Player Matchup

Charon
Charon
Boots1889
Charon
Level 119
God Stats
5W - 3L
1,435 SR
Queue Stats
8W - 7L
1,468 Elo+
Party 1
Heimdallr
Heimdallr
DarkPh0enix81
Heimdallr
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 25L
1,285 Elo+
Party 1
Sun Wukong
Sun Wukong
OutroXad
Sun Wukong
Level 54
God Stats
3W - 1L
1,687 SR
Queue Stats
16W - 16L
1,390 Elo+
Solo
Fenrir
Fenrir
VanillaDong7910
Fenrir
Level 46
God Stats
29W - 38L
1,449 SR
Queue Stats
70W - 93L
1,341 Elo+
Solo
Discordia
Discordia
phoenix81
Discordia
Level 155
God Stats
1W - 0L
1,778 SR
Queue Stats
31W - 34L
1,421 Elo+
Party 1
Team Averages
Level 95
1,570 SR
1,381 Elo+

VS

Team Averages
Level 95
1,338 SR
1,397 Elo+
Sol
Sol
AsitoLG
Sol
Level 76
God Stats
4W - 3L
1,388 SR
Queue Stats
68W - 78L
1,432 Elo+
Solo
Apollo
Apollo
BlGdaddyMAC
Apollo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 137L
1,388 Elo+
Solo
Amaterasu
Amaterasu
DROBODAN
Amaterasu
Level 115
God Stats
5W - 12L
1,406 SR
Queue Stats
466W - 447L
1,433 Elo+
Solo
Bakasura
Bakasura
FireQueenAzula
Bakasura
Level 105
God Stats
1W - 2L
1,325 SR
Queue Stats
18W - 35L
1,307 Elo+
Solo
Olorun
Olorun
z420zKings
Olorun
Level 132
God Stats
0W - 3L
1,071 SR
Queue Stats
115W - 122L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Boots1889
Charon
11
1 / 0 / 5
7,106
547
3,296
6,501
4,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
DarkPh0enix81
Heimdallr
12
5 / 0 / 5
7,196
554
7,023
8,383
3,868
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
OutroXad
Sun Wukong
14
2 / 2 / 1
7,709
593
6,131
13,707
9,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
5 / 0 / 2
7,532
579
6,596
8,989
4,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
phoenix81
Discordia
12
3 / 1 / 4
7,260
558
6,993
5,798
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
2 / 3 / 0
7,824
602
8,536
11,638
3,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Apollo
10
1 / 5 / 0
5,940
457
6,348
10,075
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
DROBODAN
Amaterasu
9
0 / 4 / 0
5,332
410
3,217
12,740
6,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
3
0 / 1 / 0
4,469
344
276
1,178
354
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
z420zKings
Olorun
10
0 / 3 / 1
5,994
461
5,127
9,882
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
16
Kills
3
3
Deaths
16
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
2
3
0
0.67
L
Apollo
1
5
0
0.2
W
Charon
Boots1889
Charon
1
0
5
3.5
L
Amaterasu
DROBODAN
Amaterasu
0
4
0
0
W
Heimdallr
DarkPh0enix81
Heimdallr
5
0
5
7.5
L
Bakasura
0
1
0
0
W
Sun Wukong
OutroXad
Sun Wukong
2
2
1
1.25
W
5
0
2
6
W
Discordia
phoenix81
Discordia
3
1
4
5
L
Olorun
z420zKings
Olorun
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,039
Damage
23,504
43,378
Taken
45,513
25,272
Mitigated
18,240
9,431
Healing
12,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,536
4,476
0
5,113
11,638
3,750
1,110
0
11,638
51,618
9,375
L
Apollo
6,348
3,771
0
2,083
10,075
3,502
0
1,802
8,273
0
29,787
W
Charon
Boots1889
Charon
3,296
1,144
0
631
6,501
4,575
480
559
5,942
22,622
143
L
Amaterasu
DROBODAN
Amaterasu
3,217
721
0
3,019
12,740
6,636
0
3,539
9,201
0
26,445
W
Heimdallr
DarkPh0enix81
Heimdallr
7,023
3,972
0
2,855
8,383
3,868
1,216
953
7,430
0
39,199
L
Bakasura
276
74
0
240
1,178
354
0
384
794
0
1,932
W
Sun Wukong
OutroXad
Sun Wukong
6,131
849
0
4,755
13,707
9,708
0
7,484
6,223
0
60,368
W
6,596
1,662
0
714
8,989
4,903
0
776
8,213
0
61,544
W
Discordia
phoenix81
Discordia
6,993
647
0
476
5,798
2,218
0
3,018
2,780
43,747
826
L
Olorun
z420zKings
Olorun
5,127
1,927
60
2,347
9,882
3,998
0
4,556
5,326
31,146
2,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,803
Gold Earned
29,559
338
Minions Killed
229
0
Camps Cleared
0
1,275,823
Distance Traveled
1,136,717
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,824
602
103
8
0
187,090
0
L
Apollo
5,940
457
40
3
0
243,549
0
W
Charon
7,106
547
29
2
0
231,357
2
L
Amaterasu
5,332
410
26
2
0
231,164
0
W
Heimdallr
7,196
554
65
5
0
256,083
0
L
Bakasura
4,469
344
8
1
0
262,417
0
W
Sun Wukong
7,709
593
89
7
0
238,277
2
W
Fenrir
7,532
579
90
7
0
296,033
0
W
Discordia
7,260
558
65
5
0
254,073
4
L
Olorun
5,994
461
52
4
0
212,497
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role