Player Matchup

Heimdallr
Heimdallr
Janito302
Heimdallr
Level 132
God Stats
2W - 2L
1,525 SR
Queue Stats
92W - 63L
1,687 Elo+
Party 2
Sol
Sol
Waffl33
Sol
Level 142
God Stats
3W - 1L
1,964 SR
Queue Stats
81W - 53L
1,686 Elo+
Party 2
Bacchus
Bacchus
basti633
Bacchus
Level 129
God Stats
1W - 1L
1,657 SR
Queue Stats
53W - 46L
1,655 Elo+
Party 2
Team Averages
Level 134
1,716 SR
1,676 Elo+

VS

Team Averages
Level 188
1,461 SR
1,762 Elo+
Ra
Ra
LatinAmerican
Ra
Level 145
God Stats
5W - 2L
1,373 SR
Queue Stats
88W - 92L
1,479 Elo+
Solo
Odin
Odin
RenanMN
Odin
Level 247
God Stats
1W - 0L
1,510 SR
Queue Stats
52W - 12L
1,914 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheB3stBr
Ah Muzen Cab
Level 171
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 8L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Janito302
Heimdallr
18
1 / 4 / 4
11,917
662
12,163
16,506
8,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sol
16
2 / 6 / 5
11,633
646
15,124
19,094
7,953
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
basti633
Bacchus
17
4 / 4 / 1
11,702
650
16,654
23,131
30,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 8
12,586
699
8,315
11,576
5,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Odin
RenanMN
Odin
19
5 / 3 / 8
12,774
710
16,113
24,591
26,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ah Muzen Cab
TheB3stBr
Ah Muzen Cab
20
5 / 1 / 7
13,384
744
26,422
15,597
7,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
7
Kills
14
14
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Janito302
Heimdallr
1
4
4
0.75
W
4
3
8
2.67
W
Odin
RenanMN
Odin
5
3
8
3
W
Ah Muzen Cab
TheB3stBr
Ah Muzen Cab
5
1
7
8.5
L
Sol
2
6
5
0.75
L
Bacchus
basti633
Bacchus
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,941
Damage
50,850
58,731
Taken
51,764
47,274
Mitigated
39,607
15,094
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Janito302
Heimdallr
12,163
6,466
0
3,832
16,506
8,619
513
1,552
14,618
0
63,977
W
8,315
884
2,732
3,069
11,576
5,715
170
7,488
3,803
49,984
440
W
Odin
RenanMN
Odin
16,113
3,207
0
2,666
24,591
26,278
322
12,200
11,481
0
38,021
W
Ah Muzen Cab
TheB3stBr
Ah Muzen Cab
26,422
9,327
0
698
15,597
7,614
2,202
9,288
5,658
0
95,880
L
Sol
15,124
6,340
0
6,159
19,094
7,953
1,079
2,314
16,303
63,721
0
L
Bacchus
basti633
Bacchus
16,654
2,001
0
5,103
23,131
30,702
0
3,017
19,400
29,362
2,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,252
Gold Earned
38,744
248
Minions Killed
245
0
Camps Cleared
0
976,276
Distance Traveled
1,047,933
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,917
662
112
6
0
329,461
0
W
Ra
12,586
699
90
5
0
339,160
7
W
Odin
12,774
710
22
1
0
343,574
0
W
Ah Muzen Cab
13,384
744
133
7
0
365,199
0
L
Sol
11,633
646
89
5
0
270,857
6
L
Bacchus
11,702
650
47
3
0
375,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role