Player Matchup

Chaac
Chaac
Dynho34
Chaac
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 50L
1,476 Elo+
Party 1
Thanatos
Thanatos
Nøverbz
Thanatos
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 134L
1,400 Elo+
Party 1
Scylla
Scylla
SirTsunamix
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,432 Elo+
Party 1
Izanami
Izanami
sunmk8
Izanami
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,432 Elo+
Party 1
Sol
Sol
thoreli987
Sol
Level 76
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 11L
1,377 Elo+
Solo
Team Averages
Level 61
1,500 SR
1,423 Elo+

VS

Team Averages
Level 50
1,570 SR
1,494 Elo+
Ymir
Ymir
Brooksies
Ymir
Level 64
God Stats
17W - 8L
1,783 SR
Queue Stats
23W - 15L
1,510 Elo+
Party 2
Hel
Hel
Coltastrophe
Hel
Level 62
God Stats
3W - 2L
1,294 SR
Queue Stats
11W - 11L
1,250 Elo+
Party 2
Heimdallr
Heimdallr
Cutdog55
Heimdallr
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 19L
1,435 Elo+
Party 2
Xing Tian
Xing Tian
Noctislml
Xing Tian
Level 39
God Stats
1W - 1L
1,771 SR
Queue Stats
4W - 3L
1,525 Elo+
Solo
Nox
Nox
Spookiez
Nox
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,752 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dynho34
Chaac
12
1 / 2 / 3
7,690
1,099
11,041
14,062
14,386
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
Nøverbz
Thanatos
13
2 / 4 / 2
8,219
1,174
8,952
11,175
4,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
12
0 / 5 / 2
7,131
1,019
6,308
8,339
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
sunmk8
Izanami
13
0 / 3 / 4
7,324
1,046
5,944
9,369
3,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 3 / 1
7,129
1,018
4,234
4,992
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

261

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
4 / 2 / 11
8,502
1,215
4,300
7,667
5,596
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 11
7,982
1,140
5,240
6,347
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Cutdog55
Heimdallr
14
5 / 1 / 10
8,806
1,258
15,345
8,739
4,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Noctislml
Xing Tian
14
2 / 1 / 13
8,209
1,173
9,642
12,351
11,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
4 / 0 / 12
8,903
1,272
7,356
4,605
2,384
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
74
4
Kills
17
17
Deaths
4
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
11
4.75
W
2
0
11
7.5
W
Heimdallr
Cutdog55
Heimdallr
5
1
10
10
L
Chaac
Dynho34
Chaac
1
2
3
1.25
W
Xing Tian
Noctislml
Xing Tian
2
1
13
8.5
L
Thanatos
Nøverbz
Thanatos
2
4
2
0.75
L
Scylla
0
5
2
0.2
W
4
0
12
10
L
Izanami
sunmk8
Izanami
0
3
4
0.67
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,479
Damage
41,883
47,937
Taken
39,709
28,143
Mitigated
26,023
7,655
Healing
5,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,300
794
0
0
7,667
5,596
0
2,239
5,428
12,205
595
W
5,240
434
1,705
1,932
6,347
2,332
0
1,340
5,007
13,224
0
W
Heimdallr
Cutdog55
Heimdallr
15,345
9,405
0
1,014
8,739
4,219
0
1,635
7,104
0
25,998
L
Chaac
Dynho34
Chaac
11,041
670
0
2,511
14,062
14,386
0
5,394
8,668
0
23,380
W
Xing Tian
Noctislml
Xing Tian
9,642
783
0
658
12,351
11,492
0
4,311
8,040
22,236
0
L
Thanatos
Nøverbz
Thanatos
8,952
919
0
3,548
11,175
4,683
0
6,187
4,988
0
27,134
L
Scylla
6,308
1,574
0
140
8,339
3,375
0
5,601
2,738
17,608
0
W
7,356
930
0
0
4,605
2,384
0
805
3,800
20,523
0
L
Izanami
sunmk8
Izanami
5,944
3,737
0
886
9,369
3,713
0
5,913
3,456
0
16,766
L
4,234
1,407
0
570
4,992
1,986
0
3,210
1,782
9,137
878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,493
Gold Earned
42,402
131
Minions Killed
138
5
Camps Cleared
3
627,611
Distance Traveled
693,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,502
1,215
33
5
0
126,431
0
W
Hel
7,982
1,140
31
4
1
143,076
0
W
Heimdallr
8,806
1,258
24
3
1
133,694
0
L
Chaac
7,690
1,099
32
5
0
138,127
0
W
Xing Tian
8,209
1,173
15
2
1
158,363
0
L
Thanatos
8,219
1,174
34
5
4
142,551
0
L
Scylla
7,131
1,019
28
4
0
124,389
0
W
Nox
8,903
1,272
35
5
0
132,135
0
L
Izanami
7,324
1,046
21
3
0
148,793
0
L
Sol
7,129
1,018
16
2
1
73,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role