Player Matchup

Tiamat
Tiamat
Droopy1943
Tiamat
Level 163
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 72L
1,510 Elo+
Party 1
Thoth
Thoth
PatientShadow
Thoth
Level 154
God Stats
2W - 2L
1,298 SR
Queue Stats
161W - 169L
1,494 Elo+
Party 1
Hel
Hel
Rainbrostu
Hel
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 71L
1,571 Elo+
Party 1
Nut
Nut
holyxballa
Nut
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,447 Elo+
Party 1
Odin
Odin
xxthescrubxx
Odin
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 53L
1,535 Elo+
Party 1
Team Averages
Level 145
1,460 SR
1,511 Elo+

VS

Team Averages
Level 157
1,513 SR
1,530 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KatelynP
Anubis
Level 153
God Stats
0W - 1L
1,308 SR
Queue Stats
17W - 13L
1,605 Elo+
Party 2
Gilgamesh
Gilgamesh
P1neapplePapi
Gilgamesh
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,528 Elo+
Party 2
Yemoja
Yemoja
m2hard2guard
Yemoja
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,476 Elo+
Solo
Mercury
Mercury
memo1705
Mercury
Level 107
God Stats
1W - 1L
1,757 SR
Queue Stats
142W - 137L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Droopy1943
Tiamat
19
5 / 2 / 12
11,454
716
18,597
19,135
19,134
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
3 / 0 / 14
12,000
750
16,470
10,859
5,654
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 0 / 16
10,693
668
8,321
14,827
8,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
5 / 3 / 12
11,580
724
14,614
19,558
10,345
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
5 / 2 / 10
10,990
687
12,920
21,422
30,127
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
3 / 4 / 2
10,104
632
25,760
14,770
8,562
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
KatelynP
Anubis
16
1 / 7 / 2
9,589
599
12,829
15,548
9,796
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
P1neapplePapi
Gilgamesh
15
1 / 4 / 4
9,097
569
9,473
18,122
14,137
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cudgel

Cudgel

+10
Physical Power
+75
Health

Yemoja
18
1 / 4 / 5
10,683
668
12,760
18,281
25,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mercury
memo1705
Mercury
19
1 / 0 / 4
9,711
607
10,260
8,886
7,185
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
24
19
Kills
7
7
Deaths
19
64
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
3
4
2
1
W
Tiamat
Droopy1943
Tiamat
5
2
12
5.5
L
Anubis
KatelynP
Anubis
1
7
2
0.29
L
Gilgamesh
P1neapplePapi
Gilgamesh
1
4
4
0.75
W
3
0
14
10
W
1
0
16
9
W
5
3
12
3.67
L
Yemoja
1
4
5
0.88
L
Mercury
memo1705
Mercury
1
0
4
3
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,922
Damage
71,082
85,801
Taken
75,607
73,739
Mitigated
65,185
53,951
Healing
21,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
25,760
330
1,187
2,553
14,770
8,562
0
8,932
5,838
47,047
0
W
Tiamat
Droopy1943
Tiamat
18,597
938
338
4,648
19,135
19,134
158
13,284
5,851
39,676
0
L
Anubis
KatelynP
Anubis
12,829
323
1,522
3,134
15,548
9,796
0
8,571
6,977
34,316
0
L
Gilgamesh
P1neapplePapi
Gilgamesh
9,473
1,492
1,905
2,994
18,122
14,137
0
10,577
7,545
0
13,838
W
16,470
495
1,695
1,265
10,859
5,654
837
6,678
4,181
46,875
739
W
8,321
361
23,305
12,494
14,827
8,479
72
9,606
5,221
16,147
0
W
14,614
7,293
1,395
4,641
19,558
10,345
2,698
11,012
8,546
0
38,282
L
Yemoja
12,760
2,275
2,833
2,621
18,281
25,505
0
11,197
7,084
28,292
0
L
Mercury
memo1705
Mercury
10,260
969
1,326
1,464
8,886
7,185
0
4,003
4,883
0
23,167
W
12,920
1,398
993
3,177
21,422
30,127
102
10,769
10,653
0
15,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,717
Gold Earned
49,184
195
Minions Killed
178
0
Camps Cleared
0
1,680,430
Distance Traveled
1,477,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,104
632
39
2
0
315,680
0
W
Tiamat
11,454
716
45
3
0
330,722
0
L
Anubis
9,589
599
51
3
0
253,511
0
L
Gilgamesh
9,097
569
14
1
0
305,499
0
W
Thoth
12,000
750
68
4
0
351,403
0
W
Hel
10,693
668
21
1
0
366,427
0
W
Nut
11,580
724
55
3
0
282,835
0
L
Yemoja
10,683
668
39
2
0
214,971
0
L
Mercury
9,711
607
35
2
0
387,952
0
W
Odin
10,990
687
6
0
0
349,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role