Player Matchup

Cernunnos
Cernunnos
Bronze IV
AL0NX0
Cernunnos
Bronze IV
Level 164
God Stats
1W - 0L
1,681 SR
Queue Stats
3W - 5L
1,433 MMR
Party 1
Zeus
Zeus
Bronze III
cesar uchiiha
Zeus
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,385 MMR
Party 1
Xing Tian
Xing Tian
Bronze IV
zimbiosis666
Xing Tian
Bronze IV
Level 82
God Stats
1W - 2L
1,625 SR
Queue Stats
3W - 6L
1,390 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 125
1,602 SR
1,403 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 82
1,718 SR
1,376 MMR
Merlin
Merlin
Bronze III
SPC CDT1123
Merlin
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,489 MMR
Party 2
Charon
Charon
Bronze III
Yclv
Charon
Bronze III
Level 73
God Stats
1W - 3L
1,766 SR
Queue Stats
8W - 11L
1,342 MMR
Party 2
Skadi
Skadi
Bronze III
goldstxr
Skadi
Bronze III
Level 68
God Stats
1W - 1L
1,887 SR
Queue Stats
2W - 7L
1,298 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
AL0NX0
Cernunnos
19
9 / 1 / 4
14,312
795
18,264
17,892
9,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 2 / 5
12,794
711
14,362
8,040
3,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xing Tian
zimbiosis666
Xing Tian
19
1 / 0 / 9
12,695
705
9,827
15,375
19,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
Baron SamediHeraAo KuangKumbhakarnaGeb

VS

Bans
KhepriMedusaSobekAnhurDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 3 / 1
12,362
687
11,172
13,138
7,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon
Yclv
Charon
15
0 / 3 / 2
10,481
582
8,461
21,335
25,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
goldstxr
Skadi
14
1 / 7 / 1
10,709
595
8,793
13,930
7,642
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
13
Kills
3
3
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
AL0NX0
Cernunnos
9
1
4
11
L
Merlin
2
3
1
0.83
L
Charon
Yclv
Charon
0
3
2
0.33
W
3
2
5
2.75
L
Skadi
goldstxr
Skadi
1
7
1
0.21
W
Xing Tian
zimbiosis666
Xing Tian
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,453
Damage
28,426
41,307
Taken
48,403
32,706
Mitigated
40,678
14,098
Healing
2,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
AL0NX0
Cernunnos
18,264
10,331
0
8,453
17,892
9,090
2,289
8,477
9,415
0
100,773
L
Merlin
11,172
196
0
201
13,138
7,933
54
4,297
7,981
68,603
0
L
Charon
Yclv
Charon
8,461
1,557
0
1,640
21,335
25,103
265
10,838
8,693
29,473
541
W
14,362
1,231
0
1,193
8,040
3,836
268
4,351
3,689
52,969
474
L
Skadi
goldstxr
Skadi
8,793
3,167
0
395
13,930
7,642
391
4,667
8,486
0
43,448
W
Xing Tian
zimbiosis666
Xing Tian
9,827
566
0
4,452
15,375
19,780
202
6,896
8,479
41,429
7,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,801
Gold Earned
33,552
270
Minions Killed
193
0
Camps Cleared
0
1,025,339
Distance Traveled
941,269
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,312
795
137
8
0
340,025
0
L
Merlin
12,362
687
100
6
0
344,921
0
L
Charon
10,481
582
28
2
0
293,000
0
W
Zeus
12,794
711
78
4
0
330,538
0
L
Skadi
10,709
595
65
4
0
303,348
4
W
Xing Tian
12,695
705
55
3
0
354,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role