Player Matchup

Ne Zha
Ne Zha
Floatyy
Ne Zha
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 80L
1,457 Elo+
Solo
Nox
Nox
SwoopNasty_88
Nox
Level 120
God Stats
0W - 3L
1,279 SR
Queue Stats
62W - 69L
1,454 Elo+
Party 2
Janus
Janus
Trap_Lord_Marv
Janus
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,432 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dapdaddy88
Ah Muzen Cab
Level 145
God Stats
4W - 2L
1,725 SR
Queue Stats
215W - 219L
1,456 Elo+
Party 2
Ra
Ra
ltz0utIaw
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,412 Elo+
Solo
Team Averages
Level 111
1,501 SR
1,442 Elo+

VS

Team Averages
Level 98
1,498 SR
1,456 Elo+
Chang'e
Chang'e
BeefyWeefsRAWR
Chang'e
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
231W - 231L
1,479 Elo+
Party 1
Ishtar
Ishtar
PUffJ0n88
Ishtar
Level 117
God Stats
2W - 5L
1,500 SR
Queue Stats
246W - 238L
1,464 Elo+
Solo
Khepri
Khepri
SeasonedBeef69
Khepri
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 70L
1,402 Elo+
Party 1
Nox
Nox
Tren2k122
Nox
Level 122
God Stats
2W - 0L
1,718 SR
Queue Stats
218W - 229L
1,442 Elo+
Party 1
Maui
Maui
greengoblin1927
Maui
Level 90
God Stats
3W - 1L
1,274 SR
Queue Stats
254W - 197L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Floatyy
Ne Zha
13
2 / 4 / 4
7,607
692
10,003
9,816
4,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 6
7,320
665
8,291
9,388
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
4 / 4 / 5
8,899
809
11,444
7,536
3,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
dapdaddy88
Ah Muzen Cab
13
2 / 4 / 4
7,666
697
7,196
9,038
4,129
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 4 / 5
7,529
684
7,917
10,391
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 16
9,569
870
7,724
10,090
5,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
PUffJ0n88
Ishtar
15
3 / 3 / 16
9,531
866
11,214
9,715
5,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 19
8,915
810
2,698
19,298
23,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 0 / 8
10,438
949
12,177
7,570
4,406
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
4 / 3 / 16
9,943
904
10,185
17,584
24,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
9
Kills
21
21
Deaths
11
24
Assists
75
Player
Kills
Deaths
Assists
KDA
W
4
0
16
12
L
Ne Zha
Floatyy
Ne Zha
2
4
4
1
W
Ishtar
PUffJ0n88
Ishtar
3
3
16
3.67
W
0
5
19
1.9
L
1
5
6
0.8
L
4
4
5
1.63
W
10
0
8
14
L
Ah Muzen Cab
dapdaddy88
Ah Muzen Cab
2
4
4
1
W
4
3
16
4
L
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,851
Damage
43,998
46,169
Taken
64,257
21,904
Mitigated
63,586
12,158
Healing
32,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,724
504
13,776
7,161
10,090
5,735
719
5,484
4,119
22,257
1,268
L
Ne Zha
Floatyy
Ne Zha
10,003
1,373
499
1,616
9,816
4,901
0
6,067
3,749
0
19,675
W
Ishtar
PUffJ0n88
Ishtar
11,214
4,082
1,743
432
9,715
5,107
4,191
4,118
5,397
0
37,565
W
2,698
273
650
2,729
19,298
23,623
870
6,381
12,617
7,264
0
L
8,291
631
1,029
502
9,388
4,520
0
7,317
2,071
13,052
421
L
11,444
637
351
334
7,536
3,430
0
4,481
3,055
21,615
0
W
12,177
546
1,219
856
7,570
4,406
1,173
3,177
4,108
27,788
631
L
Ah Muzen Cab
dapdaddy88
Ah Muzen Cab
7,196
2,574
869
737
9,038
4,129
0
6,627
2,411
0
13,381
W
10,185
1,173
1,284
2,463
17,584
24,715
597
6,348
10,658
13,485
1,970
L
7,917
668
2,380
3,841
10,391
4,924
0
6,593
3,798
21,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,021
Gold Earned
48,396
112
Minions Killed
148
0
Camps Cleared
0
939,604
Distance Traveled
1,087,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,569
870
39
4
0
244,926
0
L
Ne Zha
7,607
692
19
2
0
194,341
0
W
Ishtar
9,531
866
51
5
0
186,362
0
W
Khepri
8,915
810
5
0
0
190,846
0
L
Nox
7,320
665
11
1
0
178,270
0
L
Janus
8,899
809
32
3
0
180,265
0
W
Nox
10,438
949
43
4
0
251,548
0
L
Ah Muzen Cab
7,666
697
17
2
0
191,018
0
W
Maui
9,943
904
10
1
0
214,176
0
L
Ra
7,529
684
33
3
0
195,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role