Player Matchup

Janus
Janus
AjXsel
Janus
Level 57
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 83L
1,506 Elo+
Party 2
Surtr
Surtr
CORINTHIANOZL
Surtr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,490 Elo+
Party 3
Izanami
Izanami
MacD00M
Izanami
Level 10
God Stats
0W - 3L
1,235 SR
Queue Stats
0W - 3L
1,175 Elo+
Party 2
Khepri
Khepri
Overpower2678
Khepri
Level 27
God Stats
0W - 3L
1,299 SR
Queue Stats
14W - 22L
1,357 Elo+
Party 3
Tsukuyomi
Tsukuyomi
TemplarJean
Tsukuyomi
Level 39
God Stats
0W - 2L
1,267 SR
Queue Stats
1W - 3L
1,490 Elo+
Party 3
Team Averages
Level 27
1,360 SR
1,404 Elo+

VS

Team Averages
Level 51
1,489 SR
1,461 Elo+
Bake Kujira
Bake Kujira
Babames
Bake Kujira
Level 24
God Stats
3W - 3L
1,470 SR
Queue Stats
41W - 50L
1,406 Elo+
Party 4
Chernobog
Chernobog
Gerder14
Chernobog
Level 47
God Stats
23W - 32L
1,466 SR
Queue Stats
109W - 125L
1,413 Elo+
Party 4
Hercules
Hercules
Hoveyy81
Hercules
Level 89
God Stats
7W - 5L
1,475 SR
Queue Stats
239W - 217L
1,485 Elo+
Party 1
Arachne
Arachne
JakeNotrad
Arachne
Level 45
God Stats
24W - 11L
1,594 SR
Queue Stats
225W - 220L
1,474 Elo+
Party 1
Olorun
Olorun
pistachiobunny
Olorun
Level 48
God Stats
1W - 0L
1,438 SR
Queue Stats
38W - 27L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AjXsel
Janus
12
2 / 2 / 2
7,111
547
8,250
7,841
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 5 / 0
5,401
415
3,977
11,938
6,448
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
MacD00M
Izanami
9
0 / 6 / 0
5,382
414
5,412
10,305
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 2 / 2
5,881
452
3,583
11,352
8,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
TemplarJean
Tsukuyomi
9
2 / 5 / 0
5,457
420
3,556
10,620
3,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Babames
Bake Kujira
12
1 / 1 / 3
7,143
549
5,766
12,412
10,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
Gerder14
Chernobog
13
5 / 0 / 1
7,825
602
8,984
5,097
2,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hercules
Hoveyy81
Hercules
15
8 / 1 / 2
9,467
728
11,426
9,585
9,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
JakeNotrad
Arachne
14
6 / 0 / 1
7,724
594
7,982
12,715
5,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 3
7,528
579
4,513
8,158
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
20
20
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
AjXsel
Janus
2
2
2
1.5
W
Bake Kujira
Babames
Bake Kujira
1
1
3
2.5
L
0
5
0
0
W
Chernobog
Gerder14
Chernobog
5
0
1
5.5
W
Hercules
Hoveyy81
Hercules
8
1
2
9
W
Arachne
JakeNotrad
Arachne
6
0
1
6.5
L
Izanami
MacD00M
Izanami
0
6
0
0
L
1
2
2
1
L
Tsukuyomi
TemplarJean
Tsukuyomi
2
5
0
0.4
W
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,778
Damage
38,671
52,056
Taken
47,967
24,432
Mitigated
30,927
8,846
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AjXsel
Janus
8,250
562
0
996
7,841
3,079
0
3,300
4,541
50,887
0
W
Bake Kujira
Babames
Bake Kujira
5,766
3,238
0
1,633
12,412
10,771
340
2,698
9,574
33,657
1,876
L
3,977
1,678
0
1,424
11,938
6,448
0
919
10,495
603
26,832
W
Chernobog
Gerder14
Chernobog
8,984
5,916
0
2,649
5,097
2,050
694
943
4,154
0
62,795
W
Hercules
Hoveyy81
Hercules
11,426
3,723
0
4,325
9,585
9,875
68
1,111
7,935
0
71,643
W
Arachne
JakeNotrad
Arachne
7,982
5,098
0
7,728
12,715
5,346
0
1,901
10,572
0
75,474
L
Izanami
MacD00M
Izanami
5,412
3,949
0
525
10,305
2,928
0
1,345
8,960
0
42,998
L
3,583
202
0
3,385
11,352
8,569
0
2,398
8,851
17,505
0
L
Tsukuyomi
TemplarJean
Tsukuyomi
3,556
936
0
2,516
10,620
3,408
0
2,053
8,340
0
23,424
W
4,513
1,101
180
1,880
8,158
2,885
252
4,794
2,915
50,288
1,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,232
Gold Earned
39,687
271
Minions Killed
457
0
Camps Cleared
0
1,335,613
Distance Traveled
1,321,738
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,111
547
107
8
0
266,396
0
W
Bake Kujira
7,143
549
53
4
0
266,219
5
L
Surtr
5,401
415
54
4
0
246,460
0
W
Chernobog
7,825
602
90
7
0
249,387
0
W
Hercules
9,467
728
113
9
0
232,303
2
W
Arachne
7,724
594
99
8
0
327,211
0
L
Izanami
5,382
414
61
5
0
231,882
0
L
Khepri
5,881
452
19
1
0
283,976
3
L
Tsukuyomi
5,457
420
30
2
0
306,899
0
W
Olorun
7,528
579
102
8
0
246,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role