Player Matchup

Khepri
Khepri
Gold IV
Jedi2044
Khepri
Gold IV
Level 158
God Stats
3W - 4L
1,500 SR
Queue Stats
116W - 112L
1,434 MMR
Party 1
Izanami
Izanami
Silver II
OnjusticeFred
Izanami
Silver II
Level 189
God Stats
4W - 4L
1,687 SR
Queue Stats
37W - 40L
1,454 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver IV
OwNCh1p
Morgan Le Fay
Silver IV
Level 127
God Stats
7W - 1L
1,675 SR
Queue Stats
23W - 20L
1,453 MMR
Solo
Bakasura
Bakasura
Gold III
SlytherinSnek
Bakasura
Gold III
Level 159
God Stats
6W - 5L
1,441 SR
Queue Stats
350W - 345L
1,429 MMR
Party 1
Osiris
Osiris
Gold V
patriacax
Osiris
Gold V
Level 161
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 17L
1,423 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 159
1,561 SR
1,439 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 124
1,631 SR
1,451 MMR
Artemis
Artemis
Bronze V
 
Artemis
Bronze V
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver III
ITankYouSpank
Terra
Silver III
Level 155
God Stats
5W - 6L
1,737 SR
Queue Stats
53W - 48L
1,435 MMR
Party 2
Awilix
Awilix
Silver I
MistaAdams
Awilix
Silver I
Level 184
God Stats
0W - 1L
1,736 SR
Queue Stats
63W - 57L
1,446 MMR
Party 2
Ravana
Ravana
Silver III
Not_verry_gud-_-
Ravana
Silver III
Level 129
God Stats
3W - 4L
1,683 SR
Queue Stats
9W - 20L
1,422 MMR
Solo
Ra
Ra
Bronze III
Shwurl
Ra
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Jedi2044
Khepri
8
1 / 2 / 3
5,556
556
1,607
6,456
5,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
11
2 / 0 / 2
6,382
638
1,568
5,180
1,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morgan Le Fay
OwNCh1p
Morgan Le Fay
11
2 / 1 / 0
6,087
609
5,640
4,062
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bakasura
SlytherinSnek
Bakasura
11
1 / 0 / 4
6,086
609
2,775
8,364
3,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
patriacax
Osiris
10
2 / 1 / 2
6,308
631
5,609
11,558
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
BellonaMaman BrigitteKukulkanThanatos

VS

Bans
ThothZeusNemesisSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
1
0 / 1 / 0
3,415
342
0
779
158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 2
5,272
527
1,883
3,604
2,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
MistaAdams
Awilix
10
0 / 2 / 3
5,008
501
5,823
9,213
4,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,775
478
4,946
5,553
3,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ra
10
3 / 2 / 0
5,531
553
3,263
5,824
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
8
Kills
4
4
Deaths
8
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
1
0
0
L
1
1
2
2
W
Khepri
Jedi2044
Khepri
1
2
3
1.25
L
Awilix
MistaAdams
Awilix
0
2
3
0.75
L
0
2
0
0
W
Izanami
2
0
2
3
W
Morgan Le Fay
OwNCh1p
Morgan Le Fay
2
1
0
2
L
Ra
3
2
0
1.5
W
Bakasura
SlytherinSnek
Bakasura
1
0
4
3
W
Osiris
patriacax
Osiris
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,199
Damage
15,915
35,620
Taken
24,973
19,172
Mitigated
12,768
17,744
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
779
158
0
0
779
0
0
L
1,883
388
119
815
3,604
2,486
0
1,062
2,465
11,392
559
W
Khepri
Jedi2044
Khepri
1,607
244
0
822
6,456
5,403
0
1,965
4,491
12,492
437
L
Awilix
MistaAdams
Awilix
5,823
2,162
0
1,767
9,213
4,283
0
3,572
5,624
0
39,164
L
4,946
1,534
0
1,173
5,553
3,648
0
0
5,532
0
26,662
W
Izanami
1,568
1,037
0
1,400
5,180
1,855
1,332
570
4,610
0
44,434
W
Morgan Le Fay
OwNCh1p
Morgan Le Fay
5,640
848
0
741
4,062
1,726
0
963
3,099
40,112
0
L
Ra
3,263
701
240
1,383
5,824
2,193
0
2,176
3,383
42,404
749
W
Bakasura
SlytherinSnek
Bakasura
2,775
1,767
0
7,303
8,364
3,742
0
204
8,160
0
44,473
W
Osiris
patriacax
Osiris
5,609
2,919
0
7,478
11,558
6,446
0
1,253
10,305
0
42,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,419
Gold Earned
24,001
336
Minions Killed
221
0
Camps Cleared
0
925,525
Distance Traveled
827,128
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
3,415
342
0
0
0
61,468
0
L
Terra
5,272
527
30
3
0
195,358
0
W
Khepri
5,556
556
16
2
0
175,527
2
L
Awilix
5,008
501
62
6
0
252,537
0
L
Ravana
4,775
478
45
5
0
120,674
0
W
Izanami
6,382
638
83
8
0
176,682
1
W
Morgan Le Fay
6,087
609
75
8
0
182,565
3
L
Ra
5,531
553
84
8
0
197,091
0
W
Bakasura
6,086
609
90
9
0
220,268
0
W
Osiris
6,308
631
72
7
0
170,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role