Player Matchup

Sobek
Sobek
 
Sobek
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Aduery
Freya
Level 107
God Stats
11W - 5L
1,614 SR
Queue Stats
116W - 86L
1,645 Elo+
Party 1
Yu Huang
Yu Huang
DogSmileFlower
Yu Huang
Level 109
God Stats
4W - 0L
1,668 SR
Queue Stats
6W - 2L
1,723 Elo+
Solo
Thanatos
Thanatos
kaoqc
Thanatos
Level 69
God Stats
7W - 1L
1,762 SR
Queue Stats
38W - 27L
1,654 Elo+
Party 1
Bellona
Bellona
phriam
Bellona
Level 101
God Stats
7W - 6L
1,544 SR
Queue Stats
58W - 66L
1,451 Elo+
Solo
Team Averages
Level 93
1,617 SR
1,595 Elo+

VS

Team Averages
Level 108
1,319 SR
1,470 Elo+
Geb
Geb
Blackjesus086
Geb
Level 145
God Stats
1W - 2L
1,281 SR
Queue Stats
134W - 126L
1,515 Elo+
Solo
Amaterasu
Amaterasu
DarkShadow4170
Amaterasu
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
222W - 193L
1,488 Elo+
Solo
Thanatos
Thanatos
HeyItsKrush
Thanatos
Level 129
God Stats
0W - 1L
1,267 SR
Queue Stats
5W - 11L
1,428 Elo+
Party 2
Tiamat
Tiamat
puki15
Tiamat
Level 102
God Stats
17W - 20L
1,249 SR
Queue Stats
164W - 137L
1,557 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
wildlane
Ah Muzen Cab
Level 80
God Stats
0W - 2L
1,299 SR
Queue Stats
4W - 12L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 2 / 11
8,407
601
5,413
14,512
15,141
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Aduery
Freya
15
4 / 0 / 5
8,314
594
10,394
8,061
3,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yu Huang
15
5 / 0 / 4
8,738
624
11,025
5,000
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
kaoqc
Thanatos
13
3 / 3 / 7
7,237
517
4,753
10,925
4,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
phriam
Bellona
15
7 / 0 / 5
10,103
722
12,513
13,836
11,978
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,611
401
6,004
11,916
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Amaterasu
DarkShadow4170
Amaterasu
12
0 / 7 / 0
6,429
459
5,722
17,064
10,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thanatos
HeyItsKrush
Thanatos
12
5 / 3 / 0
6,873
491
6,873
11,095
5,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tiamat
puki15
Tiamat
12
0 / 3 / 2
6,564
469
4,379
10,565
5,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ah Muzen Cab
wildlane
Ah Muzen Cab
11
0 / 5 / 2
5,947
425
6,295
11,046
4,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
22
Kills
5
5
Deaths
22
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
2
11
4.25
W
Freya
Aduery
Freya
4
0
5
6.5
L
0
4
2
0.25
L
Amaterasu
DarkShadow4170
Amaterasu
0
7
0
0
W
Yu Huang
5
0
4
7
L
Thanatos
HeyItsKrush
Thanatos
5
3
0
1.67
W
Thanatos
kaoqc
Thanatos
3
3
7
2.17
W
Bellona
phriam
Bellona
7
0
5
9.5
L
Tiamat
puki15
Tiamat
0
3
2
0.33
L
Ah Muzen Cab
wildlane
Ah Muzen Cab
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,098
Damage
29,273
52,334
Taken
61,686
38,094
Mitigated
34,595
25,242
Healing
17,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
5,413
811
0
3,729
14,512
15,141
0
4,332
10,023
24,885
2,284
W
Freya
Aduery
Freya
10,394
2,788
0
3,954
8,061
3,733
140
1,090
6,971
57,070
2,732
L
6,004
510
0
1,123
11,916
8,902
0
5,739
5,730
17,345
0
L
Amaterasu
DarkShadow4170
Amaterasu
5,722
1,640
0
5,594
17,064
10,877
0
3,317
12,841
0
49,138
W
Yu Huang
11,025
1,382
0
1,617
5,000
2,436
117
2,236
2,723
84,123
0
L
Thanatos
HeyItsKrush
Thanatos
6,873
1,616
0
7,161
11,095
5,229
0
2,921
7,979
0
49,270
W
Thanatos
kaoqc
Thanatos
4,753
1,487
0
7,760
10,925
4,806
153
1,259
9,637
0
43,837
W
Bellona
phriam
Bellona
12,513
5,023
0
8,182
13,836
11,978
776
1,157
11,815
0
75,798
L
Tiamat
puki15
Tiamat
4,379
152
0
1,762
10,565
5,030
0
6,329
4,157
50,365
780
L
Ah Muzen Cab
wildlane
Ah Muzen Cab
6,295
2,796
0
1,414
11,046
4,557
0
7,583
3,053
0
44,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
31,424
500
Minions Killed
332
0
Camps Cleared
0
1,357,257
Distance Traveled
1,413,219
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,407
601
25
2
0
250,839
7
W
Freya
8,314
594
121
9
0
270,164
0
L
Geb
5,611
401
19
1
0
270,673
3
L
Amaterasu
6,429
459
74
5
0
280,685
5
W
Yu Huang
8,738
624
167
12
0
282,092
2
L
Thanatos
6,873
491
75
5
0
323,151
2
W
Thanatos
7,237
517
61
4
0
290,144
0
W
Bellona
10,103
722
126
9
0
264,018
2
L
Tiamat
6,564
469
94
7
0
294,333
0
L
Ah Muzen Cab
5,947
425
70
5
0
244,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role