Player Matchup

Maui
Maui
 
Maui
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
AllllllTheWork
Thor
Level 126
God Stats
9W - 7L
1,533 SR
Queue Stats
47W - 64L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
LethahgicNinja
Nu Wa
Level 69
God Stats
3W - 1L
1,706 SR
Queue Stats
54W - 60L
1,474 Elo+
Party 2
Anhur
Anhur
PaternalEmu
Anhur
Level 158
God Stats
0W - 2L
1,417 SR
Queue Stats
4W - 6L
1,242 Elo+
Party 3
Aphrodite
Aphrodite
SgoDen12
Aphrodite
Level 102
God Stats
356W - 331L
1,509 SR
Queue Stats
630W - 627L
1,448 Elo+
Solo
Team Averages
Level 130
1,533 SR
1,422 Elo+

VS

Team Averages
Level 137
1,517 SR
1,535 Elo+
Pele
Pele
Boise2men
Pele
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,535 Elo+
Party 1
Janus
Janus
GhostEkko221
Janus
Level 104
God Stats
3W - 6L
1,399 SR
Queue Stats
113W - 101L
1,541 Elo+
Solo
Cernunnos
Cernunnos
Panthers4Life97
Cernunnos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,720 Elo+
Party 1
Sylvanus
Sylvanus
createdonlyonce
Sylvanus
Level 146
God Stats
30W - 34L
1,456 SR
Queue Stats
241W - 236L
1,414 Elo+
Solo
King Arthur
King Arthur
xStickLeex
King Arthur
Level 153
God Stats
1W - 1L
1,728 SR
Queue Stats
15W - 28L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
0 / 2 / 3
6,705
479
5,092
16,828
11,051
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 4 / 0
6,666
476
5,259
14,668
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 2
7,033
502
7,991
8,696
2,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 6 / 2
6,567
469
6,106
12,785
3,472
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
SgoDen12
Aphrodite
11
1 / 3 / 0
6,538
467
5,203
11,280
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
10 / 1 / 3
9,545
682
11,870
11,238
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

14
1 / 0 / 7
8,575
613
7,057
5,268
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
Panthers4Life97
Cernunnos
13
2 / 2 / 6
7,620
544
9,762
11,529
4,090
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
12
0 / 2 / 5
7,838
560
6,034
11,739
4,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
xStickLeex
King Arthur
15
5 / 0 / 4
9,250
661
10,567
13,057
9,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
18
18
Deaths
5
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
3
0.75
L
3
4
0
0.75
W
Pele
10
1
3
11.5
W
1
0
7
4.5
L
0
3
2
0.33
W
Cernunnos
Panthers4Life97
Cernunnos
2
2
6
2.5
L
1
6
2
0.33
L
Aphrodite
SgoDen12
Aphrodite
1
3
0
0.33
W
Sylvanus
0
2
5
1.25
W
King Arthur
xStickLeex
King Arthur
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,651
Damage
45,290
64,257
Taken
52,831
26,309
Mitigated
24,756
20,194
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
5,092
841
216
4,533
16,828
11,051
0
4,123
12,633
27,555
2,040
L
5,259
1,684
0
4,571
14,668
5,588
0
885
13,743
0
48,713
W
Pele
11,870
2,742
0
3,166
11,238
4,775
0
2,194
8,906
0
81,743
W
7,057
176
0
500
5,268
1,408
384
2,735
2,199
62,390
1,146
L
7,991
2,683
0
1,230
8,696
2,415
72
4,829
3,393
49,947
217
W
Cernunnos
Panthers4Life97
Cernunnos
9,762
5,168
0
4,624
11,529
4,090
432
2,957
8,426
0
60,603
L
6,106
3,669
0
2,842
12,785
3,472
184
2,270
10,475
0
46,491
L
Aphrodite
SgoDen12
Aphrodite
5,203
250
734
6,068
11,280
3,783
0
591
10,689
38,770
0
W
Sylvanus
6,034
1,613
3,239
4,613
11,739
4,839
506
5,183
6,390
30,281
263
W
King Arthur
xStickLeex
King Arthur
10,567
769
0
2,233
13,057
9,644
0
4,088
8,745
483
63,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
42,828
369
Minions Killed
442
0
Camps Cleared
0
1,375,851
Distance Traveled
1,494,242
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,705
479
49
4
0
295,328
2
L
Thor
6,666
476
78
6
0
296,276
2
W
Pele
9,545
682
112
8
0
345,781
5
W
Janus
8,575
613
103
7
0
318,272
0
L
Nu Wa
7,033
502
93
7
0
250,932
2
W
Cernunnos
7,620
544
81
6
0
251,761
0
L
Anhur
6,567
469
88
6
0
253,488
0
L
Aphrodite
6,538
467
61
4
0
279,827
4
W
Sylvanus
7,838
560
40
3
0
274,216
0
W
King Arthur
9,250
661
106
8
0
304,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role