Player Matchup

Neith
Neith
BLAK__DEITY69
Neith
Level 127
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 5L
1,700 Elo+
Solo
Chang'e
Chang'e
Bricken2
Chang'e
Level 126
God Stats
17W - 18L
1,555 SR
Queue Stats
37W - 38L
1,600 Elo+
Solo
Cthulhu
Cthulhu
Shadownite1105
Cthulhu
Level 109
God Stats
11W - 6L
1,607 SR
Queue Stats
70W - 69L
1,547 Elo+
Solo
Arachne
Arachne
TTGTwInKiEzZ
Arachne
Level 66
God Stats
64W - 45L
1,681 SR
Queue Stats
456W - 436L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
yo11111
Zhong Kui
Level 115
God Stats
5W - 8L
1,480 SR
Queue Stats
240W - 224L
1,581 Elo+
Solo
Team Averages
Level 109
1,608 SR
1,589 Elo+

VS

Team Averages
Level 106
1,512 SR
1,504 Elo+
Nu Wa
Nu Wa
HiFivenNoobs
Nu Wa
Level 109
God Stats
179W - 129L
1,570 SR
Queue Stats
618W - 614L
1,514 Elo+
Solo
Bellona
Bellona
Leonelcjs73
Bellona
Level 68
God Stats
6W - 7L
1,476 SR
Queue Stats
498W - 534L
1,484 Elo+
Solo
Skadi
Skadi
MactheGreat85
Skadi
Level 135
God Stats
4W - 1L
1,528 SR
Queue Stats
40W - 46L
1,489 Elo+
Solo
Mulan
Mulan
adcnnn
Mulan
Level 128
God Stats
1W - 1L
1,339 SR
Queue Stats
37W - 36L
1,499 Elo+
Solo
Thanatos
Thanatos
imabitsleepy
Thanatos
Level 88
God Stats
41W - 34L
1,647 SR
Queue Stats
143W - 165L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
5,948
1,190
4,857
2,145
844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Bricken2
Chang'e
11
1 / 3 / 1
6,244
1,249
5,400
5,857
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 1
5,548
1,110
4,993
7,299
6,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
TTGTwInKiEzZ
Arachne
10
0 / 0 / 0
5,160
1,032
586
1,227
511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
yo11111
Zhong Kui
11
0 / 3 / 2
5,807
1,161
5,916
5,826
4,210
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

351

VS

Team 2 Tickets

384

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 6
5,936
1,187
3,712
3,979
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Leonelcjs73
Bellona
11
2 / 0 / 6
6,615
1,323
2,374
3,473
2,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 0 / 7
6,233
1,247
4,921
3,239
1,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mulan
adcnnn
Mulan
11
2 / 0 / 7
6,158
1,232
5,920
7,246
5,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Thanatos
imabitsleepy
Thanatos
11
4 / 1 / 4
6,690
1,338
3,888
5,794
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
2
Kills
9
9
Deaths
2
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
L
Chang'e
Bricken2
Chang'e
1
3
1
0.5
W
0
1
6
3
W
Bellona
Leonelcjs73
Bellona
2
0
6
5
W
1
0
7
4.5
L
0
3
1
0.17
L
Arachne
TTGTwInKiEzZ
Arachne
0
0
0
0
W
Mulan
adcnnn
Mulan
2
0
7
5.5
W
Thanatos
imabitsleepy
Thanatos
4
1
4
6
L
Zhong Kui
yo11111
Zhong Kui
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,752
Damage
20,815
22,354
Taken
23,731
14,008
Mitigated
13,035
2,785
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,857
1,109
0
528
2,145
844
0
888
1,257
0
13,242
L
Chang'e
Bricken2
Chang'e
5,400
170
397
614
5,857
2,172
0
570
5,248
23,150
0
W
3,712
1,719
0
0
3,979
1,375
0
3,097
762
19,911
0
W
Bellona
Leonelcjs73
Bellona
2,374
208
0
316
3,473
2,452
0
1,892
1,581
0
6,880
W
4,921
1,678
0
0
3,239
1,136
0
2,426
769
0
18,301
L
4,993
368
282
419
7,299
6,271
0
1,024
6,146
16,024
0
L
Arachne
TTGTwInKiEzZ
Arachne
586
517
0
48
1,227
511
0
409
818
0
1,576
W
Mulan
adcnnn
Mulan
5,920
844
0
797
7,246
5,812
0
4,902
2,063
0
11,351
W
Thanatos
imabitsleepy
Thanatos
3,888
867
0
2,185
5,794
2,260
0
3,327
2,426
0
9,005
L
Zhong Kui
yo11111
Zhong Kui
5,916
513
0
497
5,826
4,210
0
821
4,914
13,292
378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,707
Gold Earned
31,632
112
Minions Killed
110
4
Camps Cleared
8
431,454
Distance Traveled
547,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,948
1,190
7
1
0
99,639
0
L
Chang'e
6,244
1,249
50
10
1
102,296
0
W
Nu Wa
5,936
1,187
43
9
3
100,044
0
W
Bellona
6,615
1,323
8
2
2
118,321
0
W
Skadi
6,233
1,247
31
6
0
107,936
0
L
Cthulhu
5,548
1,110
33
7
0
105,294
0
L
Arachne
5,160
1,032
3
1
3
28,760
0
W
Mulan
6,158
1,232
12
2
0
115,163
0
W
Thanatos
6,690
1,338
16
3
3
106,005
0
L
Zhong Kui
5,807
1,161
19
4
0
95,465
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role