Player Matchup

Nike
Nike
Silver V
 
Nike
Silver V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nut
Nut
Bronze I
 
Nut
Bronze I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Rory698
Janus
Silver II
Level 107
God Stats
0W - 2L
1,465 SR
Queue Stats
102W - 126L
1,149 MMR
Solo
Mercury
Mercury
Silver II
SabioWarrior03
Mercury
Silver II
Level 120
God Stats
4W - 4L
1,544 SR
Queue Stats
45W - 47L
1,108 MMR
Solo
Xing Tian
Xing Tian
Silver III
gofetch13
Xing Tian
Silver III
Level 148
God Stats
0W - 2L
1,771 SR
Queue Stats
354W - 388L
745 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,556 SR
1,200 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,405 SR
804 MMR
Yemoja
Yemoja
Silver II
AmazonFireBox
Yemoja
Silver II
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,143 MMR
Solo
Izanami
Izanami
Bronze I
Prince of GODZZ
Izanami
Bronze I
Level 108
God Stats
1W - 2L
1,169 SR
Queue Stats
74W - 106L
419 MMR
Solo
Kukulkan
Kukulkan
Bronze III
SLiCk_TOS
Kukulkan
Bronze III
Level 143
God Stats
3W - 5L
1,326 SR
Queue Stats
128W - 180L
169 MMR
Solo
Maman Brigitte
Maman Brigitte
Gold IV
Unforgottn
Maman Brigitte
Gold IV
Level 68
God Stats
8W - 6L
1,495 SR
Queue Stats
248W - 252L
1,237 MMR
Party 1
Sylvanus
Sylvanus
Silver II
vancoger
Sylvanus
Silver II
Level 142
God Stats
77W - 74L
1,536 SR
Queue Stats
418W - 420L
1,051 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
9
1 / 3 / 0
5,175
518
4,847
9,179
5,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nut
 
Nut
9
1 / 2 / 1
4,876
488
4,811
6,412
2,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Rory698
Janus
11
3 / 1 / 2
6,053
605
3,963
4,516
1,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 2
5,326
533
3,170
8,663
2,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
gofetch13
Xing Tian
9
1 / 0 / 1
5,468
547
2,328
8,496
5,636
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
LokiAchillesAnubisCthulhu

VS

Bans
ThanatosAresOdinNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
5,358
536
1,854
5,297
3,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,451
545
4,595
5,398
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
SLiCk_TOS
Kukulkan
8
0 / 5 / 1
4,968
497
3,518
5,203
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Maman Brigitte
Unforgottn
Maman Brigitte
11
2 / 1 / 0
5,777
578
3,702
7,471
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
vancoger
Sylvanus
12
4 / 0 / 0
6,804
680
5,883
8,413
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
8
Kills
7
7
Deaths
8
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
3
0
0.33
L
Nut
 
Nut
1
2
1
0.75
W
0
0
1
0.5
W
1
2
0
0.5
L
Janus
Rory698
Janus
3
1
2
4
W
Kukulkan
SLiCk_TOS
Kukulkan
0
5
1
0.1
L
2
1
2
3
W
Maman Brigitte
Unforgottn
Maman Brigitte
2
1
0
2
L
Xing Tian
gofetch13
Xing Tian
1
0
1
1.5
W
Sylvanus
vancoger
Sylvanus
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,119
Damage
19,552
37,266
Taken
31,782
18,369
Mitigated
13,441
10,778
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,847
925
0
2,938
9,179
5,777
0
4,569
4,610
68
34,673
L
Nut
 
Nut
4,811
1,992
0
455
6,412
2,470
0
1,524
4,888
0
34,465
W
1,854
606
739
1,352
5,297
3,003
0
1,470
3,787
15,830
1,085
W
4,595
3,325
0
1,304
5,398
1,741
0
676
4,722
0
38,486
L
Janus
Rory698
Janus
3,963
198
0
897
4,516
1,543
0
3,232
1,284
39,898
1,178
W
Kukulkan
SLiCk_TOS
Kukulkan
3,518
494
0
259
5,203
1,826
322
1,856
3,091
29,940
688
L
3,170
1,281
0
4,110
8,663
2,943
0
2,536
6,127
0
32,264
W
Maman Brigitte
Unforgottn
Maman Brigitte
3,702
330
0
3,932
7,471
2,690
0
1,081
6,284
40,789
1,133
L
Xing Tian
gofetch13
Xing Tian
2,328
78
55
2,323
8,496
5,636
0
1,988
6,508
16,226
1,876
W
Sylvanus
vancoger
Sylvanus
5,883
1,872
0
4,570
8,413
4,181
185
709
7,168
33,838
14,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
28,358
298
Minions Killed
296
0
Camps Cleared
0
938,542
Distance Traveled
921,505
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,175
518
65
7
0
150,240
0
L
Nut
4,876
488
67
7
0
163,941
0
W
Yemoja
5,358
536
29
3
0
164,584
3
W
Izanami
5,451
545
64
6
0
167,405
0
L
Janus
6,053
605
89
9
0
192,708
2
W
Kukulkan
4,968
497
43
4
0
192,434
0
L
Mercury
5,326
533
56
6
0
232,398
0
W
Maman Brigitte
5,777
578
75
8
0
223,298
0
L
Xing Tian
5,468
547
21
2
0
199,255
5
W
Sylvanus
6,804
680
85
9
0
173,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role