Player Matchup

Thanatos
Thanatos
EnvyLempo
Thanatos
Level 29
God Stats
29W - 17L
1,437 SR
Queue Stats
103W - 90L
1,528 Elo+
Party 1
Chang'e
Chang'e
LetsDiddle
Chang'e
Level 84
God Stats
30W - 16L
1,096 SR
Queue Stats
92W - 113L
1,276 Elo+
Party 2
Chiron
Chiron
THE1ntimidator3
Chiron
Level 67
God Stats
4W - 3L
1,500 SR
Queue Stats
63W - 68L
1,328 Elo+
Party 2
Cthulhu
Cthulhu
Trapsensei93
Cthulhu
Level 88
God Stats
9W - 16L
1,300 SR
Queue Stats
93W - 110L
1,352 Elo+
Party 2
Mulan
Mulan
kermit_tha_frogg
Mulan
Level 125
God Stats
5W - 7L
1,579 SR
Queue Stats
143W - 113L
1,537 Elo+
Party 1
Team Averages
Level 79
1,382 SR
1,404 Elo+

VS

Team Averages
Level 94
1,690 SR
1,434 Elo+
Zeus
Zeus
Isolated Tj
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,477 Elo+
Party 3
Ne Zha
Ne Zha
IzBoogie
Ne Zha
Level 128
God Stats
0W - 1L
1,759 SR
Queue Stats
62W - 62L
1,452 Elo+
Party 3
Cthulhu
Cthulhu
Juss Isacc
Cthulhu
Level 105
God Stats
4W - 3L
1,799 SR
Queue Stats
27W - 44L
1,330 Elo+
Party 3
Chernobog
Chernobog
hulking553crowd
Chernobog
Level 106
God Stats
11W - 5L
1,894 SR
Queue Stats
144W - 127L
1,471 Elo+
Solo
Bellona
Bellona
wicho369
Bellona
Level 69
God Stats
43W - 42L
1,496 SR
Queue Stats
459W - 463L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EnvyLempo
Thanatos
16
10 / 1 / 1
9,191
613
10,706
16,325
8,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
LetsDiddle
Chang'e
15
4 / 0 / 4
9,093
606
8,739
6,580
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 0 / 3
6,610
441
4,364
7,025
2,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Trapsensei93
Cthulhu
11
0 / 0 / 2
7,162
477
5,811
8,047
6,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 0 / 2
8,092
539
8,243
11,706
7,945
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 1
6,466
431
3,694
9,339
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
IzBoogie
Ne Zha
12
1 / 3 / 0
7,223
482
3,705
12,836
4,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Juss Isacc
Cthulhu
10
0 / 3 / 0
6,410
427
5,735
9,604
7,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
hulking553crowd
Chernobog
11
0 / 1 / 1
6,040
403
4,686
8,547
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
wicho369
Bellona
14
0 / 2 / 0
7,802
520
6,649
15,902
10,469
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
15
Kills
1
1
Deaths
15
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
EnvyLempo
Thanatos
10
1
1
10.5
L
0
6
1
0.08
L
Ne Zha
IzBoogie
Ne Zha
1
3
0
0.33
L
Cthulhu
Juss Isacc
Cthulhu
0
3
0
0
W
Chang'e
LetsDiddle
Chang'e
4
0
4
6
W
0
0
3
1.5
W
Cthulhu
Trapsensei93
Cthulhu
0
0
2
1
L
Chernobog
hulking553crowd
Chernobog
0
1
1
0.5
W
1
0
2
2
L
Bellona
wicho369
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,863
Damage
24,469
49,683
Taken
56,228
27,397
Mitigated
28,744
28,615
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
EnvyLempo
Thanatos
10,706
4,626
0
13,025
16,325
8,047
0
1,828
14,497
0
90,783
L
3,694
1,249
0
579
9,339
2,725
0
4,094
5,245
37,442
0
L
Ne Zha
IzBoogie
Ne Zha
3,705
905
0
2,458
12,836
4,920
0
2,011
10,825
0
48,744
L
Cthulhu
Juss Isacc
Cthulhu
5,735
51
1,275
1,348
9,604
7,430
0
3,566
6,038
31,170
0
W
Chang'e
LetsDiddle
Chang'e
8,739
722
998
3,103
6,580
2,514
455
2,695
3,885
59,734
3,911
W
4,364
1,012
413
1,790
7,025
2,861
48
2,877
4,148
0
41,767
W
Cthulhu
Trapsensei93
Cthulhu
5,811
82
1,884
2,124
8,047
6,030
0
2,029
6,018
35,910
1,429
L
Chernobog
hulking553crowd
Chernobog
4,686
2,714
0
2,212
8,547
3,200
0
2,766
5,781
0
39,456
W
8,243
1,120
0
5,278
11,706
7,945
339
0
11,706
0
59,568
L
Bellona
wicho369
Bellona
6,649
1,640
0
7,027
15,902
10,469
0
1,930
13,972
0
62,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,148
Gold Earned
33,941
470
Minions Killed
369
0
Camps Cleared
0
1,472,522
Distance Traveled
1,329,116
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,191
613
129
9
0
339,228
0
L
Zeus
6,466
431
63
4
0
231,937
0
L
Ne Zha
7,223
482
79
5
0
293,610
0
L
Cthulhu
6,410
427
42
3
0
265,879
6
W
Chang'e
9,093
606
114
8
0
283,426
0
W
Chiron
6,610
441
66
4
0
252,287
0
W
Cthulhu
7,162
477
60
4
0
306,543
0
L
Chernobog
6,040
403
70
5
0
277,750
0
W
Mulan
8,092
539
101
7
0
291,038
2
L
Bellona
7,802
520
115
8
0
259,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role