Player Matchup

Merlin
Merlin
Silver I
JVR_NGL
Merlin
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,568 MMR
Solo
Cthulhu
Cthulhu
Gold IV
MadameGotham
Cthulhu
Gold IV
Level 168
God Stats
34W - 14L
1,707 SR
Queue Stats
334W - 352L
1,637 MMR
Party 1
Chiron
Chiron
Gold I
SneeryCone6385
Chiron
Gold I
Level 211
God Stats
9W - 12L
1,725 SR
Queue Stats
618W - 775L
1,655 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 162
1,644 SR
1,620 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,640 SR
1,660 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
FhightJPGalaxy
Baron Samedi
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,693 MMR
Party 2
Horus
Horus
Gold II
Zoctrax
Horus
Gold II
Level 106
God Stats
7W - 0L
1,921 SR
Queue Stats
14W - 4L
1,786 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JVR_NGL
Merlin
13
2 / 4 / 1
8,770
626
11,877
13,688
7,293
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
MadameGotham
Cthulhu
14
1 / 7 / 3
8,958
640
18,270
24,948
29,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
1 / 8 / 2
8,545
610
7,499
15,695
5,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AchillesCharonAnhurBake KujiraHercules

VS

Bans
ThothShivaPoseidonBacchusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 2 / 11
11,034
788
12,864
17,351
7,928
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
FhightJPGalaxy
Baron Samedi
16
4 / 2 / 11
10,758
768
19,601
15,875
9,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
Zoctrax
Horus
17
10 / 0 / 7
11,288
806
17,117
22,227
26,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
19
19
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
11
5.25
W
Baron Samedi
FhightJPGalaxy
Baron Samedi
4
2
11
4.75
L
Merlin
JVR_NGL
Merlin
2
4
1
0.63
L
Cthulhu
MadameGotham
Cthulhu
1
7
3
0.36
L
1
8
2
0.25
W
Horus
Zoctrax
Horus
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,646
Damage
49,582
54,331
Taken
55,453
42,699
Mitigated
43,922
7,916
Healing
31,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,864
7,585
0
7,940
17,351
7,928
1,094
10,203
6,696
0
57,629
W
Baron Samedi
FhightJPGalaxy
Baron Samedi
19,601
2,363
3,690
7,383
15,875
9,439
1,040
9,044
6,477
52,830
0
L
Merlin
JVR_NGL
Merlin
11,877
339
0
2,774
13,688
7,293
0
4,776
8,407
32,054
0
L
Cthulhu
MadameGotham
Cthulhu
18,270
1,262
326
2,244
24,948
29,531
0
7,482
16,454
35,599
2,057
L
7,499
3,007
314
2,258
15,695
5,875
0
7,207
7,971
0
32,729
W
Horus
Zoctrax
Horus
17,117
5,285
2,278
10,133
22,227
26,555
482
7,872
13,736
0
31,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
33,080
138
Minions Killed
162
0
Camps Cleared
0
660,617
Distance Traveled
755,666
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,034
788
73
5
0
226,016
0
W
Baron Samedi
10,758
768
65
5
0
238,209
0
L
Merlin
8,770
626
42
3
0
223,748
1
L
Cthulhu
8,958
640
47
3
0
221,576
0
L
Chiron
8,545
610
49
4
0
215,293
1
W
Horus
11,288
806
24
2
0
291,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role