Player Matchup

Medusa
Medusa
 
Medusa
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
Dashman00
Jing Wei
Level 129
God Stats
1W - 1L
1,796 SR
Queue Stats
39W - 29L
1,614 Elo+
Party 3
Rama
Rama
MehSm0key
Rama
Level 149
God Stats
2W - 0L
1,421 SR
Queue Stats
8W - 6L
1,558 Elo+
Solo
Geb
Geb
SargeArchDornan
Geb
Level 146
God Stats
6W - 0L
2,051 SR
Queue Stats
232W - 232L
1,531 Elo+
Party 1
Cerberus
Cerberus
TotalTomatoTime
Cerberus
Level 156
God Stats
4W - 1L
1,444 SR
Queue Stats
130W - 119L
1,555 Elo+
Party 1
Team Averages
Level 144
1,643 SR
1,552 Elo+

VS

Team Averages
Level 97
1,593 SR
1,541 Elo+
Kukulkan
Kukulkan
Bussyologist
Kukulkan
Level 100
God Stats
1W - 1L
1,722 SR
Queue Stats
64W - 71L
1,518 Elo+
Party 2
Fenrir
Fenrir
Crackedleader89
Fenrir
Level 146
God Stats
1W - 1L
1,756 SR
Queue Stats
59W - 62L
1,512 Elo+
Solo
Chiron
Chiron
Polloloco23
Chiron
Level 28
God Stats
1W - 1L
1,793 SR
Queue Stats
17W - 23L
1,573 Elo+
Solo
Ares
Ares
WokthePlank
Ares
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 56L
1,518 Elo+
Party 2
Ishtar
Ishtar
msKiss
Ishtar
Level 61
God Stats
0W - 3L
1,196 SR
Queue Stats
212W - 184L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 4
6,067
1,213
4,692
2,771
1,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
Dashman00
Jing Wei
10
0 / 0 / 4
5,550
1,110
2,843
3,587
1,388
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rama
10
2 / 0 / 4
5,902
1,180
2,191
3,384
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

10
0 / 1 / 5
5,797
1,159
3,775
5,581
3,047
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
11
4 / 1 / 2
6,542
1,308
4,209
6,607
4,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bussyologist
Kukulkan
9
0 / 2 / 0
5,087
1,017
4,414
2,584
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,652
930
1,999
3,989
3,300
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
10
0 / 0 / 1
5,057
1,011
1,862
2,536
757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 2 / 0
4,993
999
2,849
5,616
3,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ishtar
msKiss
Ishtar
10
0 / 1 / 1
5,122
1,024
2,315
4,081
1,815
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
7
Kills
0
2
Deaths
7
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
4
3
L
Kukulkan
Bussyologist
Kukulkan
0
2
0
0
L
0
2
0
0
W
Jing Wei
Dashman00
Jing Wei
0
0
4
2
W
Rama
2
0
4
4
L
Chiron
0
0
1
0.5
W
0
1
5
2.5
W
Cerberus
4
1
2
5
L
0
2
0
0
L
Ishtar
msKiss
Ishtar
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,710
Damage
13,439
21,930
Taken
18,806
11,816
Mitigated
10,579
8,993
Healing
5,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,692
1,091
0
0
2,771
1,302
714
868
1,796
0
21,463
L
Kukulkan
Bussyologist
Kukulkan
4,414
105
332
128
2,584
975
0
1,438
1,072
10,555
0
L
1,999
192
623
847
3,989
3,300
0
1,377
2,448
0
2,966
W
Jing Wei
Dashman00
Jing Wei
2,843
2,109
648
1,633
3,587
1,388
105
1,480
2,081
0
6,734
W
Rama
2,191
851
395
467
3,384
1,337
694
1,510
1,682
0
5,794
L
Chiron
1,862
704
289
704
2,536
757
0
1,005
1,467
0
7,980
W
3,775
62
1,078
1,591
5,581
3,047
0
1,229
4,227
5,237
811
W
Cerberus
4,209
32
961
2,220
6,607
4,742
0
1,535
4,881
6,302
168
L
2,849
52
481
619
5,616
3,732
0
1,381
4,087
3,203
0
L
Ishtar
msKiss
Ishtar
2,315
1,158
0
1,206
4,081
1,815
0
2,018
1,985
0
9,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,858
Gold Earned
24,911
76
Minions Killed
50
0
Camps Cleared
0
501,934
Distance Traveled
493,560
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,067
1,213
28
6
0
111,260
0
L
Kukulkan
5,087
1,017
23
5
0
108,572
0
L
Fenrir
4,652
930
2
0
0
71,049
0
W
Jing Wei
5,550
1,110
12
2
0
111,052
0
W
Rama
5,902
1,180
11
2
0
92,678
0
L
Chiron
5,057
1,011
10
2
0
114,363
0
W
Geb
5,797
1,159
7
1
0
80,382
0
W
Cerberus
6,542
1,308
18
4
0
106,562
0
L
Ares
4,993
999
1
0
0
106,554
0
L
Ishtar
5,122
1,024
14
3
0
93,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role