Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Caviar J
Bellona
Level 122
God Stats
14W - 6L
1,836 SR
Queue Stats
86W - 77L
1,556 Elo+
Solo
Ganesha
Ganesha
FEEDeral
Ganesha
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,478 Elo+
Solo
Nemesis
Nemesis
Ph177up702
Nemesis
Level 109
God Stats
4W - 9L
1,258 SR
Queue Stats
22W - 29L
1,377 Elo+
Solo
Hou Yi
Hou Yi
imhaytham
Hou Yi
Level 157
God Stats
14W - 12L
1,623 SR
Queue Stats
61W - 61L
1,537 Elo+
Solo
Team Averages
Level 125
1,543 SR
1,489 Elo+

VS

Team Averages
Level 109
1,584 SR
1,517 Elo+
Bakasura
Bakasura
FlackoWacko6548
Bakasura
Level 120
God Stats
10W - 1L
1,739 SR
Queue Stats
59W - 46L
1,572 Elo+
Solo
Bellona
Bellona
GodofSp33dy
Bellona
Level 103
God Stats
21W - 22L
1,447 SR
Queue Stats
107W - 110L
1,486 Elo+
Solo
Ravana
Ravana
SheriffSnake
Ravana
Level 89
God Stats
8W - 9L
1,462 SR
Queue Stats
48W - 40L
1,534 Elo+
Solo
Anhur
Anhur
Vàpor
Anhur
Level 155
God Stats
8W - 5L
1,763 SR
Queue Stats
188W - 171L
1,521 Elo+
Solo
Geb
Geb
daintyglue11
Geb
Level 80
God Stats
5W - 1L
1,508 SR
Queue Stats
145W - 112L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
1 / 3 / 1
5,388
490
4,231
7,140
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Caviar J
Bellona
11
0 / 1 / 0
5,722
520
4,938
11,830
11,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
FEEDeral
Ganesha
8
0 / 1 / 3
5,216
474
4,507
9,928
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Ph177up702
Nemesis
10
1 / 3 / 1
5,501
500
6,380
10,642
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hou Yi
imhaytham
Hou Yi
9
3 / 2 / 0
5,504
500
9,744
9,449
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
1 / 2 / 2
6,645
604
3,080
10,327
4,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
GodofSp33dy
Bellona
12
1 / 0 / 2
7,115
647
8,494
9,925
10,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ravana
13
7 / 0 / 0
7,117
647
8,491
6,813
3,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Vàpor
Anhur
9
1 / 2 / 2
5,402
491
7,475
10,140
3,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 3
5,614
510
6,425
7,796
5,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
5
Kills
10
10
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
1
0.5
L
Bellona
Caviar J
Bellona
0
1
0
0
L
Ganesha
FEEDeral
Ganesha
0
1
3
1.5
W
Bakasura
1
2
2
1
W
Bellona
GodofSp33dy
Bellona
1
0
2
2
L
Nemesis
Ph177up702
Nemesis
1
3
1
0.5
W
Ravana
7
0
0
7
W
Anhur
Vàpor
Anhur
1
2
2
1
W
0
1
3
1.5
L
Hou Yi
imhaytham
Hou Yi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,800
Damage
33,965
48,989
Taken
45,001
25,419
Mitigated
27,397
16,647
Healing
15,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,231
201
160
1,882
7,140
1,905
0
140
6,912
32,984
1,491
L
Bellona
Caviar J
Bellona
4,938
1,409
0
4,314
11,830
11,539
0
0
10,779
0
42,952
L
Ganesha
FEEDeral
Ganesha
4,507
417
0
2,523
9,928
5,475
0
2,205
7,723
13,282
0
W
Bakasura
3,080
2,207
0
5,456
10,327
4,221
674
3,251
7,076
0
33,037
W
Bellona
GodofSp33dy
Bellona
8,494
2,172
0
4,602
9,925
10,775
0
0
9,925
0
52,372
L
Nemesis
Ph177up702
Nemesis
6,380
3,488
0
3,836
10,642
3,541
0
406
9,894
0
32,219
W
Ravana
8,491
3,343
0
1,014
6,813
3,763
0
745
6,068
0
53,260
W
Anhur
Vàpor
Anhur
7,475
4,709
0
2,135
10,140
3,513
0
2,267
7,873
0
36,826
W
6,425
1,098
977
1,424
7,796
5,125
0
2,066
5,730
15,955
1,854
L
Hou Yi
imhaytham
Hou Yi
9,744
3,963
0
3,932
9,449
2,959
0
2,570
6,879
0
42,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,331
Gold Earned
31,893
260
Minions Killed
313
0
Camps Cleared
0
1,116,625
Distance Traveled
1,171,433
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,388
490
60
5
0
224,404
0
L
Bellona
5,722
520
71
6
0
221,308
0
L
Ganesha
5,216
474
3
0
0
233,932
2
W
Bakasura
6,645
604
84
8
0
238,734
0
W
Bellona
7,115
647
83
8
0
238,332
0
L
Nemesis
5,501
500
52
5
0
235,891
2
W
Ravana
7,117
647
75
7
0
259,370
2
W
Anhur
5,402
491
48
4
0
199,393
4
W
Geb
5,614
510
23
2
0
235,604
0
L
Hou Yi
5,504
500
74
7
0
201,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role