Player Matchup

Ix Chel
Ix Chel
CaptClpnChks
Ix Chel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 49L
1,180 Elo+
Party 3
Vamana
Vamana
CarnidgeGUISADA
Vamana
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Dogao BH
Ah Muzen Cab
Level 129
God Stats
1W - 3L
1,396 SR
Queue Stats
55W - 72L
1,399 Elo+
Solo
Hun Batz
Hun Batz
EpicWienerTime
Hun Batz
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 47L
1,055 Elo+
Party 3
Ishtar
Ishtar
wcozzy
Ishtar
Level 147
God Stats
5W - 10L
1,497 SR
Queue Stats
412W - 453L
1,442 Elo+
Solo
Team Averages
Level 88
1,478 SR
1,305 Elo+

VS

Team Averages
Level 104
1,540 SR
1,448 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Dopeboyz0674
Neith
Level 108
God Stats
3W - 1L
1,384 SR
Queue Stats
403W - 402L
1,390 Elo+
Party 2
Pele
Pele
UpChUcKcUmAlU26
Pele
Level 69
God Stats
5W - 2L
1,541 SR
Queue Stats
214W - 205L
1,388 Elo+
Party 2
Terra
Terra
XEatMyShortxX
Terra
Level 118
God Stats
6W - 5L
1,736 SR
Queue Stats
309W - 300L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
guardia_silente5
Gilgamesh
Level 109
God Stats
34W - 23L
1,540 SR
Queue Stats
1,036W - 1,093L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CaptClpnChks
Ix Chel
13
2 / 7 / 3
7,832
712
10,247
11,287
4,238
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 2
7,789
708
5,654
13,008
14,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Dogao BH
Ah Muzen Cab
14
3 / 5 / 2
8,194
745
9,098
12,157
5,558
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
13
0 / 7 / 5
7,254
659
8,170
12,056
5,805
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
wcozzy
Ishtar
11
1 / 7 / 2
7,137
649
9,679
11,591
4,392
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
4 / 1 / 18
9,616
874
14,366
7,146
3,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 1 / 14
9,234
839
14,476
8,991
5,041
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
16 / 3 / 8
10,987
999
11,842
16,353
8,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
5 / 1 / 21
9,634
876
3,762
17,978
16,699
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
13
3 / 2 / 14
8,749
795
8,542
11,913
12,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
106
6
Kills
31
31
Deaths
8
14
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
1
18
13
L
Ix Chel
CaptClpnChks
Ix Chel
2
7
3
0.5
L
0
5
2
0.2
L
Ah Muzen Cab
Dogao BH
Ah Muzen Cab
3
5
2
0.8
W
3
1
14
10
L
Hun Batz
0
7
5
0.36
W
16
3
8
6.67
W
5
1
21
15.5
W
Gilgamesh
3
2
14
5
L
Ishtar
wcozzy
Ishtar
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,848
Damage
52,988
60,099
Taken
62,381
34,520
Mitigated
46,434
6,469
Healing
30,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,366
3,164
1,609
1,002
7,146
3,496
1,679
1,596
5,550
27,202
8
L
Ix Chel
CaptClpnChks
Ix Chel
10,247
1,805
396
420
11,287
4,238
0
4,292
6,816
24,140
530
L
5,654
1,942
291
1,828
13,008
14,527
0
3,098
9,733
859
15,443
L
Ah Muzen Cab
Dogao BH
Ah Muzen Cab
9,098
4,103
794
1,670
12,157
5,558
0
2,448
9,584
0
24,491
W
14,476
6,149
1,052
1,784
8,991
5,041
3,333
1,161
7,830
0
29,612
L
Hun Batz
8,170
611
0
0
12,056
5,805
0
3,774
8,187
0
15,564
W
11,842
1,382
2,883
4,381
16,353
8,430
684
2,635
13,718
0
25,617
W
3,762
1,437
7,998
7,542
17,978
16,699
0
3,062
14,916
6,414
0
W
Gilgamesh
8,542
1,001
1,162
1,144
11,913
12,768
0
2,346
9,567
0
13,557
L
Ishtar
wcozzy
Ishtar
9,679
4,308
537
533
11,591
4,392
288
4,508
6,998
0
21,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
48,220
100
Minions Killed
131
0
Camps Cleared
0
818,144
Distance Traveled
979,569
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,616
874
35
3
0
194,792
0
L
Ix Chel
7,832
712
18
2
0
157,260
0
L
Vamana
7,789
708
15
1
0
194,003
0
L
Ah Muzen Cab
8,194
745
31
3
0
126,887
0
W
Neith
9,234
839
50
5
0
183,862
0
L
Hun Batz
7,254
659
13
1
0
178,641
0
W
Pele
10,987
999
26
2
0
204,435
0
W
Terra
9,634
876
9
1
0
220,012
0
W
Gilgamesh
8,749
795
11
1
0
176,468
0
L
Ishtar
7,137
649
23
2
0
161,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role