Player Matchup

Nut
Nut
EP_SACKBOY
Nut
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 87L
1,436 Elo+
Solo
Chang'e
Chang'e
UnhappyRefrain__
Chang'e
Level 69
God Stats
3W - 4L
1,409 SR
Queue Stats
140W - 140L
1,503 Elo+
Solo
Poseidon
Poseidon
buffcatfan
Poseidon
Level 61
God Stats
5W - 12L
1,292 SR
Queue Stats
279W - 245L
1,482 Elo+
Solo
Charon
Charon
lMARSHALL76
Charon
Level 105
God Stats
2W - 0L
1,889 SR
Queue Stats
18W - 11L
1,491 Elo+
Solo
Xing Tian
Xing Tian
shepherd746funny
Xing Tian
Level 122
God Stats
1W - 1L
1,229 SR
Queue Stats
246W - 255L
1,510 Elo+
Solo
Team Averages
Level 95
1,464 SR
1,484 Elo+

VS

Team Averages
Level 81
1,478 SR
1,409 Elo+
Merlin
Merlin
ButterSniper14
Merlin
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,335 Elo+
Party 1
Athena
Athena
Incazz_Nero
Athena
Level 106
God Stats
33W - 45L
1,383 SR
Queue Stats
129W - 135L
1,420 Elo+
Solo
Ao Kuang
Ao Kuang
M3rc_ObruXo
Ao Kuang
Level 63
God Stats
48W - 36L
1,633 SR
Queue Stats
256W - 248L
1,499 Elo+
Solo
King Arthur
King Arthur
SoloisticSiren
King Arthur
Level 106
God Stats
1W - 1L
1,733 SR
Queue Stats
9W - 14L
1,315 Elo+
Party 1
Neith
Neith
nyxx91
Neith
Level 63
God Stats
1W - 4L
1,143 SR
Queue Stats
110W - 107L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 5
6,089
468
6,087
8,265
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
3 / 1 / 4
8,258
635
8,868
9,743
3,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
buffcatfan
Poseidon
15
5 / 0 / 2
9,250
712
5,528
4,419
1,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
9
0 / 1 / 6
6,506
500
3,350
10,784
8,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
14
10 / 0 / 5
8,467
651
9,361
11,268
6,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,315
486
2,632
8,871
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
10
2 / 4 / 3
6,228
479
5,465
9,662
7,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ao Kuang
M3rc_ObruXo
Ao Kuang
12
3 / 3 / 1
6,680
514
5,972
13,283
5,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
SoloisticSiren
King Arthur
11
1 / 4 / 0
6,373
490
4,891
13,399
9,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Neith
nyxx91
Neith
10
1 / 4 / 3
6,182
476
8,364
9,958
3,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
19
Kills
7
7
Deaths
20
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
1
5
5
0.7
L
Athena
2
4
3
0.88
L
Ao Kuang
M3rc_ObruXo
Ao Kuang
3
3
1
1.17
L
King Arthur
SoloisticSiren
King Arthur
1
4
0
0.25
W
3
1
4
5
W
Poseidon
buffcatfan
Poseidon
5
0
2
6
W
Charon
0
1
6
3
L
Neith
nyxx91
Neith
1
4
3
0.63
W
Xing Tian
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,194
Damage
27,324
44,479
Taken
55,173
22,882
Mitigated
28,863
14,037
Healing
8,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,632
169
0
280
8,871
3,453
0
3,936
4,647
44,921
217
W
6,087
2,302
110
462
8,265
2,997
0
2,810
5,075
0
33,848
L
Athena
5,465
1,065
0
1,730
9,662
7,109
0
3,207
6,455
21,191
2,769
L
Ao Kuang
M3rc_ObruXo
Ao Kuang
5,972
1,429
0
3,199
13,283
5,401
0
5,703
7,434
51,833
4,780
L
King Arthur
SoloisticSiren
King Arthur
4,891
235
0
750
13,399
9,396
0
8,336
5,063
0
40,658
W
8,868
494
308
6,682
9,743
3,863
2,142
1,287
8,456
52,635
2,957
W
Poseidon
buffcatfan
Poseidon
5,528
817
0
2,597
4,419
1,707
444
2,215
2,146
64,223
2,307
W
Charon
3,350
858
0
1,874
10,784
8,050
0
2,604
7,978
22,396
0
L
Neith
nyxx91
Neith
8,364
3,201
0
2,566
9,958
3,504
0
4,964
4,952
0
44,259
W
Xing Tian
9,361
591
0
2,004
11,268
6,265
0
3,690
7,319
40,808
1,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,570
Gold Earned
31,778
349
Minions Killed
326
0
Camps Cleared
0
1,252,435
Distance Traveled
1,241,859
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,315
486
92
7
0
239,271
0
W
Nut
6,089
468
45
3
0
229,958
0
L
Athena
6,228
479
39
3
0
239,649
1
L
Ao Kuang
6,680
514
79
6
0
270,894
0
L
King Arthur
6,373
490
56
4
0
261,140
1
W
Chang'e
8,258
635
88
7
0
219,539
0
W
Poseidon
9,250
712
128
10
0
281,097
0
W
Charon
6,506
500
32
2
0
231,414
0
L
Neith
6,182
476
60
5
0
230,905
0
W
Xing Tian
8,467
651
56
4
0
290,427
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role