Player Matchup

Awilix
Awilix
Gold V
B4REFOOTBAND1T
Awilix
Gold V
Level 121
God Stats
5W - 2L
1,747 SR
Queue Stats
48W - 54L
1,323 MMR
Party 1
Sylvanus
Sylvanus
Gold III
ImZayne
Sylvanus
Gold III
Level 142
God Stats
0W - 3L
1,246 SR
Queue Stats
90W - 85L
1,515 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
P360 Cudii
Morgan Le Fay
Gold III
Level 170
God Stats
5W - 7L
1,490 SR
Queue Stats
82W - 96L
1,526 MMR
Solo
Jing Wei
Jing Wei
Silver II
Resecutor
Jing Wei
Silver II
Level 243
God Stats
1W - 2L
1,537 SR
Queue Stats
9W - 11L
1,526 MMR
Solo
Odin
Odin
Platinum IV
TheOnlyGeo
Odin
Platinum IV
Level 148
God Stats
0W - 2L
1,342 SR
Queue Stats
160W - 149L
1,718 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 165
1,472 SR
1,521 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 149
1,553 SR
1,519 MMR
Hou Yi
Hou Yi
Gold V
 
Hou Yi
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
Archimaz
Chaac
Gold III
Level 162
God Stats
7W - 3L
1,841 SR
Queue Stats
62W - 62L
1,520 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
TretheGOAT847
Kukulkan
Gold IV
Level 153
God Stats
5W - 2L
1,416 SR
Queue Stats
72W - 73L
1,522 MMR
Solo
Sobek
Sobek
Gold II
xRagingXDeathx
Sobek
Gold II
Level 144
God Stats
4W - 2L
1,445 SR
Queue Stats
64W - 50L
1,512 MMR
Solo
Fenrir
Fenrir
Gold I
Ðenounced
Fenrir
Gold I
Level 198
God Stats
2W - 1L
1,564 SR
Queue Stats
92W - 91L
1,542 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,939
457
4,504
11,282
4,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
ImZayne
Sylvanus
9
0 / 1 / 0
5,919
455
4,795
9,650
6,641
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
P360 Cudii
Morgan Le Fay
9
0 / 3 / 0
5,532
426
5,876
8,882
3,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Jing Wei
Resecutor
Jing Wei
13
0 / 1 / 0
6,889
530
3,441
6,381
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

11
1 / 1 / 0
6,355
489
7,258
11,824
10,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AthenaSusanoThanatosCthulhuBake Kujira

VS

Bans
KaliThothThorArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 0 / 0
7,257
558
3,154
6,303
2,792
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chaac
Archimaz
Chaac
13
0 / 1 / 1
7,585
583
10,582
13,270
10,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mace

Mace

+10
Physical Power

Kukulkan
TretheGOAT847
Kukulkan
12
2 / 0 / 4
6,860
528
8,198
6,476
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
2 / 0 / 7
7,181
552
6,116
10,034
8,665
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Ðenounced
Fenrir
13
3 / 0 / 2
6,988
538
4,724
9,968
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
9
9
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
0
0
2
W
Chaac
Archimaz
Chaac
0
1
1
0.5
L
0
3
1
0.17
L
Sylvanus
ImZayne
Sylvanus
0
1
0
0
L
Morgan Le Fay
P360 Cudii
Morgan Le Fay
0
3
0
0
L
Jing Wei
Resecutor
Jing Wei
0
1
0
0
L
1
1
0
1
W
Kukulkan
TretheGOAT847
Kukulkan
2
0
4
4
W
2
0
7
5.5
W
Fenrir
Ðenounced
Fenrir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,874
Damage
32,774
48,019
Taken
46,051
27,419
Mitigated
29,806
17,712
Healing
19,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
3,154
1,766
0
3,800
6,303
2,792
0
340
5,963
0
63,333
W
Chaac
Archimaz
Chaac
10,582
2,121
0
6,841
13,270
10,721
0
1,022
12,190
0
67,796
L
4,504
1,468
0
4,389
11,282
4,247
0
3,960
7,322
0
45,262
L
Sylvanus
ImZayne
Sylvanus
4,795
1,258
2,663
3,861
9,650
6,641
0
3,698
5,952
19,007
696
L
Morgan Le Fay
P360 Cudii
Morgan Le Fay
5,876
467
0
978
8,882
3,363
0
5,167
3,715
31,386
1,017
L
Jing Wei
Resecutor
Jing Wei
3,441
2,224
0
1,971
6,381
2,271
0
546
5,835
0
62,687
L
7,258
1,693
0
3,850
11,824
10,897
0
519
11,305
0
44,188
W
Kukulkan
TretheGOAT847
Kukulkan
8,198
697
0
1,229
6,476
2,476
0
2,445
3,803
50,095
0
W
6,116
627
0
5,050
10,034
8,665
0
3,929
5,867
22,791
1,131
W
Fenrir
Ðenounced
Fenrir
4,724
305
0
2,230
9,968
5,152
0
1,837
7,997
0
63,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
35,871
345
Minions Killed
451
0
Camps Cleared
0
1,326,892
Distance Traveled
1,271,866
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
7,257
558
129
10
0
248,752
3
W
Chaac
7,585
583
99
8
0
204,308
0
L
Awilix
5,939
457
88
7
0
302,259
3
L
Sylvanus
5,919
455
28
2
0
256,309
2
L
Morgan Le Fay
5,532
426
61
5
0
251,530
0
L
Jing Wei
6,889
530
98
8
0
264,724
4
L
Odin
6,355
489
70
5
0
252,070
6
W
Kukulkan
6,860
528
100
8
0
242,785
6
W
Sobek
7,181
552
28
2
0
268,581
2
W
Fenrir
6,988
538
95
7
0
307,440
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role