Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Dehltax
Hercules
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 1
Mercury
Mercury
ITMX JDA
Mercury
Level 40
God Stats
15W - 13L
1,666 SR
Queue Stats
309W - 288L
1,380 Elo+
Party 2
Ares
Ares
Philthyx
Ares
Level 5
God Stats
0W - 2L
1,480 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 1
Vulcan
Vulcan
rock5tar2004
Vulcan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 207L
1,406 Elo+
Party 2
Team Averages
Level 44
1,529 SR
1,338 Elo+

VS

Team Averages
Level 59
1,674 SR
1,497 Elo+
Cerberus
Cerberus
Davinfinite
Cerberus
Level 73
God Stats
9W - 5L
1,774 SR
Queue Stats
106W - 99L
1,543 Elo+
Party 4
Neith
Neith
DevitalFTC
Neith
Level 42
God Stats
5W - 3L
1,681 SR
Queue Stats
45W - 37L
1,491 Elo+
Party 4
Anubis
Anubis
Exoticbutters252
Anubis
Level 38
God Stats
47W - 36L
1,544 SR
Queue Stats
153W - 151L
1,468 Elo+
Party 3
Shiva
Shiva
jetIntegral9712
Shiva
Level 78
God Stats
14W - 3L
1,741 SR
Queue Stats
224W - 209L
1,505 Elo+
Party 3
Gilgamesh
Gilgamesh
tisunnatural
Gilgamesh
Level 66
God Stats
6W - 2L
1,629 SR
Queue Stats
207W - 205L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 2 / 0
5,601
431
5,362
11,769
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Dehltax
Hercules
10
4 / 7 / 0
6,891
530
8,803
13,562
7,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
ITMX JDA
Mercury
10
1 / 6 / 3
6,022
463
5,269
13,259
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
10
0 / 2 / 0
5,880
452
1,367
9,935
8,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Vulcan
12
1 / 4 / 1
6,327
487
6,709
8,352
2,486
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Davinfinite
Cerberus
14
6 / 2 / 3
8,676
667
9,732
12,296
11,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
12
3 / 0 / 2
6,973
536
7,711
4,060
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
5 / 2 / 1
8,179
629
8,300
8,443
4,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 0 / 3
7,671
590
5,842
8,574
7,170
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
tisunnatural
Gilgamesh
12
4 / 2 / 3
7,156
550
5,728
11,331
4,831
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
20
21
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
W
Cerberus
Davinfinite
Cerberus
6
2
3
3.75
L
Hercules
Dehltax
Hercules
4
7
0
0.57
W
Neith
3
0
2
4
W
5
2
1
2.75
L
Mercury
ITMX JDA
Mercury
1
6
3
0.42
L
Ares
0
2
0
0
W
2
0
3
3.5
L
Vulcan
1
4
1
0.38
W
Gilgamesh
tisunnatural
Gilgamesh
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,510
Damage
37,313
56,877
Taken
44,704
27,536
Mitigated
29,175
10,437
Healing
15,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
5,362
2,594
0
4,897
11,769
4,408
0
0
11,769
0
42,798
W
Cerberus
Davinfinite
Cerberus
9,732
1,351
0
6,126
12,296
11,172
0
1,315
10,317
55,341
1,325
L
Hercules
Dehltax
Hercules
8,803
3,867
0
1,891
13,562
7,905
0
7,294
5,543
0
27,886
W
Neith
7,711
2,497
0
1,335
4,060
1,864
313
370
3,690
0
51,694
W
8,300
110
0
2,677
8,443
4,138
0
3,273
5,128
48,055
0
L
Mercury
ITMX JDA
Mercury
5,269
1,576
0
305
13,259
4,470
0
5,067
7,892
0
41,422
L
Ares
1,367
408
0
963
9,935
8,267
163
0
9,935
14,362
0
W
5,842
620
200
2,089
8,574
7,170
0
997
7,577
0
33,256
L
Vulcan
6,709
2,778
0
2,381
8,352
2,486
0
4,078
3,846
45,788
1,945
W
Gilgamesh
tisunnatural
Gilgamesh
5,728
2,323
0
3,335
11,331
4,831
813
2,058
9,187
0
39,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
38,655
267
Minions Killed
410
0
Camps Cleared
0
1,221,222
Distance Traveled
1,251,572
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,601
431
65
5
0
221,522
1
W
Cerberus
8,676
667
141
11
0
247,462
6
L
Hercules
6,891
530
42
3
0
218,046
0
W
Neith
6,973
536
80
6
0
227,246
0
W
Anubis
8,179
629
94
7
0
240,529
0
L
Mercury
6,022
463
65
5
0
297,925
0
L
Ares
5,880
452
18
1
0
229,079
0
W
Shiva
7,671
590
44
3
0
251,376
0
L
Vulcan
6,327
487
77
6
0
254,650
0
W
Gilgamesh
7,156
550
51
4
0
284,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role