Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CheezyTuba
Fenrir
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,464 Elo+
Party 1
Athena
Athena
Freeeeloo
Athena
Level 107
God Stats
4W - 6L
1,424 SR
Queue Stats
250W - 231L
1,539 Elo+
Solo
Tiamat
Tiamat
JakAttack47
Tiamat
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Nike
Nike
xXgrammsXx
Nike
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,383 Elo+
Party 1
Team Averages
Level 81
1,485 SR
1,477 Elo+

VS

Team Averages
Level 75
1,620 SR
1,547 Elo+
Erlang Shen
Erlang Shen
Deivew
Erlang Shen
Level 65
God Stats
4W - 2L
1,879 SR
Queue Stats
75W - 61L
1,515 Elo+
Solo
Artemis
Artemis
OgToop
Artemis
Level 63
God Stats
33W - 23L
1,641 SR
Queue Stats
131W - 130L
1,517 Elo+
Solo
Fenrir
Fenrir
SpiritzGhost
Fenrir
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 12L
1,660 Elo+
Solo
Cerberus
Cerberus
Talanganay
Cerberus
Level 68
God Stats
3W - 6L
1,161 SR
Queue Stats
353W - 345L
1,542 Elo+
Solo
Ix Chel
Ix Chel
thursdayyy
Ix Chel
Level 108
God Stats
4W - 2L
1,918 SR
Queue Stats
282W - 281L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 0 / 0
4,788
479
3,612
7,978
2,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
CheezyTuba
Fenrir
8
0 / 3 / 0
4,554
455
1,429
7,521
2,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Freeeeloo
Athena
8
0 / 0 / 1
5,009
501
2,777
9,170
7,234
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
6
0 / 8 / 0
4,153
415
1,564
7,905
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
0 / 4 / 0
4,586
459
4,544
7,989
3,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Deivew
Erlang Shen
10
5 / 0 / 2
6,754
675
6,922
9,018
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
OgToop
Artemis
10
0 / 0 / 0
5,055
506
6,103
3,742
1,364
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
11
5 / 0 / 5
6,189
619
4,522
9,381
3,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
Talanganay
Cerberus
9
0 / 1 / 0
4,848
485
2,931
6,598
4,121
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ix Chel
thursdayyy
Ix Chel
12
5 / 0 / 4
6,518
652
6,649
5,343
1,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
15
15
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
0
0
1
L
Fenrir
CheezyTuba
Fenrir
0
3
0
0
W
Erlang Shen
Deivew
Erlang Shen
5
0
2
6
L
Athena
Freeeeloo
Athena
0
0
1
0.5
L
Tiamat
0
8
0
0
W
Artemis
OgToop
Artemis
0
0
0
0
W
Fenrir
5
0
5
7.5
W
Cerberus
Talanganay
Cerberus
0
1
0
0
W
Ix Chel
thursdayyy
Ix Chel
5
0
4
7
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,926
Damage
27,127
40,563
Taken
34,082
18,990
Mitigated
15,792
8,091
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,612
1,843
0
4,079
7,978
2,325
0
1,232
6,746
0
31,247
L
Fenrir
CheezyTuba
Fenrir
1,429
106
0
693
7,521
2,931
0
1,935
5,418
0
25,783
W
Erlang Shen
Deivew
Erlang Shen
6,922
4,224
0
4,945
9,018
4,661
0
541
8,047
0
38,608
L
Athena
Freeeeloo
Athena
2,777
1,022
0
1,844
9,170
7,234
0
1,168
8,002
20,584
0
L
Tiamat
1,564
157
0
455
7,905
2,878
0
3,814
3,778
14,881
0
W
Artemis
OgToop
Artemis
6,103
2,275
0
1,367
3,742
1,364
535
1,271
2,471
0
37,811
W
Fenrir
4,522
1,193
0
4,794
9,381
3,654
0
397
8,943
0
41,581
W
Cerberus
Talanganay
Cerberus
2,931
273
0
2,619
6,598
4,121
193
1,178
5,420
21,992
3,665
W
Ix Chel
thursdayyy
Ix Chel
6,649
971
673
2,227
5,343
1,992
0
1,371
3,972
50,718
0
L
4,544
1,571
0
1,020
7,989
3,622
0
377
7,570
0
23,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,090
Gold Earned
29,364
194
Minions Killed
337
0
Camps Cleared
0
960,834
Distance Traveled
1,001,962
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,788
479
50
5
0
173,643
0
L
Fenrir
4,554
455
49
5
0
220,284
0
W
Erlang Shen
6,754
675
61
6
0
188,078
2
L
Athena
5,009
501
34
3
0
226,219
2
L
Tiamat
4,153
415
28
3
0
173,517
0
W
Artemis
5,055
506
58
6
0
176,078
0
W
Fenrir
6,189
619
62
6
0
239,816
0
W
Cerberus
4,848
485
72
7
0
179,431
0
W
Ix Chel
6,518
652
84
8
0
218,559
1
L
Nike
4,586
459
33
3
0
167,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role