Player Matchup

Jormungandr
Jormungandr
GinjaNinjaTTV
Jormungandr
Level 68
God Stats
44W - 24L
1,652 SR
Queue Stats
102W - 82L
1,546 Elo+
Solo
Horus
Horus
HotTopicCactus
Horus
Level 52
God Stats
16W - 13L
1,660 SR
Queue Stats
153W - 163L
1,389 Elo+
Party 1
Hera
Hera
Hoveyy81
Hera
Level 89
God Stats
2W - 2L
1,715 SR
Queue Stats
239W - 217L
1,465 Elo+
Party 1
Arachne
Arachne
JakeNotrad
Arachne
Level 45
God Stats
24W - 11L
1,533 SR
Queue Stats
225W - 220L
1,454 Elo+
Party 1
Neith
Neith
Zimmer_owns_ya
Neith
Level 66
God Stats
43W - 42L
1,357 SR
Queue Stats
430W - 393L
1,536 Elo+
Solo
Team Averages
Level 64
1,584 SR
1,478 Elo+

VS

Team Averages
Level 74
1,442 SR
1,455 Elo+
Vamana
Vamana
 
Vamana
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Faygeht
Sobek
Level 88
God Stats
2W - 6L
1,430 SR
Queue Stats
391W - 469L
1,421 Elo+
Party 2
Jing Wei
Jing Wei
Lezalit2012
Jing Wei
Level 89
God Stats
28W - 29L
1,366 SR
Queue Stats
134W - 141L
1,476 Elo+
Solo
Set
Set
TdogBootyHog
Set
Level 71
God Stats
5W - 8L
1,304 SR
Queue Stats
67W - 67L
1,490 Elo+
Solo
Anubis
Anubis
TheBigSchlop
Anubis
Level 42
God Stats
5W - 6L
1,610 SR
Queue Stats
49W - 94L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GinjaNinjaTTV
Jormungandr
8
2 / 0 / 1
5,001
714
5,100
5,295
3,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 0 / 1
4,516
645
942
3,768
2,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hera
9
2 / 0 / 1
4,964
709
3,618
2,559
829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Arachne
JakeNotrad
Arachne
8
1 / 1 / 1
4,350
621
2,879
5,477
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 2
3,982
569
1,514
2,114
592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
7
0 / 1 / 0
3,944
563
2,176
6,691
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Faygeht
Sobek
7
0 / 1 / 0
3,879
554
1,296
6,352
3,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Lezalit2012
Jing Wei
1
0 / 1 / 0
2,911
416
0
779
124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
1 / 1 / 0
4,038
577
2,220
5,808
2,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Anubis
7
0 / 2 / 0
3,834
548
1,257
5,103
2,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
1
0
0
L
Sobek
Faygeht
Sobek
0
1
0
0
W
Jormungandr
GinjaNinjaTTV
Jormungandr
2
0
1
2.5
W
0
0
1
0.5
W
Hera
2
0
1
2.5
W
Arachne
JakeNotrad
Arachne
1
1
1
1.5
L
Jing Wei
Lezalit2012
Jing Wei
0
1
0
0
L
1
1
0
1
L
Anubis
0
2
0
0
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,053
Damage
6,949
19,213
Taken
24,733
8,531
Mitigated
13,231
8,719
Healing
10,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,176
967
0
2,699
6,691
4,281
0
4,391
2,300
0
19,964
L
Sobek
Faygeht
Sobek
1,296
153
0
2,741
6,352
3,858
0
1,205
5,033
11,714
0
W
Jormungandr
GinjaNinjaTTV
Jormungandr
5,100
2,073
0
2,439
5,295
3,057
0
0
4,965
27,543
1,180
W
942
411
172
1,895
3,768
2,134
0
425
3,343
0
11,531
W
Hera
3,618
852
0
500
2,559
829
0
986
1,573
33,970
880
W
Arachne
JakeNotrad
Arachne
2,879
2,247
0
2,662
5,477
1,919
0
309
5,168
0
25,088
L
Jing Wei
Lezalit2012
Jing Wei
0
0
0
0
779
124
0
0
779
0
0
L
2,220
1,336
0
3,039
5,808
2,525
0
95
5,713
0
23,114
L
Anubis
1,257
43
0
1,709
5,103
2,443
0
2,555
2,374
23,325
0
W
1,514
877
0
1,051
2,114
592
0
833
1,281
0
30,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,813
Gold Earned
18,606
230
Minions Killed
137
0
Camps Cleared
0
730,450
Distance Traveled
582,837
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
3,944
563
35
5
0
150,580
0
L
Sobek
3,879
554
14
2
0
145,274
0
W
Jormungandr
5,001
714
48
7
0
125,272
0
W
Horus
4,516
645
20
3
0
149,587
0
W
Hera
4,964
709
66
9
0
138,309
0
W
Arachne
4,350
621
49
7
0
180,930
0
L
Jing Wei
2,911
416
0
0
0
12,135
0
L
Set
4,038
577
46
7
0
148,748
1
L
Anubis
3,834
548
42
6
0
126,100
0
W
Neith
3,982
569
47
7
0
136,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role