Player Matchup

Hachiman
Hachiman
Aduery
Hachiman
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
442W - 404L
1,640 Elo+
Party 2
Vulcan
Vulcan
TehLuNxR-
Vulcan
Level 61
God Stats
8W - 10L
1,582 SR
Queue Stats
179W - 195L
1,521 Elo+
Solo
Shiva
Shiva
TheyCallMeCakes
Shiva
Level 88
God Stats
2W - 1L
1,547 SR
Queue Stats
32W - 26L
1,500 Elo+
Party 1
Charon
Charon
UmmSetris
Charon
Level 14
God Stats
3W - 4L
1,471 SR
Queue Stats
3W - 6L
1,339 Elo+
Party 1
Thanatos
Thanatos
kaoqc
Thanatos
Level 69
God Stats
8W - 1L
1,731 SR
Queue Stats
58W - 55L
1,645 Elo+
Party 2
Team Averages
Level 68
1,566 SR
1,529 Elo+

VS

Team Averages
Level 55
1,398 SR
1,430 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
BishopGames
Arachne
Level 43
God Stats
16W - 17L
1,444 SR
Queue Stats
58W - 66L
1,433 Elo+
Party 3
Neith
Neith
GH05TRICK
Neith
Level 82
God Stats
4W - 7L
1,480 SR
Queue Stats
115W - 107L
1,518 Elo+
Party 4
Ra
Ra
WinstonVison
Ra
Level 80
God Stats
0W - 2L
1,268 SR
Queue Stats
75W - 78L
1,525 Elo+
Party 4
Tyr
Tyr
docJrice
Tyr
Level 22
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 11L
1,175 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aduery
Hachiman
14
6 / 1 / 4
7,952
568
5,985
8,058
3,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
TehLuNxR-
Vulcan
16
2 / 0 / 7
9,183
656
10,717
6,379
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
1 / 0 / 3
8,909
636
6,772
10,223
10,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charon
UmmSetris
Charon
13
3 / 1 / 4
7,761
554
4,223
8,014
8,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
kaoqc
Thanatos
14
6 / 1 / 7
8,368
598
11,891
13,053
6,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 4 / 1
6,510
465
2,323
10,959
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
BishopGames
Arachne
11
1 / 2 / 1
6,320
451
8,306
14,787
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
GH05TRICK
Neith
11
1 / 4 / 0
6,290
449
7,361
9,805
3,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 4 / 0
6,930
495
3,171
8,919
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 0
5,844
417
3,488
13,123
10,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
18
Kills
3
3
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
1
0.13
W
Hachiman
Aduery
Hachiman
6
1
4
8
L
Arachne
BishopGames
Arachne
1
2
1
0.75
L
Neith
GH05TRICK
Neith
1
4
0
0.25
W
Vulcan
TehLuNxR-
Vulcan
2
0
7
5.5
W
1
0
3
2.5
W
Charon
UmmSetris
Charon
3
1
4
5
L
1
4
0
0.25
L
0
4
0
0
W
Thanatos
kaoqc
Thanatos
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,588
Damage
24,649
45,727
Taken
57,593
30,874
Mitigated
29,086
20,230
Healing
14,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,323
42
125
1,962
10,959
5,983
26
4,310
6,482
32,841
0
W
Hachiman
Aduery
Hachiman
5,985
3,339
0
3,391
8,058
3,201
282
1,408
6,559
0
47,800
L
Arachne
BishopGames
Arachne
8,306
5,726
0
5,534
14,787
6,086
0
1,281
13,436
0
43,326
L
Neith
GH05TRICK
Neith
7,361
2,596
0
1,609
9,805
3,551
459
2,845
6,888
0
46,582
W
Vulcan
TehLuNxR-
Vulcan
10,717
2,964
0
1,868
6,379
2,833
0
1,630
4,736
85,935
952
W
6,772
977
63
2,218
10,223
10,218
241
0
10,223
0
71,391
W
Charon
UmmSetris
Charon
4,223
1,331
0
1,249
8,014
8,183
865
629
7,384
22,781
0
L
3,171
165
302
2,401
8,919
3,284
0
4,002
4,605
59,172
977
L
3,488
456
0
2,601
13,123
10,182
0
1,793
11,272
0
29,642
W
Thanatos
kaoqc
Thanatos
11,891
3,994
0
11,441
13,053
6,439
262
1,516
11,528
0
62,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
31,894
483
Minions Killed
359
0
Camps Cleared
0
1,340,214
Distance Traveled
1,305,570
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,510
465
52
4
0
292,987
6
W
Hachiman
7,952
568
81
6
0
247,115
0
L
Arachne
6,320
451
71
5
0
281,218
0
L
Neith
6,290
449
71
5
0
236,323
0
W
Vulcan
9,183
656
153
11
0
299,528
5
W
Shiva
8,909
636
129
9
0
244,796
0
W
Charon
7,761
554
33
2
0
252,326
0
L
Ra
6,930
495
123
9
0
238,423
2
L
Tyr
5,844
417
42
3
0
256,619
0
W
Thanatos
8,368
598
87
6
0
296,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role