Player Matchup

Chaac
Chaac
BigManJutin
Chaac
Level 8
God Stats
3W - 2L
1,129 SR
Queue Stats
7W - 11L
1,154 Elo+
Party 3
Cerberus
Cerberus
IINobleII
Cerberus
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 20L
1,441 Elo+
Party 3
Kukulkan
Kukulkan
Karac__Pandra
Kukulkan
Level 44
God Stats
10W - 12L
1,419 SR
Queue Stats
16W - 36L
1,360 Elo+
Solo
Hou Yi
Hou Yi
Thecooldankcat
Hou Yi
Level 33
God Stats
4W - 0L
1,838 SR
Queue Stats
33W - 17L
1,605 Elo+
Party 3
Loki
Loki
zZRestinpieceZz
Loki
Level 96
God Stats
8W - 4L
1,588 SR
Queue Stats
41W - 23L
1,523 Elo+
Party 3
Team Averages
Level 53
1,495 SR
1,417 Elo+

VS

Team Averages
Level 71
1,485 SR
1,433 Elo+
Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Jellyboy chris
Ao Kuang
Level 92
God Stats
1W - 7L
1,260 SR
Queue Stats
211W - 187L
1,472 Elo+
Party 2
Ymir
Ymir
McKinB
Ymir
Level 67
God Stats
4W - 4L
1,666 SR
Queue Stats
32W - 48L
1,346 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
heartlandd
Ah Muzen Cab
Level 45
God Stats
1W - 5L
1,500 SR
Queue Stats
21W - 30L
1,462 Elo+
Solo
Surtr
Surtr
khamikah
Surtr
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 79L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,533
594
6,305
6,803
5,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
IINobleII
Cerberus
10
3 / 0 / 3
6,771
616
3,669
9,182
6,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Karac__Pandra
Kukulkan
10
0 / 2 / 1
5,708
519
1,786
4,283
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 2 / 1
6,243
568
4,553
5,993
2,186
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 2
6,428
584
3,666
7,456
2,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 0 / 0
5,887
535
4,403
4,635
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
11
2 / 2 / 0
5,810
528
2,921
11,338
5,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ymir
McKinB
Ymir
8
1 / 3 / 0
4,851
441
1,073
7,403
4,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
heartlandd
Ah Muzen Cab
10
0 / 3 / 1
5,421
493
6,541
9,144
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
khamikah
Surtr
8
0 / 1 / 0
5,234
476
2,583
7,749
4,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
8
Kills
4
4
Deaths
9
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
0
0
1
W
1
0
0
1
W
Cerberus
IINobleII
Cerberus
3
0
3
4.5
L
Ao Kuang
2
2
0
1
W
Kukulkan
Karac__Pandra
Kukulkan
0
2
1
0.25
L
Ymir
McKinB
Ymir
1
3
0
0.33
W
2
2
1
1.25
L
Ah Muzen Cab
heartlandd
Ah Muzen Cab
0
3
1
0.17
L
Surtr
khamikah
Surtr
0
1
0
0
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,979
Damage
17,521
33,717
Taken
40,269
18,131
Mitigated
19,439
12,835
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,403
109
0
1,250
4,635
1,591
0
2,108
2,527
37,633
1,521
W
6,305
985
0
2,246
6,803
5,405
0
54
6,256
0
44,790
W
Cerberus
IINobleII
Cerberus
3,669
307
286
3,458
9,182
6,327
0
943
8,145
20,954
2,517
L
Ao Kuang
2,921
1,025
0
4,068
11,338
5,212
0
753
10,585
40,315
0
W
Kukulkan
Karac__Pandra
Kukulkan
1,786
103
0
424
4,283
1,402
87
2,953
797
28,143
773
L
Ymir
McKinB
Ymir
1,073
131
0
748
7,403
4,551
0
1,442
5,961
9,015
0
W
4,553
1,289
0
1,994
5,993
2,186
593
1,130
4,863
0
40,295
L
Ah Muzen Cab
heartlandd
Ah Muzen Cab
6,541
3,015
0
1,089
9,144
3,414
0
1,006
8,138
0
45,704
L
Surtr
khamikah
Surtr
2,583
1,107
0
1,133
7,749
4,671
0
0
7,749
221
22,470
W
3,666
729
0
4,427
7,456
2,811
0
2,524
4,736
0
50,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,683
Gold Earned
27,203
321
Minions Killed
257
0
Camps Cleared
0
1,155,937
Distance Traveled
1,063,223
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,887
535
70
6
0
236,131
0
W
Chaac
6,533
594
75
7
0
214,631
0
W
Cerberus
6,771
616
35
3
0
231,715
0
L
Ao Kuang
5,810
528
62
6
0
256,848
0
W
Kukulkan
5,708
519
54
5
0
203,762
0
L
Ymir
4,851
441
17
2
0
147,750
0
W
Hou Yi
6,243
568
77
7
0
209,123
0
L
Ah Muzen Cab
5,421
493
67
6
0
197,702
0
L
Surtr
5,234
476
41
4
0
224,792
2
W
Loki
6,428
584
80
7
0
296,706
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role