Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Daruh
Loki
Level 149
God Stats
12W - 16L
1,561 SR
Queue Stats
134W - 137L
1,529 Elo+
Party 1
He Bo
He Bo
ℓuxx
He Bo
Level 86
God Stats
12W - 5L
1,720 SR
Queue Stats
123W - 131L
1,531 Elo+
Party 1
Team Averages
Level 106
1,556 SR
1,512 Elo+

VS

Team Averages
Level 155
1,411 SR
1,468 Elo+
Scylla
Scylla
Decker4123
Scylla
Level 127
God Stats
2W - 1L
1,713 SR
Queue Stats
298W - 325L
1,470 Elo+
Party 3
Sun Wukong
Sun Wukong
Gonza1501
Sun Wukong
Level 181
God Stats
23W - 18L
1,367 SR
Queue Stats
271W - 235L
1,553 Elo+
Party 3
Nut
Nut
Minesam
Nut
Level 156
God Stats
2W - 4L
1,271 SR
Queue Stats
69W - 67L
1,463 Elo+
Party 2
Ravana
Ravana
MrCheese456
Ravana
Level 166
God Stats
3W - 3L
1,285 SR
Queue Stats
243W - 234L
1,482 Elo+
Party 3
Geb
Geb
Taviani2
Geb
Level 145
God Stats
7W - 8L
1,421 SR
Queue Stats
7W - 9L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
2 / 0 / 0
6,611
661
6,815
9,014
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tyr
 
Tyr
9
0 / 2 / 1
5,057
506
3,645
7,952
5,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
 
Arachne
9
0 / 4 / 0
4,553
455
3,406
9,696
3,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Loki
Daruh
Loki
5
0 / 5 / 0
4,175
418
2,370
6,523
1,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
ℓuxx
He Bo
7
0 / 4 / 0
4,382
438
3,534
6,716
1,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Decker4123
Scylla
10
1 / 0 / 2
5,323
532
1,531
3,626
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Gonza1501
Sun Wukong
11
6 / 0 / 2
6,822
682
7,021
7,833
5,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nut
11
5 / 2 / 0
6,923
692
12,218
9,442
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
11
3 / 0 / 2
5,868
587
3,858
6,211
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 0 / 6
5,788
579
2,654
6,676
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
15
15
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
0
0
2
L
Tyr
 
Tyr
0
2
1
0.25
L
Arachne
 
Arachne
0
4
0
0
L
Loki
Daruh
Loki
0
5
0
0
W
Scylla
Decker4123
Scylla
1
0
2
2
W
Sun Wukong
Gonza1501
Sun Wukong
6
0
2
7
W
Nut
5
2
0
2.5
W
Ravana
3
0
2
4
W
0
0
6
3
L
He Bo
ℓuxx
He Bo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,770
Damage
27,282
39,901
Taken
33,788
15,305
Mitigated
16,283
11,622
Healing
16,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
6,815
4,280
0
3,707
9,014
3,507
0
1,392
7,580
0
62,044
L
Tyr
 
Tyr
3,645
355
0
2,486
7,952
5,745
0
1,072
6,796
0
32,661
L
Arachne
 
Arachne
3,406
2,401
0
2,831
9,696
3,024
0
661
9,035
0
25,475
L
Loki
Daruh
Loki
2,370
488
0
750
6,523
1,387
0
113
6,037
0
13,993
W
Scylla
Decker4123
Scylla
1,531
185
0
500
3,626
970
129
828
2,798
30,804
0
W
Sun Wukong
Gonza1501
Sun Wukong
7,021
2,445
0
3,055
7,833
5,154
307
970
6,863
0
39,417
W
Nut
12,218
8,659
0
5,684
9,442
3,508
681
0
9,442
0
58,026
W
Ravana
3,858
1,196
0
5,385
6,211
2,493
0
1,141
5,070
0
42,173
W
2,654
548
0
2,047
6,676
4,158
81
595
6,081
16,147
0
L
He Bo
ℓuxx
He Bo
3,534
290
0
1,848
6,716
1,642
0
947
5,685
23,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,778
Gold Earned
30,724
270
Minions Killed
320
0
Camps Cleared
0
936,728
Distance Traveled
1,080,886
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,611
661
110
11
0
225,214
0
L
Tyr
5,057
506
53
5
0
203,600
0
L
Arachne
4,553
455
43
4
0
209,030
0
L
Loki
4,175
418
23
2
0
130,008
0
W
Scylla
5,323
532
50
5
0
193,585
3
W
Sun Wukong
6,822
682
59
6
0
233,068
2
W
Nut
6,923
692
110
11
0
170,133
0
W
Ravana
5,868
587
73
7
0
255,031
1
W
Geb
5,788
579
28
3
0
229,069
0
L
He Bo
4,382
438
41
4
0
168,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role