Player Matchup

Nut
Nut
Bladerave
Nut
Level 86
God Stats
2W - 3L
1,370 SR
Queue Stats
4W - 4L
1,591 Elo+
Solo
Xbalanque
Xbalanque
Frocusd
Xbalanque
Level 47
God Stats
1W - 3L
1,174 SR
Queue Stats
48W - 42L
1,455 Elo+
Solo
Chaac
Chaac
PapiChupapi
Chaac
Level 129
God Stats
0W - 1L
1,948 SR
Queue Stats
65W - 65L
1,506 Elo+
Solo
Ra
Ra
cars440
Ra
Level 126
God Stats
0W - 2L
1,298 SR
Queue Stats
12W - 27L
1,272 Elo+
Solo
Osiris
Osiris
mastachill
Osiris
Level 127
God Stats
5W - 5L
1,500 SR
Queue Stats
48W - 43L
1,447 Elo+
Solo
Team Averages
Level 103
1,458 SR
1,454 Elo+

VS

Team Averages
Level 91
1,661 SR
1,513 Elo+
Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
A OmegaWolf
Janus
Level 43
God Stats
9W - 4L
1,695 SR
Queue Stats
82W - 58L
1,564 Elo+
Solo
Cupid
Cupid
BrokeBoi420
Cupid
Level 97
God Stats
2W - 0L
1,734 SR
Queue Stats
18W - 13L
1,535 Elo+
Solo
Thanatos
Thanatos
DoctorPhilGood
Thanatos
Level 82
God Stats
4W - 3L
1,478 SR
Queue Stats
64W - 83L
1,475 Elo+
Solo
Horus
Horus
Grizz9220
Horus
Level 149
God Stats
9W - 3L
1,900 SR
Queue Stats
118W - 109L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,922
410
1,946
5,715
2,108
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Frocusd
Xbalanque
10
0 / 1 / 1
5,778
482
2,244
5,649
1,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 4
5,736
478
6,078
12,459
6,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 5 / 3
6,464
539
4,226
8,532
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
mastachill
Osiris
12
6 / 3 / 0
7,010
584
8,395
12,609
6,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 0 / 0
7,265
605
3,825
5,755
4,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

12
6 / 4 / 3
7,199
600
8,648
8,150
2,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
2 / 2 / 3
5,877
490
5,237
7,291
2,354
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
11
5 / 2 / 2
6,473
539
4,095
9,805
4,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Grizz9220
Horus
10
1 / 0 / 2
6,444
537
4,679
7,634
6,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
8
Kills
16
16
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
0
0
2
W
6
4
3
1.88
L
0
2
0
0
W
2
2
3
1.75
W
Thanatos
5
2
2
3
L
Xbalanque
Frocusd
Xbalanque
0
1
1
0.5
W
Horus
Grizz9220
Horus
1
0
2
2
L
0
5
4
0.4
L
2
5
3
0.7
L
Osiris
mastachill
Osiris
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,889
Damage
26,484
44,964
Taken
38,635
20,364
Mitigated
20,880
12,375
Healing
12,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,825
209
0
500
5,755
4,337
40
0
5,755
37,946
3,502
W
8,648
833
0
1,367
8,150
2,783
363
2,646
5,446
47,359
800
L
1,946
1,390
58
845
5,715
2,108
0
3,017
2,234
0
18,524
W
5,237
2,890
452
1,842
7,291
2,354
0
339
6,952
0
29,373
W
Thanatos
4,095
1,441
0
4,736
9,805
4,653
0
322
9,483
0
39,071
L
Xbalanque
Frocusd
Xbalanque
2,244
827
0
2,784
5,649
1,742
904
0
5,649
0
30,931
W
Horus
Grizz9220
Horus
4,679
1,807
380
3,572
7,634
6,753
0
699
6,935
0
19,237
L
6,078
811
0
2,122
12,459
6,910
138
1,665
10,622
0
36,877
L
4,226
507
204
1,566
8,532
2,856
0
4,791
3,329
38,639
794
L
Osiris
mastachill
Osiris
8,395
3,947
0
4,796
12,609
6,748
681
1,496
11,023
0
45,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,910
Gold Earned
33,258
259
Minions Killed
290
0
Camps Cleared
0
990,189
Distance Traveled
1,106,780
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,265
605
84
7
0
181,753
0
W
Janus
7,199
600
83
7
0
212,802
0
L
Nut
4,922
410
29
2
0
141,210
0
W
Cupid
5,877
490
40
3
0
229,172
1
W
Thanatos
6,473
539
60
5
0
249,838
0
L
Xbalanque
5,778
482
51
4
0
194,597
2
W
Horus
6,444
537
23
2
0
233,215
2
L
Chaac
5,736
478
43
4
0
204,071
0
L
Ra
6,464
539
68
6
0
213,020
0
L
Osiris
7,010
584
68
6
0
237,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role