Player Matchup

Hercules
Hercules
Eddyth
Hercules
Level 173
God Stats
4W - 1L
1,687 SR
Queue Stats
212W - 213L
1,546 Elo+
Party 3
Heimdallr
Heimdallr
Shadowmancer01
Heimdallr
Level 172
God Stats
1W - 1L
1,267 SR
Queue Stats
115W - 113L
1,446 Elo+
Party 2
Martichoras
Martichoras
VxKinngxerxesvX
Martichoras
Level 90
God Stats
1W - 1L
1,308 SR
Queue Stats
32W - 42L
1,469 Elo+
Party 2
Freya
Freya
marcomoni09
Freya
Level 126
God Stats
4W - 5L
1,305 SR
Queue Stats
188W - 177L
1,546 Elo+
Party 3
Chang'e
Chang'e
xxMERCENARIE 2
Chang'e
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,539 Elo+
Party 2
Team Averages
Level 141
1,413 SR
1,509 Elo+

VS

Team Averages
Level 133
1,636 SR
1,492 Elo+
Anubis
Anubis
Ashenloc
Anubis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 49L
1,467 Elo+
Party 4
Cernunnos
Cernunnos
IsoBab-
Cernunnos
Level 87
God Stats
2W - 2L
1,884 SR
Queue Stats
117W - 127L
1,488 Elo+
Party 1
Izanami
Izanami
SPÏRÏT
Izanami
Level 149
God Stats
3W - 5L
1,514 SR
Queue Stats
98W - 92L
1,493 Elo+
Party 4
Zhong Kui
Zhong Kui
Zørdøn
Zhong Kui
Level 149
God Stats
3W - 4L
1,781 SR
Queue Stats
103W - 92L
1,511 Elo+
Party 4
Terra
Terra
ballinshotcollin
Terra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 135L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Eddyth
Hercules
15
1 / 1 / 10
8,336
758
6,718
22,429
19,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Shadowmancer01
Heimdallr
14
1 / 4 / 6
8,140
740
8,995
11,145
5,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
VxKinngxerxesvX
Martichoras
14
3 / 3 / 5
8,741
795
9,164
11,760
5,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 7
9,343
849
7,209
9,865
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 1 / 8
8,830
803
10,167
10,915
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ashenloc
Anubis
14
3 / 3 / 6
8,387
762
11,626
8,614
5,258
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cernunnos
IsoBab-
Cernunnos
15
1 / 1 / 7
8,031
730
9,173
7,943
3,722
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
SPÏRÏT
Izanami
14
1 / 1 / 5
8,004
728
7,154
6,117
3,031
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Zørdøn
Zhong Kui
14
4 / 5 / 4
8,295
754
18,727
12,635
10,785
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
1 / 2 / 9
8,861
806
9,318
11,402
11,581
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
12
Kills
10
10
Deaths
12
36
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anubis
Ashenloc
Anubis
3
3
6
2
W
Hercules
Eddyth
Hercules
1
1
10
6
L
Cernunnos
IsoBab-
Cernunnos
1
1
7
4.5
L
Izanami
SPÏRÏT
Izanami
1
1
5
3.5
W
Heimdallr
Shadowmancer01
Heimdallr
1
4
6
1
W
Martichoras
VxKinngxerxesvX
Martichoras
3
3
5
1.83
L
Zhong Kui
Zørdøn
Zhong Kui
4
5
4
1.2
L
1
2
9
2.75
W
5
1
7
8.5
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,253
Damage
55,998
66,114
Taken
46,711
38,997
Mitigated
34,377
33,339
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Ashenloc
Anubis
11,626
182
2,219
2,271
8,614
5,258
98
4,058
4,556
20,247
0
W
Hercules
Eddyth
Hercules
6,718
991
858
11,057
22,429
19,493
0
9,817
12,577
0
12,038
L
Cernunnos
IsoBab-
Cernunnos
9,173
3,074
373
1,535
7,943
3,722
504
2,102
5,841
0
17,804
L
Izanami
SPÏRÏT
Izanami
7,154
2,226
0
246
6,117
3,031
622
1,683
4,434
0
22,525
W
Heimdallr
Shadowmancer01
Heimdallr
8,995
2,998
368
146
11,145
5,195
930
7,271
3,774
0
23,231
W
Martichoras
VxKinngxerxesvX
Martichoras
9,164
1,318
179
1,503
11,760
5,038
620
8,832
2,826
0
22,245
L
Zhong Kui
Zørdøn
Zhong Kui
18,727
1,300
744
2,632
12,635
10,785
0
4,574
8,061
23,825
942
L
9,318
747
5,129
3,650
11,402
11,581
0
4,494
6,908
24,527
0
W
7,209
2,196
2,552
2,829
9,865
4,485
173
6,773
3,008
17,254
407
W
10,167
131
8,227
5,620
10,915
4,786
177
5,823
5,034
22,068
717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,390
Gold Earned
41,578
131
Minions Killed
121
0
Camps Cleared
0
1,020,212
Distance Traveled
1,094,471
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,387
762
25
2
0
222,033
0
W
Hercules
8,336
758
15
1
0
215,924
0
L
Cernunnos
8,031
730
27
2
0
203,256
0
L
Izanami
8,004
728
32
3
0
191,956
0
W
Heimdallr
8,140
740
28
3
0
178,224
0
W
Martichoras
8,741
795
29
3
0
180,897
0
L
Zhong Kui
8,295
754
15
1
0
238,098
0
L
Terra
8,861
806
22
2
0
239,128
0
W
Freya
9,343
849
27
2
0
220,314
0
W
Chang'e
8,830
803
32
3
0
224,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role