Player Matchup

Agni
Agni
Clappin Yu
Agni
Level 124
God Stats
2W - 1L
1,731 SR
Queue Stats
10W - 14L
1,363 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Its A Crisis348
Tsukuyomi
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,363 Elo+
Party 2
Skadi
Skadi
OTWBrucie
Skadi
Level 92
God Stats
2W - 0L
1,693 SR
Queue Stats
10W - 15L
1,363 Elo+
Party 2
Bacchus
Bacchus
blacksamurai295
Bacchus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,514 Elo+
Party 2
Hercules
Hercules
danthumbs
Hercules
Level 158
God Stats
3W - 0L
1,267 SR
Queue Stats
10W - 14L
1,414 Elo+
Party 2
Team Averages
Level 131
1,538 SR
1,404 Elo+

VS

Team Averages
Level 134
1,560 SR
1,487 Elo+
Freya
Freya
Lordofbeast4
Freya
Level 148
God Stats
0W - 2L
1,333 SR
Queue Stats
13W - 20L
1,419 Elo+
Party 1
Anubis
Anubis
Lordofll59
Anubis
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,425 Elo+
Party 1
Bastet
Bastet
SlurSlngSlasher
Bastet
Level 68
God Stats
17W - 9L
1,922 SR
Queue Stats
214W - 193L
1,561 Elo+
Solo
Bakasura
Bakasura
itzauko
Bakasura
Level 207
God Stats
25W - 35L
1,546 SR
Queue Stats
603W - 535L
1,523 Elo+
Solo
Maui
Maui
thursdayyy
Maui
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 281L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 1
5,551
555
4,519
4,493
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Its A Crisis348
Tsukuyomi
11
3 / 2 / 3
5,864
586
3,894
7,952
2,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
OTWBrucie
Skadi
11
3 / 0 / 1
6,373
637
4,138
4,021
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

9
2 / 1 / 3
5,649
565
4,428
7,732
5,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hercules
danthumbs
Hercules
12
1 / 1 / 1
6,261
626
6,292
8,369
4,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,345
535
5,824
8,745
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
Lordofll59
Anubis
9
2 / 5 / 2
5,435
544
5,166
8,143
3,649
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

1
0 / 0 / 0
1,949
195
0
0
0
Bakasura
itzauko
Bakasura
10
1 / 2 / 0
5,799
580
4,674
10,463
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

7
1 / 1 / 3
5,171
517
2,398
8,050
5,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
11
Kills
7
7
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Tsukuyomi
Its A Crisis348
Tsukuyomi
3
2
3
2.25
L
3
3
1
1.17
L
Anubis
Lordofll59
Anubis
2
5
2
0.6
W
Skadi
OTWBrucie
Skadi
3
0
1
3.5
L
0
0
0
0
W
2
1
3
3.5
W
Hercules
danthumbs
Hercules
1
1
1
1.5
L
Bakasura
itzauko
Bakasura
1
2
0
0.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,271
Damage
18,062
32,567
Taken
35,401
16,218
Mitigated
17,203
12,165
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,519
305
0
453
4,493
1,356
0
3,249
1,244
31,810
1,212
W
Tsukuyomi
Its A Crisis348
Tsukuyomi
3,894
1,024
0
4,074
7,952
2,703
0
2,566
5,386
0
37,211
L
5,824
2,378
0
2,093
8,745
3,100
0
1,996
6,749
23,784
6,928
L
Anubis
Lordofll59
Anubis
5,166
662
0
2,678
8,143
3,649
0
3,335
4,808
32,452
0
W
Skadi
OTWBrucie
Skadi
4,138
1,380
0
824
4,021
1,317
589
2,514
1,507
0
50,620
L
0
0
0
0
0
0
0
0
0
0
0
W
4,428
676
0
2,223
7,732
5,940
0
4,524
3,208
13,960
657
W
Hercules
danthumbs
Hercules
6,292
3,140
0
4,591
8,369
4,902
0
0
7,762
0
52,247
L
Bakasura
itzauko
Bakasura
4,674
3,317
0
5,293
10,463
4,549
0
0
9,857
0
26,269
L
2,398
554
0
761
8,050
5,905
0
3,402
4,648
19,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,698
Gold Earned
23,699
323
Minions Killed
193
0
Camps Cleared
0
1,012,646
Distance Traveled
747,296
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,551
555
67
7
0
195,416
0
W
Tsukuyomi
5,864
586
78
8
0
227,083
0
L
Freya
5,345
535
46
5
0
191,224
0
L
Anubis
5,435
544
48
5
0
173,113
0
W
Skadi
6,373
637
80
8
0
181,408
2
L
Bastet
1,949
195
0
0
0
0
0
W
Bacchus
5,649
565
11
1
0
208,955
5
W
Hercules
6,261
626
87
9
0
199,784
0
L
Bakasura
5,799
580
72
7
0
181,577
0
L
Maui
5,171
517
27
3
0
201,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role