Player Matchup

Ne Zha
Ne Zha
EnnuiQueen
Ne Zha
Level 58
God Stats
2W - 1L
1,798 SR
Queue Stats
129W - 180L
1,436 Elo+
Solo
Artemis
Artemis
Erieanna05
Artemis
Level 67
God Stats
2W - 3L
1,478 SR
Queue Stats
161W - 150L
1,433 Elo+
Solo
Mercury
Mercury
GamerGuy71
Mercury
Level 84
God Stats
0W - 2L
1,251 SR
Queue Stats
75W - 73L
1,504 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NoAverageBear
Morgan Le Fay
Level 85
God Stats
0W - 2L
1,348 SR
Queue Stats
2W - 18L
1,178 Elo+
Solo
Ra
Ra
dannieboy2255
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Party 1
Team Averages
Level 71
1,475 SR
1,362 Elo+

VS

Team Averages
Level 84
1,419 SR
1,392 Elo+
Ra
Ra
Blazeken131
Ra
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,364 Elo+
Solo
Fenrir
Fenrir
ConchaSenpai
Fenrir
Level 108
God Stats
2W - 1L
1,266 SR
Queue Stats
95W - 90L
1,363 Elo+
Party 2
Hou Yi
Hou Yi
DeJDaddy
Hou Yi
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 125L
1,336 Elo+
Party 2
Cu Chulainn
Cu Chulainn
GrimoireSSB
Cu Chulainn
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 173L
1,485 Elo+
Solo
Ishtar
Ishtar
UR T CAN
Ishtar
Level 69
God Stats
1W - 1L
1,329 SR
Queue Stats
69W - 75L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
EnnuiQueen
Ne Zha
15
3 / 7 / 9
9,291
664
14,510
14,284
7,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
Erieanna05
Artemis
15
0 / 5 / 8
8,665
619
16,675
14,238
7,004
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
GamerGuy71
Mercury
16
8 / 4 / 2
9,877
706
9,784
10,070
5,172
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
NoAverageBear
Morgan Le Fay
18
6 / 4 / 5
10,971
784
22,213
14,623
8,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
0 / 2 / 9
9,527
681
8,267
10,264
5,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 12
10,633
760
15,244
13,594
6,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
17
5 / 3 / 14
10,279
734
9,351
18,414
23,018
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
DeJDaddy
Hou Yi
17
5 / 5 / 15
10,431
745
7,285
15,941
6,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
GrimoireSSB
Cu Chulainn
18
4 / 3 / 15
10,716
765
13,397
19,471
22,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
UR T CAN
Ishtar
17
4 / 2 / 13
9,916
708
10,753
13,132
6,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
91
17
Kills
22
22
Deaths
17
33
Assists
69
Player
Kills
Deaths
Assists
KDA
W
4
4
12
2.5
W
Fenrir
5
3
14
4
W
Hou Yi
DeJDaddy
Hou Yi
5
5
15
2.5
L
Ne Zha
EnnuiQueen
Ne Zha
3
7
9
1.07
L
Artemis
Erieanna05
Artemis
0
5
8
0.8
L
Mercury
GamerGuy71
Mercury
8
4
2
2.25
W
Cu Chulainn
GrimoireSSB
Cu Chulainn
4
3
15
3.83
L
Morgan Le Fay
NoAverageBear
Morgan Le Fay
6
4
5
2.13
W
Ishtar
UR T CAN
Ishtar
4
2
13
5.25
L
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,449
Damage
56,030
63,479
Taken
80,552
33,524
Mitigated
64,985
20,999
Healing
33,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,244
243
11,441
4,394
13,594
6,751
497
5,719
7,875
51,731
84
W
Fenrir
9,351
1,695
1,602
2,740
18,414
23,018
48
5,983
12,316
0
11,880
W
Hou Yi
DeJDaddy
Hou Yi
7,285
3,297
1,096
3,199
15,941
6,833
376
6,759
9,182
0
17,518
L
Ne Zha
EnnuiQueen
Ne Zha
14,510
1,247
0
407
14,284
7,280
0
3,145
10,823
0
22,627
L
Artemis
Erieanna05
Artemis
16,675
6,114
1,087
3,129
14,238
7,004
120
3,095
10,720
0
25,221
L
Mercury
GamerGuy71
Mercury
9,784
824
1,809
1,222
10,070
5,172
0
2,446
7,286
0
12,715
W
Cu Chulainn
GrimoireSSB
Cu Chulainn
13,397
1,197
1,923
3,951
19,471
22,101
48
6,329
13,047
0
24,148
L
Morgan Le Fay
NoAverageBear
Morgan Le Fay
22,213
813
189
3,427
14,623
8,253
0
2,211
11,998
41,495
529
W
Ishtar
UR T CAN
Ishtar
10,753
4,363
1,481
2,170
13,132
6,282
204
5,044
7,999
0
19,336
L
8,267
811
5,214
4,515
10,264
5,815
0
3,986
6,047
33,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,331
Gold Earned
51,975
147
Minions Killed
157
0
Camps Cleared
0
1,257,782
Distance Traveled
1,312,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,633
760
70
5
0
238,315
0
W
Fenrir
10,279
734
7
1
0
279,921
0
W
Hou Yi
10,431
745
25
2
0
228,527
0
L
Ne Zha
9,291
664
12
1
0
237,153
0
L
Artemis
8,665
619
18
1
0
228,512
0
L
Mercury
9,877
706
9
1
0
264,471
0
W
Cu Chulainn
10,716
765
29
2
0
271,000
0
L
Morgan Le Fay
10,971
784
56
4
0
259,408
0
W
Ishtar
9,916
708
26
2
0
294,474
0
L
Ra
9,527
681
52
4
0
268,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role