Player Matchup

Scylla
Scylla
Aduery
Scylla
Level 107
God Stats
7W - 5L
1,500 SR
Queue Stats
445W - 409L
1,632 Elo+
Party 2
Sol
Sol
GodsLullaby
Sol
Level 104
God Stats
2W - 4L
1,340 SR
Queue Stats
694W - 617L
1,538 Elo+
Solo
Izanami
Izanami
Hinabeee
Izanami
Level 88
God Stats
9W - 4L
1,657 SR
Queue Stats
73W - 62L
1,478 Elo+
Party 1
Mulan
Mulan
Whossoup
Mulan
Level 49
God Stats
43W - 23L
1,696 SR
Queue Stats
71W - 62L
1,496 Elo+
Party 1
Thanatos
Thanatos
kaoqc
Thanatos
Level 69
God Stats
8W - 1L
1,696 SR
Queue Stats
58W - 55L
1,633 Elo+
Party 2
Team Averages
Level 83
1,578 SR
1,555 Elo+

VS

Team Averages
Level 104
1,379 SR
1,508 Elo+
Odin
Odin
APOLOBJJ1234
Odin
Level 93
God Stats
3W - 8L
1,125 SR
Queue Stats
221W - 207L
1,477 Elo+
Party 3
Olorun
Olorun
Calluso
Olorun
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 55L
1,550 Elo+
Party 4
Da Ji
Da Ji
MorkGlow777
Da Ji
Level 101
God Stats
3W - 4L
1,446 SR
Queue Stats
141W - 143L
1,463 Elo+
Party 3
Yu Huang
Yu Huang
RadicalWasabi
Yu Huang
Level 103
God Stats
6W - 6L
1,326 SR
Queue Stats
191W - 173L
1,516 Elo+
Solo
Charybdis
Charybdis
tryharder1236
Charybdis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 132L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aduery
Scylla
11
3 / 0 / 4
6,410
641
6,108
4,559
1,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 3
6,647
665
6,465
9,243
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
Hinabeee
Izanami
10
1 / 0 / 4
5,601
560
4,054
4,507
1,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Whossoup
Mulan
9
1 / 1 / 4
5,792
579
3,888
9,191
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
kaoqc
Thanatos
12
8 / 1 / 4
6,960
696
5,959
8,706
3,497
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,797
580
5,948
10,586
6,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Calluso
Olorun
8
1 / 3 / 0
5,409
541
4,337
8,429
5,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 1
5,131
513
3,495
9,270
3,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
RadicalWasabi
Yu Huang
10
1 / 2 / 1
5,763
576
3,909
5,560
1,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
tryharder1236
Charybdis
11
0 / 2 / 0
5,985
599
2,878
5,747
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
14
Kills
2
2
Deaths
14
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Scylla
Aduery
Scylla
3
0
4
5
L
Olorun
Calluso
Olorun
1
3
0
0.33
W
1
0
3
2.5
W
Izanami
Hinabeee
Izanami
1
0
4
3
L
0
4
1
0.13
L
Yu Huang
RadicalWasabi
Yu Huang
1
2
1
0.75
W
Mulan
Whossoup
Mulan
1
1
4
3
W
Thanatos
kaoqc
Thanatos
8
1
4
10
L
Charybdis
tryharder1236
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,474
Damage
20,567
36,206
Taken
39,592
14,352
Mitigated
19,230
18,640
Healing
10,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,948
1,062
0
2,600
10,586
6,744
0
5,221
5,365
0
35,864
W
Scylla
Aduery
Scylla
6,108
537
0
1,420
4,559
1,317
0
2,019
2,248
38,682
0
L
Olorun
Calluso
Olorun
4,337
1,739
353
2,442
8,429
5,033
0
1,364
6,936
17,429
1,024
W
6,465
2,416
0
5,665
9,243
3,025
0
0
9,243
37,200
9,030
W
Izanami
Hinabeee
Izanami
4,054
2,256
0
1,347
4,507
1,446
473
1,572
2,851
0
40,130
L
3,495
1,147
0
651
9,270
3,853
0
1,713
7,427
0
39,345
L
Yu Huang
RadicalWasabi
Yu Huang
3,909
194
0
1,369
5,560
1,921
0
2,705
2,499
33,263
2,017
W
Mulan
Whossoup
Mulan
3,888
350
0
2,921
9,191
5,067
0
3,076
6,055
0
22,563
W
Thanatos
kaoqc
Thanatos
5,959
1,984
0
7,287
8,706
3,497
0
1,281
7,379
0
41,157
L
Charybdis
tryharder1236
Charybdis
2,878
1,392
0
2,740
5,747
1,679
361
404
5,301
0
48,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
28,085
293
Minions Killed
312
0
Camps Cleared
0
1,043,771
Distance Traveled
981,272
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,797
580
66
7
0
213,161
1
W
Scylla
6,410
641
64
6
0
201,408
0
L
Olorun
5,409
541
27
3
0
162,562
0
W
Sol
6,647
665
94
9
0
180,602
1
W
Izanami
5,601
560
65
7
0
212,739
0
L
Da Ji
5,131
513
76
8
0
204,152
0
L
Yu Huang
5,763
576
53
5
0
200,897
0
W
Mulan
5,792
579
26
3
0
217,146
6
W
Thanatos
6,960
696
44
4
0
231,876
0
L
Charybdis
5,985
599
90
9
0
200,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role