
Silver IV
GodDamnGraham
Izanami
Silver IV
Level 155
God Stats
2W - 7L
1,344 SR
Queue Stats
84W - 117L
926 MMR
Party 1
Sylvanus
Sylvanus
Bronze II
PitifulWheels
Sylvanus
Bronze II
Level 101
God Stats
15W - 23L
1,469 SR
Queue Stats
35W - 64L
959 MMR
Solo
Hades
Hades
Bronze IV
QueThaKing
Hades
Bronze IV
Level 122
God Stats
2W - 10L
1,404 SR
Queue Stats
7W - 36L
850 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 126
1,406 SR
911 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,613 SR
879 MMR
Scylla
Scylla
Silver II
RestlessBurdens
Scylla
Silver II
Level 67
God Stats
26W - 23L
1,551 SR
Queue Stats
74W - 85L
1,099 MMR
Solo
Chaac
Chaac
Bronze I
WordySine
Chaac
Bronze I
Level 135
God Stats
14W - 22L
1,414 SR
Queue Stats
159W - 252L
441 MMR
Solo
Chang'e
Chang'e
Silver I
hamxd2018
Chang'e
Silver I
Level 156
God Stats
22W - 18L
1,874 SR
Queue Stats
647W - 728L
1,098 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
1 / 4 / 1
8,621
663
4,878
12,308
4,399
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
PitifulWheels
Sylvanus
13
2 / 3 / 3
8,684
668
5,706
14,821
9,994
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
14
1 / 3 / 4
9,208
708
4,361
14,287
5,833
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ne ZhaAchillesAresAthenaBaron Samedi

VS

Bans
VulcanOdinKukulkanHou YiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 3
10,723
825
18,039
8,936
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
WordySine
Chaac
13
1 / 4 / 9
9,124
702
8,778
12,752
6,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
hamxd2018
Chang'e
16
2 / 0 / 7
10,085
776
8,924
10,996
5,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
4
Kills
10
10
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
4
1
0.38
L
Sylvanus
PitifulWheels
Sylvanus
2
3
3
1.17
L
Hades
1
3
4
1
W
7
1
3
8.5
W
Chaac
WordySine
Chaac
1
4
9
1.38
W
Chang'e
hamxd2018
Chang'e
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,945
Damage
35,741
41,416
Taken
32,684
20,226
Mitigated
15,969
8,251
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,878
2,312
0
947
12,308
4,399
278
8,104
3,819
0
34,141
L
Sylvanus
PitifulWheels
Sylvanus
5,706
1,742
2,011
3,301
14,821
9,994
0
7,553
6,490
20,734
2,012
L
Hades
4,361
266
32
1,960
14,287
5,833
0
9,352
4,311
21,365
474
W
18,039
770
0
1,556
8,936
3,506
1,262
3,757
5,175
57,132
0
W
Chaac
WordySine
Chaac
8,778
978
0
2,240
12,752
6,923
626
2,826
9,926
0
36,384
W
Chang'e
hamxd2018
Chang'e
8,924
508
2,028
7,545
10,996
5,540
1,026
3,622
7,372
36,346
1,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,513
Gold Earned
29,932
138
Minions Killed
205
0
Camps Cleared
0
683,624
Distance Traveled
764,583
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,621
663
74
6
0
231,466
4
L
Sylvanus
8,684
668
24
2
0
207,391
0
L
Hades
9,208
708
40
3
0
244,767
7
W
Scylla
10,723
825
102
8
0
257,567
0
W
Chaac
9,124
702
36
3
0
250,638
6
W
Chang'e
10,085
776
67
5
0
256,378
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role