Player Matchup

Bellona
Bellona
AyoMikeBoi
Bellona
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 148L
1,550 Elo+
Solo
Fenrir
Fenrir
DeathWay7
Fenrir
Level 49
God Stats
35W - 40L
1,485 SR
Queue Stats
554W - 566L
1,544 Elo+
Solo
King Arthur
King Arthur
Hazey27
King Arthur
Level 68
God Stats
5W - 2L
1,886 SR
Queue Stats
100W - 77L
1,578 Elo+
Party 1
Sol
Sol
Shortdog21
Sol
Level 63
God Stats
2W - 4L
1,380 SR
Queue Stats
37W - 19L
1,583 Elo+
Party 1
Zeus
Zeus
grifter0x
Zeus
Level 65
God Stats
2W - 2L
1,450 SR
Queue Stats
182W - 184L
1,499 Elo+
Solo
Team Averages
Level 55
1,540 SR
1,551 Elo+

VS

Team Averages
Level 44
1,447 SR
1,468 Elo+
Neith
Neith
 
Neith
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Insane1x
Scylla
Level 41
God Stats
1W - 2L
1,751 SR
Queue Stats
3W - 2L
1,841 Elo+
Solo
Tsukuyomi
Tsukuyomi
Irvinator99
Tsukuyomi
Level 48
God Stats
1W - 2L
1,197 SR
Queue Stats
9W - 17L
1,352 Elo+
Solo
Nu Wa
Nu Wa
Theunheardsneeze
Nu Wa
Level 56
God Stats
4W - 5L
1,318 SR
Queue Stats
7W - 7L
1,238 Elo+
Solo
Charybdis
Charybdis
palsrus
Charybdis
Level 44
God Stats
376W - 362L
1,471 SR
Queue Stats
469W - 493L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AyoMikeBoi
Bellona
11
0 / 1 / 5
6,040
1,208
2,777
4,470
3,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
DeathWay7
Fenrir
11
3 / 1 / 4
6,883
1,377
4,269
5,964
3,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Hazey27
King Arthur
12
3 / 1 / 4
7,014
1,403
5,142
6,310
5,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 6
6,503
1,301
4,538
4,843
1,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zeus
12
1 / 1 / 4
6,611
1,322
3,522
2,818
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

353

VS

Team 2 Tickets

339

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 3
7,315
1,463
6,595
3,804
1,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Insane1x
Scylla
11
0 / 1 / 4
6,462
1,292
4,614
4,628
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Irvinator99
Tsukuyomi
11
1 / 4 / 3
6,442
1,288
4,749
7,107
2,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 0 / 0
5,350
1,070
0
0
0
Charybdis
palsrus
Charybdis
11
2 / 3 / 3
6,836
1,367
5,620
6,098
2,516
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
8
Kills
6
6
Deaths
8
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
0
3
4.5
W
Bellona
AyoMikeBoi
Bellona
0
1
5
2.5
W
Fenrir
DeathWay7
Fenrir
3
1
4
5
W
King Arthur
Hazey27
King Arthur
3
1
4
5
L
Scylla
Insane1x
Scylla
0
1
4
2
L
Tsukuyomi
Irvinator99
Tsukuyomi
1
4
3
0.63
W
1
2
6
2
L
0
0
0
0
W
Zeus
1
1
4
3
L
Charybdis
palsrus
Charybdis
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,248
Damage
21,578
24,405
Taken
21,637
14,575
Mitigated
8,522
3,623
Healing
1,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,595
2,084
0
794
3,804
1,542
0
2,139
1,665
0
20,282
W
Bellona
AyoMikeBoi
Bellona
2,777
557
0
755
4,470
3,154
0
783
3,631
0
6,544
W
Fenrir
DeathWay7
Fenrir
4,269
1,743
0
1,039
5,964
3,136
0
1,274
4,632
0
9,895
W
King Arthur
Hazey27
King Arthur
5,142
367
0
750
6,310
5,461
0
990
5,166
0
12,021
L
Scylla
Insane1x
Scylla
4,614
1,093
0
550
4,628
1,657
0
1,721
2,777
20,888
0
L
Tsukuyomi
Irvinator99
Tsukuyomi
4,749
1,048
0
152
7,107
2,807
0
2,376
4,613
0
10,650
W
4,538
1,372
0
599
4,843
1,904
0
669
4,106
12,851
722
L
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
3,522
485
0
480
2,818
920
0
490
2,256
21,696
0
L
Charybdis
palsrus
Charybdis
5,620
2,890
0
135
6,098
2,516
0
1,736
4,193
0
14,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
32,405
103
Minions Killed
120
7
Camps Cleared
5
587,343
Distance Traveled
427,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,315
1,463
34
7
0
102,492
0
W
Bellona
6,040
1,208
10
2
1
116,965
0
W
Fenrir
6,883
1,377
8
2
2
125,955
0
W
King Arthur
7,014
1,403
13
3
1
128,333
0
L
Scylla
6,462
1,292
52
10
3
110,880
0
L
Tsukuyomi
6,442
1,288
7
1
1
121,662
0
W
Sol
6,503
1,301
20
4
2
109,753
0
L
Nu Wa
5,350
1,070
0
0
0
0
0
W
Zeus
6,611
1,322
52
10
1
106,337
0
L
Charybdis
6,836
1,367
27
5
1
92,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role