Player Matchup

Charon
Charon
ARR0ZeFEIJAO
Charon
Level 159
God Stats
5W - 2L
1,613 SR
Queue Stats
517W - 524L
1,563 Elo+
Solo
Janus
Janus
Raidust
Janus
Level 49
God Stats
5W - 5L
1,565 SR
Queue Stats
118W - 99L
1,563 Elo+
Party 1
Loki
Loki
SayaBlood
Loki
Level 106
God Stats
9W - 5L
1,518 SR
Queue Stats
250W - 224L
1,518 Elo+
Party 1
Xbalanque
Xbalanque
ShinzuLT
Xbalanque
Level 146
God Stats
38W - 13L
1,800 SR
Queue Stats
111W - 105L
1,526 Elo+
Party 1
Bellona
Bellona
babybirkin
Bellona
Level 89
God Stats
11W - 5L
1,654 SR
Queue Stats
92W - 98L
1,511 Elo+
Party 1
Team Averages
Level 110
1,630 SR
1,536 Elo+

VS

Team Averages
Level 164
1,415 SR
1,529 Elo+
Jing Wei
Jing Wei
CrimsonHeaven
Jing Wei
Level 167
God Stats
10W - 12L
1,571 SR
Queue Stats
390W - 370L
1,556 Elo+
Party 3
Ah Puch
Ah Puch
RASinicOLA
Ah Puch
Level 249
God Stats
1W - 3L
1,458 SR
Queue Stats
586W - 573L
1,437 Elo+
Party 2
Hercules
Hercules
TROLLENCIO2000
Hercules
Level 157
God Stats
7W - 5L
1,231 SR
Queue Stats
297W - 280L
1,524 Elo+
Party 3
Fenrir
Fenrir
iSLeeeeB
Fenrir
Level 145
God Stats
6W - 5L
1,316 SR
Queue Stats
296W - 297L
1,469 Elo+
Party 2
Vulcan
Vulcan
knotedead
Vulcan
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 92L
1,659 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 1 / 5
7,009
539
4,519
9,251
6,771
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
Raidust
Janus
11
0 / 1 / 2
6,629
510
5,306
4,659
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
7 / 3 / 3
8,143
626
7,226
11,485
4,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
ShinzuLT
Xbalanque
15
4 / 0 / 1
8,669
667
10,557
8,277
3,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
babybirkin
Bellona
13
1 / 1 / 3
7,632
587
4,166
11,033
8,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CrimsonHeaven
Jing Wei
12
0 / 3 / 1
6,402
492
3,643
8,322
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
RASinicOLA
Ah Puch
12
2 / 1 / 3
6,597
507
4,520
6,038
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Hercules
9
1 / 3 / 2
6,018
463
5,730
13,079
8,296
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
iSLeeeeB
Fenrir
12
2 / 1 / 2
6,588
507
5,391
10,683
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vulcan
knotedead
Vulcan
12
1 / 4 / 1
7,004
539
6,504
6,957
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
6
6
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charon
0
1
5
2.5
L
Jing Wei
CrimsonHeaven
Jing Wei
0
3
1
0.17
L
Ah Puch
RASinicOLA
Ah Puch
2
1
3
3.5
W
Janus
Raidust
Janus
0
1
2
1
W
Loki
7
3
3
2.83
W
Xbalanque
ShinzuLT
Xbalanque
4
0
1
4.5
L
Hercules
1
3
2
0.67
W
Bellona
babybirkin
Bellona
1
1
3
2.5
L
Fenrir
iSLeeeeB
Fenrir
2
1
2
3
L
Vulcan
knotedead
Vulcan
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,774
Damage
25,788
44,705
Taken
45,079
24,651
Mitigated
21,390
16,750
Healing
9,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
4,519
918
0
1,941
9,251
6,771
81
1,848
7,403
19,369
0
L
Jing Wei
CrimsonHeaven
Jing Wei
3,643
2,967
0
3,014
8,322
2,859
0
168
8,154
0
60,537
L
Ah Puch
RASinicOLA
Ah Puch
4,520
35
0
2,210
6,038
2,307
0
2,211
3,629
40,994
0
W
Janus
Raidust
Janus
5,306
522
0
1,000
4,659
2,037
0
1,440
3,219
43,354
993
W
Loki
7,226
2,471
0
4,531
11,485
4,362
0
1,143
10,269
0
61,385
W
Xbalanque
ShinzuLT
Xbalanque
10,557
6,141
0
5,694
8,277
3,273
3,606
500
7,777
0
80,085
L
Hercules
5,730
1,695
0
2,031
13,079
8,296
0
6,059
6,650
0
18,794
W
Bellona
babybirkin
Bellona
4,166
650
0
3,584
11,033
8,208
0
5,516
5,013
0
49,618
L
Fenrir
iSLeeeeB
Fenrir
5,391
2,097
0
1,246
10,683
5,433
0
598
9,930
0
51,578
L
Vulcan
knotedead
Vulcan
6,504
2,310
0
750
6,957
2,495
0
0
6,524
46,036
547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,082
Gold Earned
32,609
466
Minions Killed
375
0
Camps Cleared
0
1,336,139
Distance Traveled
1,357,753
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,009
539
27
2
0
253,492
0
L
Jing Wei
6,402
492
106
8
0
272,776
0
L
Ah Puch
6,597
507
78
6
0
256,042
4
W
Janus
6,629
510
118
9
0
250,692
3
W
Loki
8,143
626
97
7
0
314,879
0
W
Xbalanque
8,669
667
134
10
0
256,388
3
L
Hercules
6,018
463
23
2
0
283,210
2
W
Bellona
7,632
587
90
7
0
260,688
1
L
Fenrir
6,588
507
77
6
0
312,617
1
L
Vulcan
7,004
539
91
7
0
233,108
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role